Files
blender/intern/cycles/render
Brecht Van Lommel fe09b24e86 Cycles: per-BSDF normal input and new Bump node.
Each BSDF node now has a Normal input, which can be used to set a custom normal
for the BSDF, for example if you want to have only bump on one of the layers in
a multilayer material.

The Bump node can be used to generate a normal from a scalar value, the same as
what happens when you connect a scalar value to the displacement output.

Documentation has been updated with the latest changes:
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes

Patch by Agustin Benavidez, some implementation tweaks by me.
2012-10-10 15:56:43 +00:00
..
2012-10-09 18:37:14 +00:00
2011-08-28 13:55:59 +00:00
2012-10-09 18:37:14 +00:00
2012-05-05 19:44:33 +00:00
2012-10-09 18:37:14 +00:00
2012-06-09 17:22:52 +00:00
2012-06-09 17:22:52 +00:00