working version of dynamic tool use
This commit is contained in:
1
.gitignore
vendored
1
.gitignore
vendored
@@ -7,3 +7,4 @@ __pycache__/
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*.zip
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.vscode
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backend/cr8_engine/.env*
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test_addons
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200
backend/INSTALLATION_TEST_GUIDE.md
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200
backend/INSTALLATION_TEST_GUIDE.md
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# Random Mesh Generator Test Addon - Installation & Testing Guide
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This guide walks you through properly installing and testing the Random Mesh Generator addon to validate the complete Blender AI Router pipeline.
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## Installation Steps
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### 1. Locate Your Blender Addons Directory
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Find your Blender addons directory based on your operating system:
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**Linux:**
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```bash
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~/.config/blender/[version]/scripts/addons/
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# Example: ~/.config/blender/4.2/scripts/addons/
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```
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**Windows:**
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```
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%APPDATA%\Blender Foundation\Blender\[version]\scripts\addons\
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# Example: C:\Users\YourName\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons\
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```
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**macOS:**
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```bash
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~/Library/Application Support/Blender/[version]/scripts/addons/
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# Example: ~/Library/Application Support/Blender/4.2/scripts/addons/
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```
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### 2. Install the Test Addon
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Copy the entire `random_mesh_generator` folder to your Blender addons directory:
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```bash
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# Example for Linux
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cp -r backend/test_addons/random_mesh_generator/ ~/.config/blender/4.2/scripts/addons/
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```
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### 3. Enable the Addon in Blender
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1. Open Blender
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2. Go to **Edit > Preferences > Add-ons**
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3. Search for "Random Mesh Generator"
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4. Enable the checkbox next to "Testing: Random Mesh Generator"
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5. The addon should now appear in Blender's Add menu
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### 4. Verify Blender Integration
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Test the addon directly in Blender first:
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1. Go to **Add > Mesh > Random Mesh Generator**
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2. Try each option:
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- Random Cube
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- Random Sphere
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- Random Cylinder
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- Surprise Me!
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3. You should see random meshes being created in the scene
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## Testing AI Router Discovery
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### 1. Install and Enable the AI Router
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The AI Router addon (`backend/blender_cr8tive_engine/`) must also be installed:
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```bash
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# Copy the AI Router to Blender addons
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cp -r backend/blender_cr8tive_engine/ ~/.config/blender/4.2/scripts/addons/blender_ai_router
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```
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Enable it in Blender preferences:
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- Search for "Blender AI Router"
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- Enable the addon
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### 2. Test Registry Discovery
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Create a simple test script in Blender's Text Editor:
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```python
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import sys
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from pathlib import Path
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# Access the AI Router registry
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import blender_ai_router.registry.addon_registry as registry_module
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# Initialize registry
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registry = registry_module.AIAddonRegistry()
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# Check discovered addons
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registered_addons = registry.get_registered_addons()
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print(f"Found {len(registered_addons)} AI-capable addons:")
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for addon_id, manifest in registered_addons.items():
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addon_info = manifest.addon_info
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tools = manifest.get_tools()
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print(f"- {addon_info.get('name')} (ID: {addon_id})")
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print(f" Tools: {[tool['name'] for tool in tools]}")
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# Test command routing
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if 'random_mesh_generator' in registered_addons:
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router = registry_module.AICommandRouter(registry)
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# Test a command
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result = router.route_command(
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command='add_random_cube',
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params={'size': 2.0, 'location': [0, 0, 0]},
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addon_id='random_mesh_generator'
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)
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print(f"Command result: {result}")
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else:
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print("Random Mesh Generator not found!")
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```
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### 3. Expected Results
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If everything is working correctly, you should see:
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```
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Found 1 AI-capable addons:
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- Random Mesh Generator (ID: random_mesh_generator)
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Tools: ['add_random_cube', 'add_random_sphere', 'add_random_cylinder', 'add_surprise_mesh']
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Command result: {'status': 'success', 'message': 'Added random cube "Cube.001" to scene', 'data': {...}}
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```
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## Testing Full Pipeline Integration
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### 1. Start the Cr8 System
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With both addons installed and enabled in Blender:
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```bash
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# Start the FastAPI server (cr8_engine)
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cd backend/cr8_engine
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python main.py
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# Start Blender with the AI Router addon enabled
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# The router will connect to the FastAPI WebSocket
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```
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### 2. Verify B.L.A.Z.E Capabilities
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Check that B.L.A.Z.E now has the new mesh generation tools:
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- The DynamicMCPServer should detect the new addon
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- B.L.A.Z.E's system prompt should include Random Mesh Generator capabilities
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- Users should be able to request mesh creation through the chat interface
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### 3. Test Commands Through B.L.A.Z.E
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Try asking B.L.A.Z.E:
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- "Add a random cube to the scene"
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- "Create a sphere with some randomness"
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- "Surprise me with a random mesh"
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## Marketplace Validation
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This test validates the complete marketplace workflow:
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1. **✅ Addon Installation**: User copies addon to Blender directory
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2. **✅ Blender Registration**: User enables addon in preferences
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3. **✅ AI Router Discovery**: Router scans and finds addon manifest
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4. **✅ Dynamic Registration**: Router registers addon tools
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5. **✅ MCP Integration**: FastAPI receives new capabilities
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6. **✅ B.L.A.Z.E Enhancement**: AI agent gains new powers instantly
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7. **✅ Command Execution**: Users can use new capabilities immediately
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## Troubleshooting
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### Addon Not Found
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- Verify the addon is copied to the correct directory
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- Ensure the addon is enabled in Blender preferences
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- Check Blender's console for any import errors
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### Registry Issues
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- Make sure the AI Router addon is installed and enabled
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- Check that both `addon_ai.json` files are valid JSON
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- Look for error messages in Blender's console
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### Command Failures
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- Verify the addon's Python functions work directly in Blender
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- Check parameter types and validation
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- Ensure Blender has an active scene and proper context
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## Next Steps
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After successful testing:
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1. Create additional test addons for different categories
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2. Test with multiple addons installed simultaneously
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3. Validate the complete user experience from addon installation to AI interaction
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4. Document the addon development process for marketplace creators
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This testing validates that the architecture is ready for a real addon marketplace where users can install new capabilities and immediately see them available in B.L.A.Z.E.
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@@ -1,33 +1,210 @@
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from . import (
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ws,
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core,
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assets,
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rendering,
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templates
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)
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"""
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Blender AI Router - Main AI orchestration addon for Blender
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Discovers and routes commands to AI-capable addons
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"""
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import bpy
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import logging
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from pathlib import Path
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from .registry import AIAddonRegistry, AICommandRouter
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from . import ws
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# Configure logging
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logging.basicConfig(level=logging.INFO)
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logger = logging.getLogger(__name__)
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bl_info = {
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"name": "Cr8tive Engine",
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"author": "Thamsanqa Dreem",
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"version": (0, 0, 1),
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"blender": (4, 3, 0),
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"name": "Blender AI Router",
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"author": "Cr8-xyz <thamsanqa.dev@gmail.com>",
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"version": (1, 0, 0),
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"blender": (4, 2, 0),
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"location": "View3D > Tools",
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"description": "Advanced Blender Automation System",
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"description": "Main AI router for discovering and routing commands to AI-capable addons",
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"warning": "",
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"wiki_url": "",
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"wiki_url": "https://code.streetcrisis.online/Cr8-xyz/cr8-app",
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"category": "Development",
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}
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# Global instances
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_registry = None
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_router = None
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def get_registry():
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"""Get the global addon registry instance"""
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global _registry
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if _registry is None:
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_registry = AIAddonRegistry()
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return _registry
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def get_router():
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"""Get the global command router instance"""
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global _router
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if _router is None:
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_router = AICommandRouter(get_registry())
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return _router
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# Router's own command handlers (for system commands)
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def handle_get_available_addons() -> dict:
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"""Get list of all registered AI-capable addons"""
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try:
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registry = get_registry()
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addons = registry.get_registered_addons()
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addon_list = []
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for addon_id, manifest in addons.items():
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addon_info = {
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'id': addon_id,
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'name': manifest.addon_info.get('name', addon_id),
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'version': manifest.addon_info.get('version', 'unknown'),
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'author': manifest.addon_info.get('author', 'unknown'),
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'category': manifest.addon_info.get('category', 'unknown'),
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'description': manifest.addon_info.get('description', ''),
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'tool_count': len(manifest.get_tools())
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}
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addon_list.append(addon_info)
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return {
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"status": "success",
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"message": f"Found {len(addon_list)} registered AI addons",
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"data": {
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"addons": addon_list,
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"total_count": len(addon_list)
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}
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}
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except Exception as e:
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logger.error(f"Error getting available addons: {str(e)}")
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return {
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"status": "error",
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"message": f"Failed to get available addons: {str(e)}",
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"error_code": "REGISTRY_ERROR"
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}
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def handle_get_addon_info(addon_id: str) -> dict:
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"""Get detailed information about a specific addon"""
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try:
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registry = get_registry()
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manifest = registry.get_addon_manifest(addon_id)
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if not manifest:
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return {
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"status": "error",
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"message": f"Addon '{addon_id}' not found",
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"error_code": "ADDON_NOT_FOUND"
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}
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# Get detailed addon information
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addon_info = {
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'basic_info': manifest.addon_info,
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'ai_integration': {
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'agent_description': manifest.ai_integration.get('agent_description', ''),
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'context_hints': manifest.ai_integration.get('context_hints', []),
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'requirements': manifest.ai_integration.get('requirements', {}),
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'metadata': manifest.ai_integration.get('metadata', {})
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},
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'tools': manifest.get_tools(),
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'handlers_loaded': addon_id in registry.addon_handlers,
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'is_valid': manifest.is_valid
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}
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return {
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"status": "success",
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"message": f"Retrieved information for addon '{addon_id}'",
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"data": {
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"addon_info": addon_info
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}
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}
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except Exception as e:
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logger.error(f"Error getting addon info for {addon_id}: {str(e)}")
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return {
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"status": "error",
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"message": f"Failed to get addon info: {str(e)}",
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"error_code": "INFO_RETRIEVAL_ERROR"
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}
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def handle_refresh_addons() -> dict:
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"""Refresh the addon registry by scanning for new addons"""
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try:
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registry = get_registry()
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new_count = registry.refresh_registry()
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# Send registry update event
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from .ws.websocket_handler import get_handler
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handler = get_handler()
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if handler and handler.ws:
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import json
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registry_event = {
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"type": "registry_updated",
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"total_addons": new_count,
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"available_tools": registry.get_available_tools()
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}
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handler.ws.send(json.dumps(registry_event))
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return {
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"status": "success",
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"message": f"Registry refreshed. Found {new_count} AI addons",
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"data": {
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"addon_count": new_count
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}
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}
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except Exception as e:
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logger.error(f"Error refreshing addon registry: {str(e)}")
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return {
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"status": "error",
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"message": f"Failed to refresh registry: {str(e)}",
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"error_code": "REFRESH_ERROR"
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}
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# Export command handlers for the router addon itself
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AI_COMMAND_HANDLERS = {
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'get_available_addons': handle_get_available_addons,
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'get_addon_info': handle_get_addon_info,
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'refresh_addons': handle_refresh_addons
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}
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def register():
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"""Register all components of the addon"""
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ws.register()
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"""Register the AI router addon"""
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try:
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logger.info("Registering Blender AI Router...")
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# Register WebSocket system
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ws.register()
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# Initialize registry and router
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registry = get_registry()
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router = get_router()
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logger.info(
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f"AI Router registered with {len(registry.get_registered_addons())} addons")
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except Exception as e:
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logger.error(f"Failed to register AI Router: {str(e)}")
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raise
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||||
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def unregister():
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"""Unregister all components of the addon"""
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ws.unregister()
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"""Unregister the AI router addon"""
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try:
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logger.info("Unregistering Blender AI Router...")
