Files
blender/intern
Brecht Van Lommel 2a9ef256b1 Cycles: SVM optimization for mix shaders, to skip more code when the mix weight
for one of the input shaders is zero.

This gives about 5% speedup for koro_final.blend. In general this is important
so you can design shaders that run faster for shadows, diffuse bounces, etc, for
example by skipping procedural textures or even using a single fixed color.
2014-04-18 14:40:19 +02:00
..
2014-04-02 09:03:01 +11:00
2014-03-22 14:41:38 +02:00
2014-02-19 15:46:44 +06:00