e4c656c7bf96207fa0d966ea421a03b7a60d7060

* Fluidsim has to be before any constructive modifiers. * Also a bit nicer domain size calculation + a warning message for using flat objects as fluid objects. * Some code cleanup and clarification too.
Fix for [#26694] Quick effects problems: Make Smoke/Fluid on a flat object creates flat domain. On a subdivided mesh create no domain.
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