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# Unregister WebSocket system
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ws.unregister()
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# Clear global instances
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global _registry, _router
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_registry = None
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_router = None
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logger.info("AI Router unregistered")
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except Exception as e:
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logger.error(f"Failed to unregister AI Router: {str(e)}")
|
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||||
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||||
if __name__ == "__main__":
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|
67
backend/blender_cr8tive_engine/addon_ai.json
Normal file
67
backend/blender_cr8tive_engine/addon_ai.json
Normal file
@@ -0,0 +1,67 @@
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{
|
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"addon_info": {
|
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"id": "blender_ai_router",
|
||||
"name": "Blender AI Router",
|
||||
"version": "0.1.0",
|
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"author": "Cr8-xyz <thamsanqa.dev@gmail.com>",
|
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"category": "utility",
|
||||
"description": "Main AI router addon for discovering and routing commands to AI-capable addons",
|
||||
"homepage": "https://code.streetcrisis.online/Cr8-xyz/cr8-app"
|
||||
},
|
||||
"ai_integration": {
|
||||
"agent_description": "This is the main AI router that orchestrates communication between the AI agent and AI-capable addons in Blender. It discovers installed AI addons, validates their manifests, and routes commands from the AI agent to the appropriate addon handlers.\n\nThe router does not provide direct scene manipulation capabilities but enables dynamic discovery and routing to addons that do.",
|
||||
"tools": [
|
||||
{
|
||||
"name": "get_available_addons",
|
||||
"description": "Get list of all registered AI-capable addons",
|
||||
"usage": "Use to discover what capabilities are available in the current Blender instance",
|
||||
"parameters": [],
|
||||
"examples": [
|
||||
"what addons are available",
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||||
"show me the installed AI capabilities"
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||||
],
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||||
"category": "system"
|
||||
},
|
||||
{
|
||||
"name": "get_addon_info",
|
||||
"description": "Get detailed information about a specific addon",
|
||||
"usage": "Use to get detailed information about an addon's capabilities",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "addon_id",
|
||||
"type": "string",
|
||||
"description": "The ID of the addon to get information about",
|
||||
"required": true
|
||||
}
|
||||
],
|
||||
"examples": [
|
||||
"tell me about the scene_controller addon",
|
||||
"what can the asset_manager addon do"
|
||||
],
|
||||
"category": "system"
|
||||
},
|
||||
{
|
||||
"name": "refresh_addons",
|
||||
"description": "Refresh the addon registry by scanning for new addons",
|
||||
"usage": "Use when addons have been installed or removed",
|
||||
"parameters": [],
|
||||
"examples": ["refresh the addon list", "scan for new addons"],
|
||||
"category": "system"
|
||||
}
|
||||
],
|
||||
"context_hints": [
|
||||
"The router manages addon discovery and command routing automatically",
|
||||
"Individual addons provide the actual scene manipulation capabilities",
|
||||
"Use get_available_addons to see what capabilities are currently available"
|
||||
],
|
||||
"requirements": {
|
||||
"blender_version_min": "4.2.0",
|
||||
"python_packages": ["websocket-client"]
|
||||
},
|
||||
"metadata": {
|
||||
"priority": 100,
|
||||
"performance_impact": "low",
|
||||
"experimental": false
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,75 +1,39 @@
|
||||
schema_version = "1.0.0"
|
||||
|
||||
# Example of manifest file for a Blender extension
|
||||
# Change the values according to your extension
|
||||
id = "my_example_extension"
|
||||
version = "1.0.0"
|
||||
name = "Cr8tive Engine"
|
||||
tagline = "The freedom To Dream"
|
||||
maintainer = "Thamsanqa J Ncube <thamsanqa.dev@gmail.com>"
|
||||
# Supported types: "add-on", "theme"
|
||||
# Blender AI Router - Main AI orchestration addon
|
||||
id = "blender_ai_router"
|
||||
version = "0.1.0"
|
||||
name = "Blender AI Router"
|
||||
tagline = "AI orchestration and addon discovery for Blender"
|
||||
maintainer = "Cr8-xyz <thamsanqa.dev@gmail.com>"
|
||||
type = "add-on"
|
||||
|
||||
# # Optional: link to documentation, support, source files, etc
|
||||
# website = "https://extensions.blender.org/add-ons/my-example-package/"
|
||||
# Links and documentation
|
||||
website = "https://code.streetcrisis.online/Cr8-xyz/cr8-app"
|
||||
|
||||
# # Optional: tag list defined by Blender and server, see:
|
||||
# # https://docs.blender.org/manual/en/dev/advanced/extensions/tags.html
|
||||
# tags = ["Animation", "Sequencer"]
|
||||
# Tags for categorization
|
||||
tags = ["Development", "AI", "Automation"]
|
||||
|
||||
blender_version_min = "4.2.0"
|
||||
# # Optional: Blender version that the extension does not support, earlier versions are supported.
|
||||
# # This can be omitted and defined later on the extensions platform if an issue is found.
|
||||
# blender_version_max = "5.1.0"
|
||||
|
||||
# License conforming to https://spdx.org/licenses/ (use "SPDX: prefix)
|
||||
# https://docs.blender.org/manual/en/dev/advanced/extensions/licenses.html
|
||||
# License
|
||||
license = [
|
||||
"SPDX:GPL-3.0-or-later",
|
||||
]
|
||||
# # Optional: required by some licenses.
|
||||
# copyright = [
|
||||
# "2002-2024 Developer Name",
|
||||
# "1998 Company Name",
|
||||
# ]
|
||||
|
||||
# # Optional: list of supported platforms. If omitted, the extension will be available in all operating systems.
|
||||
# platforms = ["windows-x64", "macos-arm64", "linux-x64"]
|
||||
# # Other supported platforms: "windows-arm64", "macos-x64"
|
||||
# Permissions - AI Router needs network access for WebSocket communication
|
||||
[permissions]
|
||||
network = "Connect to AI engine server for command routing"
|
||||
files = "Read addon manifests and configurations"
|
||||
|
||||
# # Optional: bundle 3rd party Python modules.
|
||||
# # https://docs.blender.org/manual/en/dev/advanced/extensions/python_wheels.html
|
||||
# wheels = [
|
||||
# "./wheels/hexdump-3.3-py3-none-any.whl",
|
||||
# "./wheels/jsmin-3.0.1-py3-none-any.whl",
|
||||
# ]
|
||||
|
||||
# # Optional: add-ons can list which resources they will require:
|
||||
# # * files (for access of any filesystem operations)
|
||||
# # * network (for internet access)
|
||||
# # * clipboard (to read and/or write the system clipboard)
|
||||
# # * camera (to capture photos and videos)
|
||||
# # * microphone (to capture audio)
|
||||
# #
|
||||
# # If using network, remember to also check `bpy.app.online_access`
|
||||
# # https://docs.blender.org/manual/en/dev/advanced/extensions/addons.html#internet-access
|
||||
# #
|
||||
# # For each permission it is important to also specify the reason why it is required.
|
||||
# # Keep this a single short sentence without a period (.) at the end.
|
||||
# # For longer explanations use the documentation or detail page.
|
||||
#
|
||||
# [permissions]
|
||||
# network = "Need to sync motion-capture data to server"
|
||||
# files = "Import/export FBX from/to disk"
|
||||
# clipboard = "Copy and paste bone transforms"
|
||||
|
||||
# # Optional: advanced build settings.
|
||||
# # https://docs.blender.org/manual/en/dev/advanced/extensions/command_line_arguments.html#command-line-args-extension-build
|
||||
# [build]
|
||||
# # These are the default build excluded patterns.
|
||||
# # You only need to edit them if you want different options.
|
||||
# paths_exclude_pattern = [
|
||||
# "__pycache__/",
|
||||
# "/.git/",
|
||||
# "/*.zip",
|
||||
# ]
|
||||
# Build configuration
|
||||
[build]
|
||||
paths_exclude_pattern = [
|
||||
"__pycache__/",
|
||||
"/.git/",
|
||||
"/*.zip",
|
||||
"/core/",
|
||||
"/assets/",
|
||||
"/rendering/",
|
||||
"/templates/",
|
||||
]
|
||||
|
9
backend/blender_cr8tive_engine/registry/__init__.py
Normal file
9
backend/blender_cr8tive_engine/registry/__init__.py
Normal file
@@ -0,0 +1,9 @@
|
||||
"""
|
||||
Registry module for the Blender AI Router
|
||||
Handles addon discovery, validation, and management
|
||||
"""
|
||||
|
||||
from .addon_registry import AIAddonRegistry
|
||||
from .command_router import AICommandRouter
|
||||
|
||||
__all__ = ['AIAddonRegistry', 'AICommandRouter']
|
339
backend/blender_cr8tive_engine/registry/addon_registry.py
Normal file
339
backend/blender_cr8tive_engine/registry/addon_registry.py
Normal file
@@ -0,0 +1,339 @@
|
||||
"""
|
||||
AI Addon Registry - Manages discovery and validation of AI-capable addons
|
||||
"""
|
||||
|
||||
import os
|
||||
import json
|
||||
import logging
|
||||
import bpy
|
||||
from pathlib import Path
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
|
||||
class AddonManifest:
|
||||
"""Represents a parsed and validated addon manifest"""
|
||||
|
||||
def __init__(self, addon_id: str, manifest_data: dict, addon_path: Path):
|
||||
self.addon_id = addon_id
|
||||
self.manifest_data = manifest_data
|
||||
self.addon_path = addon_path
|
||||
|
||||
# Parse core info
|
||||
self.addon_info = manifest_data.get('addon_info', {})
|
||||
self.ai_integration = manifest_data.get('ai_integration', {})
|
||||
|
||||
# Validation
|
||||
self.is_valid = self._validate()
|
||||
|
||||
def _validate(self) -> bool:
|
||||
"""Validate manifest structure and requirements"""
|
||||
try:
|
||||
# Check required fields
|
||||
required_addon_fields = ['id', 'name',
|
||||
'version', 'author', 'category']
|
||||
for field in required_addon_fields:
|
||||
if field not in self.addon_info:
|
||||
logger.error(f"Missing required addon_info field: {field}")
|
||||
return False
|
||||
|
||||
# Check AI integration
|
||||
if 'agent_description' not in self.ai_integration:
|
||||
logger.error(
|
||||
"Missing required ai_integration.agent_description")
|
||||
return False
|
||||
|
||||
if 'tools' not in self.ai_integration:
|
||||
logger.warning(f"No tools defined for addon {self.addon_id}")
|
||||
self.ai_integration['tools'] = []
|
||||
|
||||
# Validate tools
|
||||
for tool in self.ai_integration.get('tools', []):
|
||||
if not self._validate_tool(tool):
|
||||
return False
|
||||
|
||||
# Check Blender version compatibility
|
||||
requirements = self.ai_integration.get('requirements', {})
|
||||
min_version = requirements.get('blender_version_min')
|
||||
if min_version:
|
||||
current_version = bpy.app.version_string
|
||||
# Basic version check (could be enhanced)
|
||||
if current_version < min_version:
|
||||
logger.warning(
|
||||
f"Addon {self.addon_id} requires Blender {min_version}, current: {current_version}")
|
||||
|
||||
return True
|
||||
|
||||
except Exception as e:
|
||||
logger.error(
|
||||
f"Validation error for addon {self.addon_id}: {str(e)}")
|
||||
return False
|
||||
|
||||
def _validate_tool(self, tool: dict) -> bool:
|
||||
"""Validate individual tool definition"""
|
||||
required_fields = ['name', 'description', 'usage']
|
||||
for field in required_fields:
|
||||
if field not in tool:
|
||||
logger.error(f"Tool missing required field: {field}")
|
||||
return False
|
||||
|
||||
# Validate parameters
|
||||
for param in tool.get('parameters', []):
|
||||
if not self._validate_parameter(param):
|
||||
return False
|
||||
|
||||
return True
|
||||
|
||||
def _validate_parameter(self, param: dict) -> bool:
|
||||
"""Validate tool parameter definition"""
|
||||
required_fields = ['name', 'type', 'description', 'required']
|
||||
for field in required_fields:
|
||||
if field not in param:
|
||||
logger.error(f"Parameter missing required field: {field}")
|
||||
return False
|
||||
|
||||
# Validate parameter type
|
||||
valid_types = [
|
||||
'string', 'integer', 'float', 'boolean',
|
||||
'object_name', 'material_name', 'collection_name',
|
||||
'enum', 'vector3', 'color', 'file_path'
|
||||
]
|
||||
if param['type'] not in valid_types:
|
||||
logger.error(f"Invalid parameter type: {param['type']}")
|
||||
return False
|
||||
|
||||
return True
|
||||
|
||||
def get_tools(self) -> list:
|
||||
"""Get list of tools provided by this addon"""
|
||||
return self.ai_integration.get('tools', [])
|
||||
|
||||
def get_tool_by_name(self, tool_name: str):
|
||||
"""Get specific tool by name"""
|
||||
for tool in self.get_tools():
|
||||
if tool['name'] == tool_name:
|
||||
return tool
|
||||
return None
|
||||
|
||||
|
||||
class AIAddonRegistry:
|
||||
"""Registry for managing AI-capable addons"""
|
||||
|
||||
def __init__(self):
|
||||
self.registered_addons: dict = {}
|
||||
self.addon_handlers: dict = {}
|
||||
self.logger = logging.getLogger(__name__)
|
||||
|
||||
# Initialize registry
|
||||
self.scan_addons()
|
||||
|
||||
def scan_addons(self) -> list:
|
||||
"""Discover and load addon manifests from Blender addons directory"""
|
||||
self.logger.info("Scanning for AI-capable addons...")
