Ton Roosendaal f10f3d3651 Bugfix #27768
On clicking in a non-active Blender window (when you activated others),
the mouse position of the first click was still the old position.

Problem is in GHOST; it sends out the 'activate window' event after the
mouseclick event itself. Code now checks for this case and reads the
correct mouse position.
2011-06-27 11:21:25 +00:00
2011-06-27 03:36:14 +00:00
2011-06-27 11:21:25 +00:00
2010-10-13 14:44:22 +00:00
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