|
||||
|
||||
discovered_addons = []
|
||||
|
||||
# Get Blender's addons directories
|
||||
addon_paths = self._get_addon_paths()
|
||||
|
||||
for addon_path in addon_paths:
|
||||
if addon_path.exists() and addon_path.is_dir():
|
||||
discovered_addons.extend(self._scan_directory(addon_path))
|
||||
|
||||
self.logger.info(
|
||||
f"Discovered {len(discovered_addons)} AI-capable addons")
|
||||
return discovered_addons
|
||||
|
||||
def _get_addon_paths(self) -> list:
|
||||
"""Get all possible addon paths in Blender"""
|
||||
addon_paths = []
|
||||
|
||||
# User addons directory
|
||||
if hasattr(bpy.utils, 'user_script_path'):
|
||||
user_scripts = bpy.utils.user_script_path()
|
||||
if user_scripts:
|
||||
addon_paths.append(Path(user_scripts) / "addons")
|
||||
|
||||
# System addons directories
|
||||
for path in bpy.utils.script_paths():
|
||||
addon_paths.append(Path(path) / "addons")
|
||||
|
||||
return addon_paths
|
||||
|
||||
def _scan_directory(self, directory: Path) -> list:
|
||||
"""Scan a directory for AI-capable addons"""
|
||||
discovered = []
|
||||
|
||||
for item in directory.iterdir():
|
||||
if item.is_dir():
|
||||
manifest_path = item / "addon_ai.json"
|
||||
if manifest_path.exists():
|
||||
try:
|
||||
manifest = self._load_manifest(item, manifest_path)
|
||||
if manifest and manifest.is_valid:
|
||||
discovered.append(manifest)
|
||||
# Try to register immediately
|
||||
self.register_addon(manifest.addon_id, manifest)
|
||||
except Exception as e:
|
||||
self.logger.error(
|
||||
f"Error loading manifest from {item}: {str(e)}")
|
||||
|
||||
return discovered
|
||||
|
||||
def _load_manifest(self, addon_path: Path, manifest_path: Path):
|
||||
"""Load and parse an addon manifest file"""
|
||||
try:
|
||||
with open(manifest_path, 'r', encoding='utf-8') as f:
|
||||
manifest_data = json.load(f)
|
||||
|
||||
addon_id = manifest_data.get('addon_info', {}).get('id')
|
||||
if not addon_id:
|
||||
self.logger.error(
|
||||
f"No addon ID found in manifest at {manifest_path}")
|
||||
return None
|
||||
|
||||
return AddonManifest(addon_id, manifest_data, addon_path)
|
||||
|
||||
except json.JSONDecodeError as e:
|
||||
self.logger.error(
|
||||
f"JSON parsing error in {manifest_path}: {str(e)}")
|
||||
return None
|
||||
except Exception as e:
|
||||
self.logger.error(
|
||||
f"Error loading manifest {manifest_path}: {str(e)}")
|
||||
return None
|
||||
|
||||
def validate_manifest(self, manifest: dict) -> bool:
|
||||
"""Validate manifest format and requirements"""
|
||||
try:
|
||||
temp_manifest = AddonManifest("temp", manifest, Path())
|
||||
return temp_manifest.is_valid
|
||||
except Exception as e:
|
||||
self.logger.error(f"Manifest validation error: {str(e)}")
|
||||
return False
|
||||
|
||||
def register_addon(self, addon_id: str, manifest: AddonManifest) -> bool:
|
||||
"""Register addon in the system"""
|
||||
try:
|
||||
if not manifest.is_valid:
|
||||
self.logger.error(f"Cannot register invalid addon: {addon_id}")
|
||||
return False
|
||||
|
||||
# Check for conflicts
|
||||
if addon_id in self.registered_addons:
|
||||
self.logger.warning(
|
||||
f"Addon {addon_id} already registered, updating...")
|
||||
|
||||
# Store manifest
|
||||
self.registered_addons[addon_id] = manifest
|
||||
|
||||
# Try to load command handlers from the addon
|
||||
self._load_addon_handlers(addon_id, manifest)
|
||||
|
||||
self.logger.info(f"Successfully registered addon: {addon_id}")
|
||||
return True
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error registering addon {addon_id}: {str(e)}")
|
||||
return False
|
||||
|
||||
def _load_addon_handlers(self, addon_id: str, manifest: AddonManifest) -> bool:
|
||||
"""Load command handlers from the addon's Python module"""
|
||||
try:
|
||||
# Try to import the addon module
|
||||
addon_module_name = manifest.addon_path.name
|
||||
|
||||
# Check if addon is enabled in Blender
|
||||
if addon_module_name not in bpy.context.preferences.addons:
|
||||
self.logger.warning(
|
||||
f"Addon {addon_id} is not enabled in Blender")
|
||||
return False
|
||||
|
||||
# Import the addon module
|
||||
import importlib
|
||||
addon_module = importlib.import_module(addon_module_name)
|
||||
|
||||
# Look for AI_COMMAND_HANDLERS export
|
||||
if hasattr(addon_module, 'AI_COMMAND_HANDLERS'):
|
||||
handlers = addon_module.AI_COMMAND_HANDLERS
|
||||
if isinstance(handlers, dict):
|
||||
self.addon_handlers[addon_id] = handlers
|
||||
self.logger.info(
|
||||
f"Loaded {len(handlers)} handlers for addon {addon_id}")
|
||||
return True
|
||||
else:
|
||||
self.logger.error(
|
||||
f"AI_COMMAND_HANDLERS must be a dict in addon {addon_id}")
|
||||
else:
|
||||
self.logger.warning(
|
||||
f"No AI_COMMAND_HANDLERS found in addon {addon_id}")
|
||||
|
||||
return False
|
||||
|
||||
except ImportError as e:
|
||||
self.logger.error(f"Failed to import addon {addon_id}: {str(e)}")
|
||||
return False
|
||||
except Exception as e:
|
||||
self.logger.error(
|
||||
f"Error loading handlers for addon {addon_id}: {str(e)}")
|
||||
return False
|
||||
|
||||
def unregister_addon(self, addon_id: str) -> bool:
|
||||
"""Remove addon from system"""
|
||||
try:
|
||||
if addon_id in self.registered_addons:
|
||||
del self.registered_addons[addon_id]
|
||||
|
||||
if addon_id in self.addon_handlers:
|
||||
del self.addon_handlers[addon_id]
|
||||
|
||||
self.logger.info(f"Unregistered addon: {addon_id}")
|
||||
return True
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(
|
||||
f"Error unregistering addon {addon_id}: {str(e)}")
|
||||
return False
|
||||
|
||||
def get_available_tools(self) -> list:
|
||||
"""Get all available tools for agent context"""
|
||||
all_tools = []
|
||||
|
||||
for addon_id, manifest in self.registered_addons.items():
|
||||
for tool in manifest.get_tools():
|
||||
tool_spec = tool.copy()
|
||||
tool_spec['addon_id'] = addon_id
|
||||
tool_spec['addon_name'] = manifest.addon_info.get(
|
||||
'name', addon_id)
|
||||
all_tools.append(tool_spec)
|
||||
|
||||
return all_tools
|
||||
|
||||
def get_addon_manifest(self, addon_id: str):
|
||||
"""Get manifest for specific addon"""
|
||||
return self.registered_addons.get(addon_id)
|
||||
|
||||
def get_addon_handlers(self, addon_id: str):
|
||||
"""Get command handlers for specific addon"""
|
||||
return self.addon_handlers.get(addon_id)
|
||||
|
||||
def get_registered_addons(self) -> dict:
|
||||
"""Get all registered addons"""
|
||||
return self.registered_addons.copy()
|
||||
|
||||
def refresh_registry(self) -> int:
|
||||
"""Refresh the registry by rescanning for addons"""
|
||||
self.logger.info("Refreshing addon registry...")
|
||||
|
||||
# Clear current registry
|
||||
old_count = len(self.registered_addons)
|
||||
self.registered_addons.clear()
|
||||
self.addon_handlers.clear()
|
||||
|
||||
# Rescan
|
||||
discovered = self.scan_addons()
|
||||
new_count = len(self.registered_addons)
|
||||
|
||||
self.logger.info(
|
||||
f"Registry refreshed: {old_count} -> {new_count} addons")
|
||||
return new_count
|
336
backend/blender_cr8tive_engine/registry/command_router.py
Normal file
336
backend/blender_cr8tive_engine/registry/command_router.py
Normal file
@@ -0,0 +1,336 @@
|
||||
"""
|
||||
AI Command Router - Routes commands to appropriate addon handlers
|
||||
"""
|
||||
|
||||
import logging
|
||||
from .addon_registry import AIAddonRegistry, AddonManifest
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
|
||||
class ParameterValidator:
|
||||
"""Validates command parameters against manifest specifications"""
|
||||
|
||||
@staticmethod
|
||||
def validate_parameters(params: dict, tool_spec: dict) -> dict:
|
||||
"""
|
||||
Validate and convert parameters according to tool specification
|
||||
|
||||
Args:
|
||||
params: Raw parameters from command
|
||||
tool_spec: Tool specification from manifest
|
||||
|
||||
Returns:
|
||||
Validated and converted parameters
|
||||
|
||||
Raises:
|
||||
ValueError: If validation fails
|
||||
"""
|
||||
validated_params = {}
|
||||
tool_params = tool_spec.get('parameters', [])
|
||||
|
||||
# Create parameter lookup by name
|
||||
param_specs = {param['name']: param for param in tool_params}
|
||||
|
||||
# Check required parameters
|
||||
for param_spec in tool_params:
|
||||
param_name = param_spec['name']
|
||||
is_required = param_spec.get('required', False)
|
||||
|
||||
if is_required and param_name not in params:
|
||||
raise ValueError(f"Missing required parameter: {param_name}")
|
||||
|
||||
# Validate and convert each parameter
|
||||
for param_name, param_value in params.items():
|
||||
if param_name not in param_specs:
|
||||
logger.warning(f"Unknown parameter: {param_name}")
|
||||
continue
|
||||
|
||||
param_spec = param_specs[param_name]
|
||||
try:
|
||||
validated_value = ParameterValidator._validate_parameter_value(
|
||||
param_value, param_spec
|
||||
)
|
||||
validated_params[param_name] = validated_value
|
||||
except Exception as e:
|
||||
raise ValueError(
|
||||
f"Parameter '{param_name}' validation failed: {str(e)}")
|
||||
|
||||
# Add default values for missing optional parameters
|
||||
for param_spec in tool_params:
|
||||
param_name = param_spec['name']
|
||||
if param_name not in validated_params and 'default' in param_spec:
|
||||
validated_params[param_name] = param_spec['default']
|
||||
|
||||
return validated_params
|
||||
|
||||
@staticmethod
|
||||
def _validate_parameter_value(value, param_spec):
|
||||
"""Validate and convert a single parameter value"""
|
||||
param_type = param_spec['type']
|
||||
param_name = param_spec['name']
|
||||
|
||||
# Handle None values
|
||||
if value is None:
|
||||
if param_spec.get('required', False):
|
||||
raise ValueError(
|
||||
f"Required parameter {param_name} cannot be None")
|
||||
return value
|
||||
|
||||
# Type conversion and validation
|
||||
if param_type == 'string':
|
||||
return str(value)
|
||||
|
||||
elif param_type == 'integer':
|
||||
try:
|
||||
int_value = int(value)
|
||||
# Check range constraints
|
||||
if 'min' in param_spec and int_value < param_spec['min']:
|
||||
raise ValueError(
|
||||
f"Value {int_value} below minimum {param_spec['min']}")
|
||||
if 'max' in param_spec and int_value > param_spec['max']:
|
||||
raise ValueError(
|
||||
f"Value {int_value} above maximum {param_spec['max']}")
|
||||
return int_value
|
||||
except (ValueError, TypeError):
|
||||
raise ValueError(f"Cannot convert '{value}' to integer")
|
||||
|
||||
elif param_type == 'float':
|
||||
try:
|
||||
float_value = float(value)
|
||||
# Check range constraints
|
||||
if 'min' in param_spec and float_value < param_spec['min']:
|
||||
raise ValueError(
|
||||
f"Value {float_value} below minimum {param_spec['min']}")
|
||||
if 'max' in param_spec and float_value > param_spec['max']:
|
||||
raise ValueError(
|
||||
f"Value {float_value} above maximum {param_spec['max']}")
|
||||
return float_value
|
||||
except (ValueError, TypeError):
|
||||
raise ValueError(f"Cannot convert '{value}' to float")
|
||||
|
||||
elif param_type == 'boolean':
|
||||
if isinstance(value, bool):
|
||||
return value
|
||||
if isinstance(value, str):
|
||||
if value.lower() in ('true', '1', 'yes', 'on'):
|
||||
return True
|
||||
elif value.lower() in ('false', '0', 'no', 'off'):
|
||||
return False
|
||||
raise ValueError(f"Cannot convert '{value}' to boolean")
|
||||
|
||||
elif param_type == 'enum':
|
||||
options = param_spec.get('options', [])
|
||||
if value not in options:
|
||||
raise ValueError(
|
||||
f"Value '{value}' not in allowed options: {options}")
|
||||
return value
|
||||
|
||||
elif param_type == 'vector3':
|
||||
if isinstance(value, (list, tuple)) and len(value) == 3:
|
||||
try:
|
||||
return [float(v) for v in value]
|
||||
except (ValueError, TypeError):
|
||||
raise ValueError("Vector3 values must be numeric")
|
||||
raise ValueError(
|
||||
"Vector3 must be a list/tuple of 3 numeric values")
|
||||
|
||||
elif param_type == 'color':
|
||||
# Validate hex color format
|
||||
if isinstance(value, str) and value.startswith('#') and len(value) == 7:
|
||||
try:
|
||||
int(value[1:], 16) # Validate hex digits
|
||||
return value
|
||||
except ValueError:
|
||||
raise ValueError("Invalid hex color format")
|
||||
raise ValueError("Color must be in hex format (#RRGGBB)")
|
||||
|
||||
elif param_type in ['object_name', 'material_name', 'collection_name', 'file_path']:
|
||||
return str(value)
|
||||
|
||||
else:
|
||||
logger.warning(f"Unknown parameter type: {param_type}")
|
||||
return value
|
||||
|
||||
|
||||
class AICommandRouter:
|
||||
"""Routes commands to appropriate addon handlers"""
|
||||
|
||||
def __init__(self, registry: AIAddonRegistry):
|
||||
self.registry = registry
|
||||
self.logger = logging.getLogger(__name__)
|
||||
|
||||
def route_command(self, command: str, params: dict, addon_id: str = None) -> dict:
|
||||
"""
|
||||
Route command to appropriate addon handler
|
||||
|
||||
Args:
|
||||
command: Command name to execute
|
||||
params: Command parameters
|
||||
addon_id: Optional specific addon to target
|
||||
|
||||
Returns:
|
||||
Command execution result
|
||||
"""
|
||||
try:
|
||||
# Find the target addon and tool
|
||||
target_addon, tool_spec = self._find_command_target(
|
||||
command, addon_id)
|
||||
|
||||
if not target_addon or not tool_spec:
|
||||
return {
|
||||
"status": "error",
|
||||
"message": f"Command '{command}' not found",
|
||||
"error_code": "COMMAND_NOT_FOUND"
|
||||
}
|
||||
|
||||
# Execute the command
|
||||
return self.execute_command(target_addon, command, params, tool_spec)
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error routing command '{command}': {str(e)}")
|
||||
return {
|
||||
"status": "error",
|
||||
"message": f"Command routing failed: {str(e)}",
|
||||
"error_code": "ROUTING_FAILED"
|
||||
}
|
||||
|
||||
def execute_command(self, addon_id: str, command: str, params: dict, tool_spec: dict = None) -> dict:
|
||||
"""
|
||||
Execute command on specific addon
|
||||
|
||||
Args:
|
||||
addon_id: Target addon ID
|
||||
command: Command name
|
||||
params: Command parameters
|
||||
tool_spec: Optional tool specification for validation
|
||||
|
||||
Returns:
|
||||
Command execution result
|
||||
"""
|
||||
try:
|
||||
# Get addon handlers
|
||||
handlers = self.registry.get_addon_handlers(addon_id)
|
||||
if not handlers:
|
||||
return {
|
||||
"status": "error",
|
||||
"message": f"No handlers found for addon '{addon_id}'",
|
||||
"error_code": "NO_HANDLERS"
|
||||
}
|
||||
|
||||
# Find command handler
|
||||
if command not in handlers:
|
||||
available_commands = list(handlers.keys())
|
||||
return {
|
||||
"status": "error",
|
||||
"message": f"Command '{command}' not found in addon '{addon_id}'. Available: {available_commands}",
|
||||
"error_code": "COMMAND_NOT_FOUND"
|
||||
}
|
||||
|
||||
handler = handlers[command]
|
||||
|
||||
# Validate parameters if tool spec is provided
|
||||
validated_params = params
|
||||
if tool_spec:
|
||||
try:
|
||||
validated_params = ParameterValidator.validate_parameters(
|
||||
params, tool_spec)
|
||||
except ValueError as e:
|
||||
return {
|
||||
"status": "error",
|
||||
"message": f"Parameter validation failed: {str(e)}",
|
||||
"error_code": "INVALID_PARAMETERS"
|
||||
}
|
||||
|
||||
# Execute the handler
|
||||
self.logger.info(
|
||||
f"Executing command '{command}' on addon '{addon_id}' with params: {validated_params}")
|
||||
|
||||
result = handler(**validated_params)
|
||||
|
||||
# Ensure result follows standard format
|
||||
if not isinstance(result, dict):
|
||||
result = {
|
||||
"status": "success",
|
||||
"message": str(result),
|
||||
"data": result
|
||||
}
|
||||
|
||||
# Ensure required fields
|
||||
if 'status' not in result:
|
||||
result['status'] = 'success'
|
||||
if 'message' not in result:
|
||||
result['message'] = f"Command '{command}' executed successfully"
|
||||
|
||||
self.logger.info(
|
||||
f"Command '{command}' completed with status: {result['status']}")
|
||||
return result
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(
|
||||
f"Error executing command '{command}' on addon '{addon_id}': {str(e)}")
|
||||
return {
|
||||
"status": "error",
|
||||
"message": f"Command execution failed: {str(e)}",
|
||||
"error_code": "EXECUTION_FAILED"
|
||||
}
|
||||
|
||||
def _find_command_target(self, command: str, preferred_addon_id: str = None):
|
||||
"""
|
||||
Find which addon provides the specified command
|
||||
|
||||
Args:
|
||||
command: Command name to find
|
||||
preferred_addon_id: Optional preferred addon to check first
|
||||
|
||||
Returns:
|
||||
Tuple of (addon_id, tool_spec) or (None, None) if not found
|
||||
"""
|
||||
# If specific addon is requested, check it first
|
||||
if preferred_addon_id:
|
||||
manifest = self.registry.get_addon_manifest(preferred_addon_id)
|
||||
if manifest:
|
||||
tool_spec = manifest.get_tool_by_name(command)
|
||||
if tool_spec:
|
||||
return preferred_addon_id, tool_spec
|
||||
|
||||
# Search all registered addons
|
||||
for addon_id, manifest in self.registry.get_registered_addons().items():
|
||||
if preferred_addon_id and addon_id == preferred_addon_id:
|
||||
continue # Already checked above
|
||||
|
||||
tool_spec = manifest.get_tool_by_name(command)
|
||||
if tool_spec:
|
||||
return addon_id, tool_spec
|
||||
|
||||
return None, None
|
||||
|
||||
def get_available_commands(self) -> dict:
|
||||
"""Get all available commands grouped by addon"""
|
||||
commands_by_addon = {}
|
||||
|
||||
for addon_id, manifest in self.registry.get_registered_addons().items():
|
||||
addon_name = manifest.addon_info.get('name', addon_id)
|
||||
commands = []
|
||||
|
||||
for tool in manifest.get_tools():
|
||||
commands.append({
|
||||
'name': tool['name'],
|
||||
'description': tool['description'],
|
||||
'usage': tool['usage'],
|
||||
'parameters': tool.get('parameters', []),
|
||||
'examples': tool.get('examples', [])
|
||||
})
|
||||
|
||||
if commands:
|
||||
commands_by_addon[addon_id] = {
|
||||
'addon_name': addon_name,
|
||||
'commands': commands
|
||||
}
|
||||
|
||||
return commands_by_addon
|
||||
|
||||
def validate_command_exists(self, command: str, addon_id: str = None) -> bool:
|
||||
"""Check if a command exists in the system"""
|
||||
target_addon, tool_spec = self._find_command_target(command, addon_id)
|
||||
return target_addon is not None and tool_spec is not None
|
@@ -1,6 +1,6 @@
|
||||
"""
|
||||
WebSocket handler implementation for blender_cr8tive_engine.
|
||||
This module provides the main WebSocket handler class with direct command routing.
|
||||
WebSocket handler implementation for Blender AI Router.
|
||||
This module provides the main WebSocket handler class with command routing to AI addons.
|
||||
"""
|
||||
|
||||
import os
|
||||
@@ -12,23 +12,9 @@ import websocket
|
||||
import time
|
||||
import bpy
|
||||
from pathlib import Path
|
||||
from ..templates.template_wizard import TemplateWizard
|
||||
from ..core.blender_controllers import BlenderControllers
|
||||
from ..assets.asset_placer import AssetPlacer
|
||||
from .utils.session_manager import SessionManager
|
||||
from .utils.response_manager import ResponseManager
|
||||
|
||||
# Import handler classes
|
||||
from .handlers.animation import AnimationHandlers
|
||||
from .handlers.asset import AssetHandlers
|
||||
from .handlers.render import RenderHandlers
|
||||
from .handlers.scene import SceneHandlers
|
||||
from .handlers.template import TemplateHandlers
|
||||
from .handlers.camera import CameraHandlers
|
||||
from .handlers.light import LightHandlers
|
||||
from .handlers.material import MaterialHandlers
|
||||
from .handlers.object import ObjectHandlers
|
||||
|
||||
logging.basicConfig(level=logging.DEBUG,
|
||||
format='%(asctime)s - %(levelname)s - %(message)s')
|
||||
|
||||
@@ -59,11 +45,10 @@ class WebSocketHandler:
|
||||
|
||||
def __init__(self):
|
||||
# Only initialize once
|
||||
if hasattr(self, 'command_handlers'):
|
||||
if hasattr(self, 'processing_complete'):
|
||||
return
|
||||
|
||||
# Initialize components
|
||||
self.command_handlers = {}
|
||||
self.processing_complete = threading.Event()
|
||||
self.processed_commands = set()
|
||||
self.reconnect_attempts = 0
|
||||
@@ -71,60 +56,7 @@ class WebSocketHandler:
|
||||
self.stop_retries = False
|
||||
self.ws_thread = None
|
||||
|
||||
# Register command handlers directly
|
||||
self._register_command_handlers()
|
||||
|
||||
logging.info(
|
||||
f"WebSocketHandler initialized with {len(self.command_handlers)} command handlers")
|
||||
|
||||
def _register_command_handlers(self):
|
||||
"""Register all command handlers directly."""
|
||||
# Utility commands
|
||||
self.command_handlers.update({
|
||||
'ping': self._handle_ping,
|
||||
'connection_confirmation': self._handle_connection_confirmation,
|
||||
})
|
||||
|
||||
# Animation commands
|
||||
self.command_handlers.update({
|
||||
'load_camera_animation': AnimationHandlers.handle_load_camera_animation,
|
||||
'load_light_animation': AnimationHandlers.handle_load_light_animation,
|
||||
'load_product_animation': AnimationHandlers.handle_load_product_animation,
|
||||
})
|
||||
|
||||
# Asset commands
|
||||
self.command_handlers.update({
|
||||
'append_asset': AssetHandlers.handle_append_asset,
|
||||
'remove_assets': AssetHandlers.handle_remove_assets,
|
||||
'swap_assets': AssetHandlers.handle_swap_assets,
|
||||
'rotate_assets': AssetHandlers.handle_rotate_assets,
|
||||
'scale_assets': AssetHandlers.handle_scale_assets,
|
||||
'get_asset_info': AssetHandlers.handle_get_asset_info,
|
||||
})
|
||||
|
||||
# Scene commands - using dedicated handlers instead of SceneHandlers
|
||||
self.command_handlers.update({
|
||||
'update_camera': CameraHandlers.handle_update_camera,
|
||||
'update_light': LightHandlers.handle_update_light,
|
||||
'update_material': MaterialHandlers.handle_update_material,
|
||||
'update_object': ObjectHandlers.handle_update_object,
|
||||
|
||||
# Keep legacy handlers for backward compatibility
|
||||
'change_camera': SceneHandlers.handle_camera_change,
|
||||
})
|
||||
|
||||
# Rendering commands
|
||||
self.command_handlers.update({
|
||||
'start_preview_rendering': RenderHandlers.handle_preview_rendering,
|
||||
'generate_video': RenderHandlers.handle_generate_video,
|
||||
})
|
||||
|
||||
# Template commands
|
||||
self.command_handlers.update({
|
||||
'get_template_controls': TemplateHandlers.handle_get_template_controls,
|
||||
'update_template_control': TemplateHandlers.handle_update_template_control,
|
||||
'get_template_info': TemplateHandlers.handle_get_template_info,
|
||||
})
|
||||
logging.info("AI Router WebSocketHandler initialized")
|
||||
|
||||
def initialize_connection(self, url=None):
|
||||
"""Call this explicitly when ready to connect"""
|
||||
@@ -167,9 +99,6 @@ class WebSocketHandler:
|
||||
|
||||
# Initialize components only when needed
|
||||
self.ws = None
|
||||
self.wizard = TemplateWizard()
|
||||
self.controllers = BlenderControllers()
|
||||
self.asset_placer = AssetPlacer() # Initialize the asset placer
|
||||
|
||||
def connect(self, retries=5, delay=2):
|
||||
"""Establish WebSocket connection with retries and exponential backoff"""
|
||||
@@ -254,6 +183,9 @@ class WebSocketHandler:
|
||||
logging.info(
|
||||
f"Received connection confirmation: status={status}, message={message}")
|
||||
|
||||
# Send registry update to FastAPI when connection is confirmed
|
||||
self._send_registry_update()
|
||||
|
||||
# No need to respond, just acknowledge receipt
|
||||
if message_id:
|
||||
response_manager = ResponseManager.get_instance()
|
||||
@@ -262,6 +194,114 @@ class WebSocketHandler:
|
||||
logging.info(
|
||||
f"Acknowledged connection confirmation with message_id: {message_id}")
|
||||
|
||||
def _handle_addon_command(self, data):
|
||||
"""Handle structured addon commands from FastAPI"""
|
||||
try:
|
||||
addon_id = data.get('addon_id')
|
||||
command = data.get('command')
|
||||
params = data.get('params', {})
|
||||
message_id = data.get('message_id')
|
||||
|
||||
logging.info(
|
||||
f"Handling addon command: {addon_id}.{command} with params: {params}")
|
||||
|
||||
# Get router instance
|
||||
from .. import get_router
|
||||
router = get_router()
|
||||
|
||||
# Execute command through router
|
||||
result = router.execute_command(addon_id, command, params)
|
||||
|
||||
# Send response
|
||||
response_manager = ResponseManager.get_instance()
|
||||
response_manager.send_response(
|
||||
f"{command}_result",
|
||||
result.get('status') == 'success',
|
||||
result,
|
||||
message_id
|
||||
)
|
||||
|
||||
except Exception as e:
|
||||
logging.error(f"Error handling addon command: {str(e)}")
|
||||
response_manager = ResponseManager.get_instance()
|
||||
response_manager.send_response(
|
||||
f"{command}_result",
|
||||
False,
|
||||
{
|
||||
"status": "error",
|
||||
"message": f"Command handling failed: {str(e)}",
|
||||
"error_code": "COMMAND_HANDLING_ERROR"
|
||||
},
|
||||
data.get('message_id')
|
||||
)
|
||||
|
||||
def _route_command_to_addon(self, command, data):
|
||||
"""Route legacy commands through the AI router"""
|
||||
try:
|
||||
# Extract parameters from data
|
||||
params = {k: v for k, v in data.items() if k not in [
|
||||
'command', 'message_id']}
|
||||
message_id = data.get('message_id')
|
||||
|
||||
logging.info(
|
||||
f"Routing legacy command: {command} with params: {params}")
|
||||
|
||||
# Get router instance
|
||||
from .. import get_router
|
||||
router = get_router()
|
||||
|
||||
# Route command to appropriate addon
|
||||
result = router.route_command(command, params)
|
||||
|
||||
# Send response
|
||||
response_manager = ResponseManager.get_instance()
|
||||
response_manager.send_response(
|
||||
f"{command}_result",
|
||||
result.get('status') == 'success',
|
||||
result,
|
||||
message_id
|
||||
)
|
||||
|
||||
except Exception as e:
|
||||
logging.error(f"Error routing command to addon: {str(e)}")
|
||||
response_manager = ResponseManager.get_instance()
|
||||
response_manager.send_response(
|
||||
f"{command}_result",
|
||||
False,
|
||||
{
|
||||
"status": "error",
|
||||
"message": f"Command routing failed: {str(e)}",
|
||||
"error_code": "ROUTING_ERROR"
|
||||
},
|
||||
data.get('message_id')
|
||||
)
|
||||
|
||||
def _send_registry_update(self):
|
||||
"""Send registry update event to FastAPI"""
|
||||
try:
|
||||
from .. import get_registry
|
||||
registry = get_registry()
|
||||
|
||||
available_tools = registry.get_available_tools()
|
||||
total_addons = len(registry.get_registered_addons())
|
||||
|
||||
registry_event = {
|
||||
"type": "registry_updated",
|
||||
"total_addons": total_addons,
|
||||
"available_tools": available_tools
|
||||
}
|
||||
|
||||
if self.ws:
|
||||
self.ws.send(json.dumps(registry_event))
|
||||
logging.info(
|
||||
f"Sent registry update to FastAPI: {total_addons} addons, {len(available_tools)} tools")
|
||||
logging.debug(f"Registry data: {registry_event}")
|
||||
|
||||
except Exception as e:
|
||||
logging.error(f"Error sending registry update: {str(e)}")
|
||||
import traceback
|
||||
traceback.print_exc()
|
||||
|
||||
def _on_open(self, ws):
|
||||
self.reconnect_attempts = 0
|
||||
|
||||
@@ -306,22 +346,36 @@ class WebSocketHandler:
|
||||
|
||||
logging.info(f"Looking for handler for command: {command}")
|
||||
|
||||
# Get handler from registered handlers
|
||||
handler_method = self.command_handlers.get(command)
|
||||
|
||||
if handler_method:
|
||||
logging.info(
|
||||
f"Found handler for command {command}: {handler_method.__name__ if hasattr(handler_method, '__name__') else 'anonymous'}")
|
||||
|
||||
def execute_handler():
|
||||
handler_method(data)
|
||||
# Mark this command as processed
|
||||
# Handle utility commands directly
|
||||
if command == 'ping':
|
||||
def execute_ping():
|
||||
self._handle_ping(data)
|
||||
self.processed_commands.add((command, message_id))
|
||||
logging.info(
|
||||
f"Marked command {command} with message_id {message_id} as processed")
|
||||
execute_in_main_thread(execute_handler, ())
|
||||
else:
|
||||
logging.warning(f"No handler found for command: {command}")
|
||||
execute_in_main_thread(execute_ping, ())
|
||||
return
|
||||
|
||||
elif command == 'connection_confirmation':
|
||||
def execute_confirmation():
|
||||
self._handle_connection_confirmation(data)
|
||||
self.processed_commands.add((command, message_id))
|
||||
execute_in_main_thread(execute_confirmation, ())
|
||||
return
|
||||
|
||||
# Handle addon commands through router
|
||||
elif command.startswith('addon_command'):
|
||||
def execute_addon_command():
|
||||
self._handle_addon_command(data)
|
||||
self.processed_commands.add((command, message_id))
|
||||
execute_in_main_thread(execute_addon_command, ())
|
||||
return
|
||||
|
||||
# Route all other commands through the AI router
|
||||
def execute_router_command():
|
||||
self._route_command_to_addon(command, data)
|
||||
self.processed_commands.add((command, message_id))
|
||||
logging.info(
|
||||
f"Marked command {command} with message_id {message_id} as processed")
|
||||
execute_in_main_thread(execute_router_command, ())
|
||||
|
||||
except json.JSONDecodeError as e:
|
||||
logging.error(f"Error decoding JSON message: {e}")
|
||||
|
@@ -7,11 +7,12 @@ import logging
|
||||
import json
|
||||
import os
|
||||
from typing import Dict, Any, Optional
|
||||
from pydantic_ai import Agent
|
||||
from pydantic_ai import Agent, RunContext
|
||||
from pydantic_ai.models.openai import OpenAIModel
|
||||
from pydantic_ai.providers.openrouter import OpenRouterProvider
|
||||
from pydantic_ai.toolsets import FunctionToolset
|
||||
from .context_manager import ContextManager
|
||||
from .mcp_server import BlazeServer
|
||||
from .mcp_server import DynamicMCPServer
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
@@ -27,7 +28,11 @@ class BlazeAgent:
|
||||
self.session_manager = session_manager
|
||||
self.handlers = handlers
|
||||
self.context_manager = ContextManager()
|
||||
self.mcp_server = BlazeServer(session_manager, handlers)
|
||||
self.mcp_server = DynamicMCPServer(session_manager, handlers)
|
||||
|
||||
# Store addon manifests for dynamic toolset
|
||||
self.addon_manifests = []
|
||||
self.current_username = None
|
||||
|
||||
# Configure OpenRouter using OpenRouterProvider
|
||||
openrouter_api_key = os.getenv("OPENROUTER_API_KEY")
|
||||
@@ -37,64 +42,86 @@ class BlazeAgent:
|
||||
raise ValueError("OPENROUTER_API_KEY is required")
|
||||
|
||||
# Create OpenAI model with OpenRouter provider
|
||||
model = OpenAIModel(
|
||||
self.model = OpenAIModel(
|
||||
model_name,
|
||||
provider=OpenRouterProvider(api_key=openrouter_api_key)
|
||||
)
|
||||
|
||||
# Initialize Pydantic AI agent with OpenRouter model
|
||||
# Initialize Pydantic AI agent with dynamic toolsets
|
||||
self.agent = Agent(
|
||||
model,
|
||||
system_prompt=self._get_system_prompt(),
|
||||
tools=self._create_scene_tools() + self._create_asset_tools()
|
||||
self.model,
|
||||
system_prompt=self._get_dynamic_system_prompt()
|
||||
)
|
||||
|
||||
# Register dynamic toolset
|
||||
self.agent.toolset()(self._build_dynamic_toolset)
|
||||
|
||||
self.logger.info(
|
||||
f"B.L.A.Z.E Agent initialized with OpenRouter model: {model_name}")
|
||||
|
||||
def _get_system_prompt(self) -> str:
|
||||
"""Get comprehensive system prompt for the agent"""
|
||||
return """
|
||||
def _get_dynamic_system_prompt(self) -> str:
|
||||
"""Get dynamic system prompt based on current addon capabilities"""
|
||||
if not self.addon_manifests:
|
||||
return """
|
||||
You are B.L.A.Z.E (Blender's Artistic Zen Engineer), an intelligent assistant that helps users control 3D scenes in Blender through natural language.
|
||||
|
||||
Your primary role is to:
|
||||
1. Understand user requests for scene manipulation
|
||||
2. Use available MCP tools to execute changes
|
||||
3. Provide clear feedback about what was accomplished
|
||||
Your capabilities are dynamically determined by the AI-capable addons currently installed in Blender.
|
||||
|
||||
AVAILABLE TOOLS:
|
||||
Scene Control Tools:
|
||||
- switch_camera(camera_name): Switch to a specific camera
|
||||
- update_light_color(light_name, color): Change light color (use hex like #FF0000)
|
||||
- update_light_strength(light_name, strength): Adjust light intensity (0-1000)
|
||||
- update_light_properties(light_name, color, strength): Update both at once
|
||||
- update_material_color(material_name, color): Change material color
|
||||
- move_object(object_name, x, y, z): Move object to coordinates
|
||||
- rotate_object(object_name, x, y, z): Rotate object by degrees
|
||||
- scale_object(object_name, x, y, z): Scale object by factors
|
||||
|
||||
Asset Control Tools:
|
||||
- add_asset(empty_name, filepath, asset_name): Add asset to position
|
||||
- remove_assets(empty_name): Remove assets from position
|
||||
- swap_assets(empty1_name, empty2_name): Swap assets between positions
|
||||
- rotate_assets(empty_name, degrees): Rotate assets
|
||||
- scale_assets(empty_name, scale_percent): Scale assets (100 = normal)
|
||||
- reset_asset_rotation(empty_name): Reset asset rotation
|
||||
- reset_asset_scale(empty_name): Reset asset scale
|
||||
- get_asset_info(empty_name): Get asset information
|
||||
|
||||
GUIDELINES:
|
||||
- Be conversational and helpful
|
||||
- Always use the exact names provided in scene context
|
||||
- For colors, use hex format (#FF0000 for red, #00FF00 for green, etc.)
|
||||
- For light strength, use values between 100-1000 for typical lighting
|
||||
- Confirm what you've done after executing commands
|
||||
- If a request is unclear, ask for clarification
|
||||
- If scene elements aren't available, explain what's currently in the scene
|
||||
|
||||
Remember: You have access to the current scene context, so you know what cameras, lights, materials, and objects are available.
|
||||
Currently no addons are available. Please ensure Blender is connected and AI-capable addons are installed.
|
||||
"""
|
||||
|
||||
# Build dynamic system prompt
|
||||
return self.mcp_server.build_agent_context(self.addon_manifests)
|
||||
|
||||
def _build_dynamic_toolset(self, ctx: RunContext) -> Optional[FunctionToolset]:
|
||||
"""Build dynamic toolset based on current addon manifests"""
|
||||
try:
|
||||
if not self.addon_manifests:
|
||||
self.logger.debug("No addon manifests available for toolset")
|
||||
return None
|
||||
|
||||
# Create list of tool functions
|
||||
tools = []
|
||||
|
||||
for manifest in self.addon_manifests:
|
||||
addon_id = manifest.get('addon_id')
|
||||
addon_tools = manifest.get('tools', [])
|
||||
|
||||
for tool in addon_tools:
|
||||
tool_name = tool['name']
|
||||
tool_description = tool['description']
|
||||
|
||||
# Create tool function that calls our MCP server
|
||||
def make_tool_function(aid, tname, desc):
|
||||
async def tool_function(**kwargs) -> str:
|
||||
"""Dynamic tool function"""
|
||||
result = await self.mcp_server.execute_addon_command(aid, tname, kwargs)
|
||||
return result
|
||||
|
||||
tool_function.__name__ = tname
|
||||
tool_function.__doc__ = desc
|
||||
return tool_function
|
||||
|
||||
# Create the tool function
|
||||
tool_func = make_tool_function(
|
||||
addon_id, tool_name, tool_description)
|
||||
tools.append(tool_func)
|
||||
|
||||
self.logger.debug(
|
||||
f"Added dynamic tool to toolset: {tool_name}")
|
||||
|
||||
self.logger.info(
|
||||
f"Built dynamic toolset with {len(tools)} tools")
|
||||
|
||||
# Return FunctionToolset with all dynamic tools
|
||||
return FunctionToolset(tools=tools)
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error building dynamic toolset: {str(e)}")
|
||||
import traceback
|
||||
traceback.print_exc()
|
||||
return None
|
||||
|
||||
async def process_message(self, username: str, message: str,
|
||||
client_type: str = "browser") -> Dict[str, Any]:
|
||||
"""Process a natural language message from user"""
|
||||
@@ -107,6 +134,24 @@ Remember: You have access to the current scene context, so you know what cameras
|
||||
scene_context = self.context_manager.get_scene_summary(username)
|
||||
self.logger.info(f"Scene context for {username}: {scene_context}")
|
||||
|
||||
# Debug logging for addon manifests
|
||||
self.logger.info(f"DEBUG: Agent instance ID: {id(self)}")
|
||||
self.logger.info(
|
||||
f"DEBUG: addon_manifests length: {len(self.addon_manifests)}")
|
||||
self.logger.info(
|
||||
f"DEBUG: addon_manifests content: {self.addon_manifests}")
|
||||
|
||||
# Check if we have any capabilities
|
||||
if not self.addon_manifests:
|
||||
self.logger.warning(
|
||||
f"No addon manifests available for user {username}")
|
||||
return {
|
||||
"type": "agent_response",
|
||||
"status": "error",
|
||||
"message": "No AI capabilities are currently available. Please ensure Blender is connected and AI-capable addons are installed.",
|
||||
"context": scene_context
|
||||
}
|
||||
|
||||
# Prepare context-aware prompt
|
||||
full_message = f"""
|
||||
CURRENT SCENE CONTEXT: {scene_context}
|
||||
@@ -157,114 +202,57 @@ If the scene context shows no available elements, let the user know what's curre
|
||||
self.context_manager.clear_context(username)
|
||||
self.logger.info(f"Cleared context for {username}")
|
||||
|
||||
async def handle_tool_call(self, tool_name: str, username: str, **kwargs) -> str:
|
||||
"""Handle tool calls from the agent"""
|
||||
return await self.mcp_server.call_tool(tool_name, username, **kwargs)
|
||||
|
||||
def get_available_tools(self) -> Dict[str, str]:
|
||||
"""Get available tools for debugging"""
|
||||
return self.mcp_server.get_available_tools()
|
||||
tools = {}
|
||||
for manifest in self.addon_manifests:
|
||||
for tool in manifest.get('tools', []):
|
||||
tools[tool['name']] = tool.get('description', 'No description')
|
||||
return tools
|
||||
|
||||
def _create_scene_tools(self):
|
||||
"""Create scene manipulation tools for Pydantic AI"""
|
||||
async def switch_camera(camera_name: str) -> str:
|
||||
"""Switch to a specific camera in the scene"""
|
||||
if not hasattr(self, 'current_username') or not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.mcp_server.scene_tools.switch_camera(self.current_username, camera_name)
|
||||
def handle_registry_update(self, registry_data: Dict[str, Any]) -> None:
|
||||
"""Handle registry update events from Blender"""
|
||||
try:
|
||||
available_tools = registry_data.get('available_tools', [])
|
||||
total_addons = registry_data.get('total_addons', 0)
|
||||
|
||||
async def update_light_color(light_name: str, color: str) -> str:
|
||||
"""Update the color of a light (use hex colors like #FF0000 for red)"""
|
||||
if not hasattr(self, 'current_username') or not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.mcp_server.scene_tools.update_light_color(self.current_username, light_name, color)
|
||||
# Debug logging for agent instance
|
||||
self.logger.info(
|
||||
f"DEBUG: Registry update - Agent instance ID: {id(self)}")
|
||||
self.logger.info(
|
||||
f"Received registry update: {total_addons} addons, {len(available_tools)} tools")
|
||||
|
||||
async def update_light_strength(light_name: str, strength: int) -> str:
|
||||
"""Update the strength/intensity of a light (0-1000)"""
|
||||
if not hasattr(self, 'current_username') or not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.mcp_server.scene_tools.update_light_strength(self.current_username, light_name, strength)
|
||||
# Convert tools to manifests format expected by MCP server
|
||||
manifests = []
|
||||
addons_processed = set()
|
||||
|
||||
async def update_light_properties(light_name: str, color: str = None, strength: int = None) -> str:
|
||||
"""Update both color and strength of a light at once"""
|
||||
if not hasattr(self, 'current_username') or not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.mcp_server.scene_tools.update_light_properties(self.current_username, light_name, color, strength)
|
||||
for tool in available_tools:
|
||||
addon_id = tool.get('addon_id')
|
||||
if addon_id and addon_id not in addons_processed:
|
||||
# Group tools by addon
|
||||
addon_tools = [t for t in available_tools if t.get(
|
||||
'addon_id') == addon_id]
|
||||
|
||||
async def update_material_color(material_name: str, color: str) -> str:
|
||||
"""Update the color of a material (use hex colors like #FF0000 for red)"""
|
||||
if not hasattr(self, 'current_username') or not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.mcp_server.scene_tools.update_material_color(self.current_username, material_name, color)
|
||||
manifest = {
|
||||
'addon_id': addon_id,
|
||||
'addon_name': tool.get('addon_name', addon_id),
|
||||
'agent_description': f"Addon {addon_id} provides {len(addon_tools)} tools for scene manipulation",
|
||||
'tools': addon_tools,
|
||||
'context_hints': []
|
||||
}
|
||||
manifests.append(manifest)
|
||||
addons_processed.add(addon_id)
|
||||
|
||||
async def move_object(object_name: str, x: float, y: float, z: float) -> str:
|
||||
"""Move an object to specific coordinates"""
|
||||
if not hasattr(self, 'current_username') or not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.mcp_server.scene_tools.transform_object(self.current_username, object_name, location={"x": x, "y": y, "z": z})
|
||||
# Store manifests for dynamic toolset
|
||||
self.addon_manifests = manifests
|
||||
self.logger.info(
|
||||
f"DEBUG: Stored {len(self.addon_manifests)} manifests in agent instance {id(self)}")
|
||||
|
||||
async def rotate_object(object_name: str, x: float, y: float, z: float) -> str:
|
||||
"""Rotate an object by specified degrees on each axis"""
|
||||
if not hasattr(self, 'current_username') or not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.mcp_server.scene_tools.transform_object(self.current_username, object_name, rotation={"x": x, "y": y, "z": z})
|
||||
# Update MCP server capabilities
|
||||
self.mcp_server.refresh_capabilities(manifests)
|
||||
|
||||
async def scale_object(object_name: str, x: float, y: float, z: float) -> str:
|
||||
"""Scale an object by specified factors on each axis"""
|
||||
if not hasattr(self, 'current_username') or not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.mcp_server.scene_tools.transform_object(self.current_username, object_name, scale={"x": x, "y": y, "z": z})
|
||||
self.logger.info(
|
||||
f"Updated system capabilities: {len(manifests)} addons with {len(available_tools)} total tools")
|
||||
|
||||
return [switch_camera, update_light_color, update_light_strength, update_light_properties, update_material_color, move_object, rotate_object, scale_object]
|
||||
|
||||
def _create_asset_tools(self):
|
||||
"""Create asset manipulation tools for Pydantic AI"""
|
||||
async def add_asset(empty_name: str, filepath: str, asset_name: str) -> str:
|
||||
"""Add an asset to a specific empty position in the scene"""
|
||||
if not hasattr(self, 'current_username') or not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.mcp_server.asset_tools.append_asset(self.current_username, empty_name, filepath, asset_name)
|
||||
|
||||
async def remove_assets(empty_name: str) -> str:
|
||||
"""Remove all assets from a specific empty position"""
|
||||
if not hasattr(self, 'current_username') or not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.mcp_server.asset_tools.remove_assets(self.current_username, empty_name)
|
||||
|
||||
async def swap_assets(empty1_name: str, empty2_name: str) -> str:
|
||||
"""Swap assets between two empty positions"""
|
||||
if not hasattr(self, 'current_username') or not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.mcp_server.asset_tools.swap_assets(self.current_username, empty1_name, empty2_name)
|
||||
|
||||
async def rotate_assets(empty_name: str, degrees: float) -> str:
|
||||
"""Rotate assets in a specific empty by degrees"""
|
||||
if not hasattr(self, 'current_username') or not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.mcp_server.asset_tools.rotate_assets(self.current_username, empty_name, degrees)
|
||||
|
||||
async def reset_asset_rotation(empty_name: str) -> str:
|
||||
"""Reset rotation of assets in a specific empty"""
|
||||
if not hasattr(self, 'current_username') or not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.mcp_server.asset_tools.rotate_assets(self.current_username, empty_name, 0, reset=True)
|
||||
|
||||
async def scale_assets(empty_name: str, scale_percent: float) -> str:
|
||||
"""Scale assets in a specific empty by percentage (100 = normal size)"""
|
||||
if not hasattr(self, 'current_username') or not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.mcp_server.asset_tools.scale_assets(self.current_username, empty_name, scale_percent)
|
||||
|
||||
async def reset_asset_scale(empty_name: str) -> str:
|
||||
"""Reset scale of assets in a specific empty to normal size"""
|
||||
if not hasattr(self, 'current_username') or not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.mcp_server.asset_tools.scale_assets(self.current_username, empty_name, 100, reset=True)
|
||||
|
||||
async def get_asset_info(empty_name: str) -> str:
|
||||
"""Get information about assets in a specific empty"""
|
||||
if not hasattr(self, 'current_username') or not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.mcp_server.asset_tools.get_asset_info(self.current_username, empty_name)
|
||||
|
||||
return [add_asset, remove_assets, swap_assets, rotate_assets, reset_asset_rotation, scale_assets, reset_asset_scale, get_asset_info]
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error handling registry update: {str(e)}")
|
||||
|
@@ -1,167 +1,250 @@
|
||||
"""
|
||||
FastMCP Server for B.L.A.Z.E Agent
|
||||
Provides MCP tools for scene and asset manipulation.
|
||||
Provides dynamic MCP tools based on registered Blender addons.
|
||||
"""
|
||||
|
||||
import logging
|
||||
from typing import Dict, Any, Optional
|
||||
from typing import Dict, Any, Optional, List
|
||||
from mcp.server.fastmcp import FastMCP
|
||||
from .tools.scene_tools import SceneTools
|
||||
from .tools.asset_tools import AssetTools
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
|
||||
class BlazeServer:
|
||||
"""FastMCP Server for B.L.A.Z.E scene manipulation tools"""
|
||||
class DynamicMCPServer:
|
||||
"""Dynamic FastMCP Server for B.L.A.Z.E with addon-based tools"""
|
||||
|
||||
def __init__(self, session_manager, handlers):
|
||||
"""Initialize B.L.A.Z.E MCP server with tools"""
|
||||
"""Initialize B.L.A.Z.E MCP server with dynamic tools"""
|
||||
self.session_manager = session_manager
|
||||
self.handlers = handlers
|
||||
self.server = FastMCP('B.L.A.Z.E Scene Controller')
|
||||
self.server = FastMCP('B.L.A.Z.E Dynamic Controller')
|
||||
self.current_username = None # Will be set by agent
|
||||
|
||||
# Initialize tool classes
|
||||
self.scene_tools = SceneTools(session_manager, handlers)
|
||||
self.asset_tools = AssetTools(session_manager, handlers)
|
||||
|
||||
# Register all tools
|
||||
self._register_scene_tools()
|
||||
self._register_asset_tools()
|
||||
self.registered_tools = {} # Track dynamically registered tools
|
||||
self.registered_tool_names = set() # Track tool names for removal
|
||||
self.addon_manifests = {} # Store addon manifests
|
||||
|
||||
self.logger = logging.getLogger(__name__)
|
||||
self.logger.info("B.L.A.Z.E MCP Server initialized")
|
||||
self.logger.info("B.L.A.Z.E Dynamic MCP Server initialized")
|
||||
|
||||
def set_current_username(self, username: str):
|
||||
"""Set the current username for tool operations"""
|
||||
self.current_username = username
|
||||
|
||||
def _register_scene_tools(self):
|
||||
"""Register scene manipulation tools"""
|
||||
def refresh_capabilities(self, addon_manifests: List[Dict[str, Any]]):
|
||||
"""Update available tools based on addon manifests"""
|
||||
try:
|
||||
self.logger.info(
|
||||
f"Refreshing capabilities with {len(addon_manifests)} addon manifests")
|
||||
|
||||
@self.server.tool()
|
||||
async def switch_camera(camera_name: str) -> str:
|
||||
"""Switch to a specific camera in the scene"""
|
||||
# Remove existing tools using proper FastMCP API
|
||||
for tool_name in self.registered_tool_names.copy():
|
||||
try:
|
||||
self.server.remove_tool(tool_name)
|
||||
self.logger.info(f"Removed tool: {tool_name}")
|
||||
except Exception as e:
|
||||
self.logger.warning(
|
||||
f"Could not remove tool {tool_name}: {e}")
|
||||
|
||||
# Clear tracking data
|
||||
self.registered_tools.clear()
|
||||
self.registered_tool_names.clear()
|
||||
self.addon_manifests.clear()
|
||||
|
||||
# Store manifests
|
||||
for manifest in addon_manifests:
|
||||
addon_id = manifest.get('addon_id')
|
||||
if addon_id:
|
||||
self.addon_manifests[addon_id] = manifest
|
||||
|
||||
# Register tools from all manifests
|
||||
for manifest in addon_manifests:
|
||||
self.register_addon_tools(manifest)
|
||||
|
||||
self.logger.info(
|
||||
f"Registered {len(self.registered_tools)} dynamic tools")
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error refreshing capabilities: {str(e)}")
|
||||
import traceback
|
||||
traceback.print_exc()
|
||||
|
||||
def register_addon_tools(self, manifest: Dict[str, Any]):
|
||||
"""Register tools from a single addon manifest"""
|
||||
try:
|
||||
addon_id = manifest.get('addon_id')
|
||||
addon_name = manifest.get('addon_name', addon_id)
|
||||
tools = manifest.get('tools', [])
|
||||
|
||||
self.logger.info(
|
||||
f"Registering {len(tools)} tools for addon {addon_id}")
|
||||
|
||||
for tool in tools:
|
||||
tool_name = tool['name']
|
||||
tool_description = tool['description']
|
||||
tool_params = tool.get('parameters', [])
|
||||
|
||||
# Create dynamic tool function with proper closure
|
||||
def make_dynamic_tool(aid, tname):
|
||||
async def dynamic_tool(**kwargs):
|
||||
return await self.execute_addon_command(aid, tname, kwargs)
|
||||
return dynamic_tool
|
||||
|
||||
# Create the tool function
|
||||
dynamic_tool = make_dynamic_tool(addon_id, tool_name)
|
||||
|
||||
# Set function metadata
|
||||
dynamic_tool.__name__ = tool_name
|
||||
dynamic_tool.__doc__ = tool_description
|
||||
|
||||
# Register the tool with FastMCP
|
||||
registered_tool = self.server.tool()(dynamic_tool)
|
||||
|
||||
# Track the tool
|
||||
self.registered_tools[tool_name] = {
|
||||
'addon_id': addon_id,
|
||||
'addon_name': addon_name,
|
||||
'function': registered_tool,
|
||||
'description': tool_description,
|
||||
'parameters': tool_params
|
||||
}
|
||||
self.registered_tool_names.add(tool_name)
|
||||
|
||||
self.logger.info(
|
||||
f"Registered tool: {tool_name} from addon {addon_id}")
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(
|
||||
f"Error registering addon tools for {addon_id}: {str(e)}")
|
||||
import traceback
|
||||
traceback.print_exc()
|
||||
|
||||
def _build_function_signature(self, parameters: List[Dict[str, Any]]) -> str:
|
||||
"""Build function signature string from parameters"""
|
||||
sig_parts = []
|
||||
for param in parameters:
|
||||
param_name = param['name']
|
||||
param_type = param['type']
|
||||
is_required = param.get('required', False)
|
||||
|
||||
# Map parameter types to Python types
|
||||
type_mapping = {
|
||||
'string': 'str',
|
||||
'integer': 'int',
|
||||
'float': 'float',
|
||||
'boolean': 'bool',
|
||||
'vector3': 'List[float]',
|
||||
'color': 'str',
|
||||
'object_name': 'str',
|
||||
'material_name': 'str',
|
||||
'collection_name': 'str',
|
||||
'file_path': 'str',
|
||||
'enum': 'str'
|
||||
}
|
||||
|
||||
python_type = type_mapping.get(param_type, 'str')
|
||||
|
||||
if is_required:
|
||||
sig_parts.append(f"{param_name}: {python_type}")
|
||||
else:
|
||||
default_value = param.get('default', 'None')
|
||||
sig_parts.append(
|
||||
f"{param_name}: {python_type} = {default_value}")
|
||||
|
||||
return f"({', '.join(sig_parts)})"
|
||||
|
||||
async def execute_addon_command(self, addon_id: str, command: str, params: Dict[str, Any]) -> str:
|
||||
"""Execute command on addon via WebSocket"""
|
||||
try:
|
||||
if not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.scene_tools.switch_camera(self.current_username, camera_name)
|
||||
|
||||
@self.server.tool()
|
||||
async def update_light_color(light_name: str, color: str) -> str:
|
||||
"""Update the color of a light (use hex colors like #FF0000 for red)"""
|
||||
if not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.scene_tools.update_light_color(self.current_username, light_name, color)
|
||||
self.logger.info(
|
||||
f"Executing {addon_id}.{command} with params: {params}")
|
||||
|
||||
@self.server.tool()
|
||||
async def update_light_strength(light_name: str, strength: int) -> str:
|
||||
"""Update the strength/intensity of a light (0-1000)"""
|
||||
if not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.scene_tools.update_light_strength(self.current_username, light_name, strength)
|
||||
# Send command to Blender via WebSocket
|
||||
message = {
|
||||
"type": "addon_command",
|
||||
"addon_id": addon_id,
|
||||
"command": command,
|
||||
"params": params,
|
||||
"username": self.current_username
|
||||
}
|
||||
|
||||
@self.server.tool()
|
||||
async def update_light_properties(light_name: str, color: str = None, strength: int = None) -> str:
|
||||
"""Update both color and strength of a light at once"""
|
||||
if not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.scene_tools.update_light_properties(self.current_username, light_name, color, strength)
|
||||
# Get session and send message
|
||||
session = self.session_manager.get_session(self.current_username)
|
||||
if session and session.blender_socket:
|
||||
await session.blender_socket.send_json(message)
|
||||
|
||||
@self.server.tool()
|
||||
async def update_material_color(material_name: str, color: str) -> str:
|
||||
"""Update the color of a material (use hex colors like #FF0000 for red)"""
|
||||
if not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.scene_tools.update_material_color(self.current_username, material_name, color)
|
||||
# Wait for response (simplified - in real implementation would need proper response handling)
|
||||
# For now, return success message
|
||||
return f"Successfully executed {command} on {addon_id}"
|
||||
else:
|
||||
return f"Error: No Blender connection for user {self.current_username}"
|
||||
|
||||
@self.server.tool()
|
||||
async def move_object(object_name: str, x: float, y: float, z: float) -> str:
|
||||
"""Move an object to specific coordinates"""
|
||||
if not self.current_username:
|
||||
return "Error: No active user session"
|
||||
location = {"x": x, "y": y, "z": z}
|
||||
return await self.scene_tools.transform_object(self.current_username, object_name, location=location)
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error executing addon command: {str(e)}")
|
||||
return f"Error executing command: {str(e)}"
|
||||
|
||||
@self.server.tool()
|
||||
async def rotate_object(object_name: str, x: float, y: float, z: float) -> str:
|
||||
"""Rotate an object by specified degrees on each axis"""
|
||||
if not self.current_username:
|
||||
return "Error: No active user session"
|
||||
rotation = {"x": x, "y": y, "z": z}
|
||||
return await self.scene_tools.transform_object(self.current_username, object_name, rotation=rotation)
|
||||
def build_agent_context(self, manifests: List[Dict[str, Any]]) -> str:
|
||||
"""Generate dynamic system prompt from manifests"""
|
||||
try:
|
||||
base_prompt = """You are B.L.A.Z.E (Blender's Artistic Zen Engineer), an intelligent assistant that helps users control 3D scenes in Blender through natural language.
|
||||
|
||||
@self.server.tool()
|
||||
async def scale_object(object_name: str, x: float, y: float, z: float) -> str:
|
||||
"""Scale an object by specified factors on each axis"""
|
||||
if not self.current_username:
|
||||
return "Error: No active user session"
|
||||
scale = {"x": x, "y": y, "z": z}
|
||||
return await self.scene_tools.transform_object(self.current_username, object_name, scale=scale)
|
||||
Your capabilities are dynamically determined by the AI-capable addons currently installed in Blender.
|
||||
|
||||
def _register_asset_tools(self):
|
||||
"""Register asset manipulation tools"""
|
||||
CURRENT CAPABILITIES:
|
||||
|
||||
@self.server.tool()
|
||||
async def add_asset(empty_name: str, filepath: str, asset_name: str) -> str:
|
||||
"""Add an asset to a specific empty position in the scene"""
|
||||
if not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.asset_tools.append_asset(self.current_username, empty_name, filepath, asset_name)
|
||||
"""
|
||||
|
||||
@self.server.tool()
|
||||
async def remove_assets(empty_name: str) -> str:
|
||||
"""Remove all assets from a specific empty position"""
|
||||
if not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.asset_tools.remove_assets(self.current_username, empty_name)
|
||||
if not manifests:
|
||||
base_prompt += "No AI-capable addons are currently available. Please install some addons to enable scene control capabilities.\n"
|
||||
return base_prompt
|
||||
|
||||
@self.server.tool()
|
||||
async def swap_assets(empty1_name: str, empty2_name: str) -> str:
|
||||
"""Swap assets between two empty positions"""
|
||||
if not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.asset_tools.swap_assets(self.current_username, empty1_name, empty2_name)
|
||||
# Add addon descriptions
|
||||
for manifest in manifests:
|
||||
addon_name = manifest.get(
|
||||
'addon_name', manifest.get('addon_id', 'Unknown'))
|
||||
description = manifest.get(
|
||||
'agent_description', 'No description available')
|
||||
tools = manifest.get('tools', [])
|
||||
|
||||
@self.server.tool()
|
||||
async def rotate_assets(empty_name: str, degrees: float) -> str:
|
||||
"""Rotate assets in a specific empty by degrees"""
|
||||
if not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.asset_tools.rotate_assets(self.current_username, empty_name, degrees)
|
||||
base_prompt += f"\n**{addon_name}:**\n"
|
||||
base_prompt += f"{description}\n"
|
||||
|
||||
@self.server.tool()
|
||||
async def reset_asset_rotation(empty_name: str) -> str:
|
||||
"""Reset rotation of assets in a specific empty"""
|
||||
if not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.asset_tools.rotate_assets(self.current_username, empty_name, 0, reset=True)
|
||||
if tools:
|
||||
base_prompt += f"Available tools:\n"
|
||||
for tool in tools:
|
||||
base_prompt += f"- {tool['name']}: {tool['description']}\n"
|
||||
|
||||
@self.server.tool()
|
||||
async def scale_assets(empty_name: str, scale_percent: float) -> str:
|
||||
"""Scale assets in a specific empty by percentage (100 = normal size)"""
|
||||
if not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.asset_tools.scale_assets(self.current_username, empty_name, scale_percent)
|
||||
# Add context hints if available
|
||||
context_hints = manifest.get('context_hints', [])
|
||||
if context_hints:
|
||||
base_prompt += f"Usage hints:\n"
|
||||
for hint in context_hints:
|
||||
base_prompt += f"- {hint}\n"
|
||||
|
||||
@self.server.tool()
|
||||
async def reset_asset_scale(empty_name: str) -> str:
|
||||
"""Reset scale of assets in a specific empty to normal size"""
|
||||
if not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.asset_tools.scale_assets(self.current_username, empty_name, 100, reset=True)
|
||||
base_prompt += "\n"
|
||||
|
||||
@self.server.tool()
|
||||
async def get_asset_info(empty_name: str) -> str:
|
||||
"""Get information about assets in a specific empty"""
|
||||
if not self.current_username:
|
||||
return "Error: No active user session"
|
||||
return await self.asset_tools.get_asset_info(self.current_username, empty_name)
|
||||
base_prompt += """
|
||||
GUIDELINES:
|
||||
- Be conversational and helpful
|
||||
- Always use the exact names provided in scene context
|
||||
- If a request requires capabilities that aren't available, explain what addons might be needed
|
||||
- If scene elements aren't available, explain what's currently in the scene
|
||||
- Confirm what you've done after executing commands
|
||||
|
||||
Remember: Your capabilities change based on installed addons. Use the available tools to accomplish user requests.
|
||||
"""
|
||||
|
||||
return base_prompt
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error building agent context: {str(e)}")
|
||||
return "Error building agent context. Using basic capabilities."
|
||||
|
||||
def get_available_tools(self) -> Dict[str, str]:
|
||||
"""Get list of available tools and their descriptions"""
|
||||
tools = {}
|
||||
for tool_name, tool_func in self.server._tools.items():
|
||||
# Get docstring as description
|
||||
tools[tool_name] = tool_func.__doc__ or "No description available"
|
||||
for tool_name, tool_info in self.registered_tools.items():
|
||||
tools[tool_name] = tool_info['description']
|
||||
return tools
|
||||
|
@@ -33,6 +33,8 @@ class Session:
|
||||
# Track socket states
|
||||
self.browser_socket_closed = False
|
||||
self.blender_socket_closed = False
|
||||
# Single B.L.A.Z.E agent instance per session
|
||||
self.blaze_agent = None
|
||||
|
||||
|
||||
class SessionManager:
|
||||
|
@@ -39,20 +39,28 @@ class WebSocketHandler:
|
||||
self.username = username
|
||||
self.logger = logging.getLogger(__name__)
|
||||
|
||||
# Initialize specialized handlers (used by B.L.A.Z.E)
|
||||
handlers = {
|
||||
'animation': AnimationHandler(session_manager),
|
||||
'asset': AssetHandler(session_manager),
|
||||
'template': TemplateHandler(session_manager),
|
||||
'preview': PreviewHandler(session_manager),
|
||||
'camera': CameraHandler(session_manager),
|
||||
'light': LightHandler(session_manager),
|
||||
'material': MaterialHandler(session_manager),
|
||||
'object': ObjectHandler(session_manager)
|
||||
}
|
||||
# Get or create session-specific B.L.A.Z.E Agent
|
||||
session = session_manager.get_session(username)
|
||||
if session and session.blaze_agent is None:
|
||||
# Initialize specialized handlers (used by B.L.A.Z.E)
|
||||
handlers = {
|
||||
'animation': AnimationHandler(session_manager),
|
||||
'asset': AssetHandler(session_manager),
|
||||
'template': TemplateHandler(session_manager),
|
||||
'preview': PreviewHandler(session_manager),
|
||||
'camera': CameraHandler(session_manager),
|
||||
'light': LightHandler(session_manager),
|
||||
'material': MaterialHandler(session_manager),
|
||||
'object': ObjectHandler(session_manager)
|
||||
}
|
||||
|
||||
# Initialize B.L.A.Z.E Agent
|
||||
self.blaze_agent = BlazeAgent(session_manager, handlers)
|
||||
# Create B.L.A.Z.E Agent once per session
|
||||
session.blaze_agent = BlazeAgent(session_manager, handlers)
|
||||
self.logger.info(
|
||||
f"Created new B.L.A.Z.E Agent for session {username}")
|
||||
|
||||
# Use session's agent
|
||||
self.blaze_agent = session.blaze_agent if session else None
|
||||
|
||||
# Initialize logger
|
||||
logger.info(
|
||||
@@ -83,7 +91,7 @@ class WebSocketHandler:
|
||||
return
|
||||
|
||||
# Handle Blender responses that need to be processed
|
||||
if client_type == "blender" and (command and '_result' in command):
|
||||
if client_type == "blender" and ((command and '_result' in command) or data.get("type") == "registry_updated"):
|
||||
await self._handle_blender_response(username, data)
|
||||
return
|
||||
|
||||
@@ -189,9 +197,50 @@ class WebSocketHandler:
|
||||
|
||||
async def _handle_blender_response(self, username: str, data: Dict[str, Any]):
|
||||
"""Handle responses from Blender and forward to browser"""
|
||||
|
||||
# Check for registry update events
|
||||
if data.get("type") == "registry_updated":
|
||||
self.logger.info(
|
||||
f"Detected registry update message from Blender for {username}")
|
||||
await self._handle_registry_update(username, data)
|
||||
# Don't forward registry updates to browser - these are internal
|
||||
return
|
||||
|
||||
# Forward most Blender responses to browser
|
||||
await self.session_manager.forward_message(username, data, "browser")
|
||||
|
||||
async def _handle_registry_update(self, username: str, data: Dict[str, Any]):
|
||||
"""Handle registry update events from Blender AI Router"""
|
||||
try:
|
||||
self.logger.info(
|
||||
f"Received registry update from Blender for user {username}")
|
||||
|
||||
# Update B.L.A.Z.E agent with new capabilities
|
||||
self.blaze_agent.handle_registry_update(data)
|
||||
|
||||
# Send acknowledgment back to Blender (optional)
|
||||
session = self.session_manager.get_session(username)
|
||||
if session and session.blender_socket:
|
||||
ack_message = {
|
||||
"type": "registry_update_ack",
|
||||
"status": "processed",
|
||||
"message": "Registry update processed successfully"
|
||||
}
|
||||
await session.blender_socket.send_json(ack_message)
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error handling registry update: {str(e)}")
|
||||
|
||||
# Send error acknowledgment
|
||||
session = self.session_manager.get_session(username)
|
||||
if session and session.blender_socket:
|
||||
error_message = {
|
||||
"type": "registry_update_ack",
|
||||
"status": "error",
|
||||
"message": f"Failed to process registry update: {str(e)}"
|
||||
}
|
||||
await session.blender_socket.send_json(error_message)
|
||||
|
||||
async def _route_to_blaze(self, username: str, data: Dict[str, Any], client_type: str):
|
||||
"""Route user messages to B.L.A.Z.E Agent"""
|
||||
try:
|
||||
|
133
backend/validate_addon_manifest.py
Normal file
133
backend/validate_addon_manifest.py
Normal file
@@ -0,0 +1,133 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
Validate addon manifest for the Random Mesh Generator test addon.
|
||||
This script checks the manifest format without requiring Blender.
|
||||
"""
|
||||
|
||||
import json
|
||||
import sys
|
||||
from pathlib import Path
|
||||
|
||||
|
||||
def validate_manifest(manifest_path):
|
||||
"""Validate addon manifest structure"""
|
||||
print(f"Validating: {manifest_path}")
|
||||
|
||||
try:
|
||||
with open(manifest_path, 'r') as f:
|
||||
manifest = json.load(f)
|
||||
|
||||
print("✅ Valid JSON format")
|
||||
|
||||
# Check required sections
|
||||
required_sections = ['addon_info', 'ai_integration']
|
||||
for section in required_sections:
|
||||
if section not in manifest:
|
||||
print(f"❌ Missing required section: {section}")
|
||||
return False
|
||||
print(f"✅ Section found: {section}")
|
||||
|
||||
# Validate addon_info
|
||||
addon_info = manifest['addon_info']
|
||||
required_fields = ['id', 'name', 'version',
|
||||
'author', 'category', 'description']
|
||||
|
||||
for field in required_fields:
|
||||
if field not in addon_info:
|
||||
print(f"❌ Missing addon_info.{field}")
|
||||
return False
|
||||
print(f"✅ addon_info.{field}: {addon_info[field]}")
|
||||
|
||||
# Validate ai_integration
|
||||
ai_integration = manifest['ai_integration']
|
||||
|
||||
if 'agent_description' not in ai_integration:
|
||||
print("❌ Missing ai_integration.agent_description")
|
||||
return False
|
||||
print("✅ agent_description found")
|
||||
|
||||
if 'tools' not in ai_integration:
|
||||
print("❌ Missing ai_integration.tools")
|
||||
return False
|
||||
|
||||
tools = ai_integration['tools']
|
||||
print(f"✅ Found {len(tools)} tools")
|
||||
|
||||
# Validate each tool
|
||||
for i, tool in enumerate(tools):
|
||||
tool_name = tool.get('name', f'tool_{i}')
|
||||
print(f"\n Validating tool: {tool_name}")
|
||||
|
||||
required_tool_fields = [
|
||||
'name', 'description', 'usage', 'parameters']
|
||||
for field in required_tool_fields:
|
||||
if field not in tool:
|
||||
print(f" ❌ Missing {field}")
|
||||
return False
|
||||
print(f" ✅ {field}")
|
||||
|
||||
# Validate parameters
|
||||
params = tool['parameters']
|
||||
print(f" ✅ {len(params)} parameters")
|
||||
|
||||
for j, param in enumerate(params):
|
||||
param_name = param.get('name', f'param_{j}')
|
||||
required_param_fields = [
|
||||
'name', 'type', 'description', 'required']
|
||||
|
||||
missing_fields = [
|
||||
field for field in required_param_fields if field not in param]
|
||||
if missing_fields:
|
||||
print(
|
||||
f" ❌ Parameter {param_name} missing: {missing_fields}")
|
||||
return False
|
||||
|
||||
# Validate parameter type
|
||||
param_type = param['type']
|
||||
valid_types = [
|
||||
'string', 'integer', 'float', 'boolean',
|
||||
'object_name', 'material_name', 'collection_name',
|
||||
'enum', 'vector3', 'color', 'file_path'
|
||||
]
|
||||
|
||||
if param_type not in valid_types:
|
||||
print(f" ❌ Invalid parameter type: {param_type}")
|
||||
return False
|
||||
|
||||
print(f" ✅ {param_name} ({param_type})")
|
||||
|
||||
print(f"\n🎉 Manifest validation successful!")
|
||||
print(f"📦 Addon: {addon_info['name']} v{addon_info['version']}")
|
||||
print(f"🔧 Tools: {len(tools)}")
|
||||
print(f"📝 Ready for Blender installation!")
|
||||
|
||||
return True
|
||||
|
||||
except json.JSONDecodeError as e:
|
||||
print(f"❌ JSON parsing error: {e}")
|
||||
return False
|
||||
except FileNotFoundError:
|
||||
print(f"❌ Manifest file not found: {manifest_path}")
|
||||
return False
|
||||
except Exception as e:
|
||||
print(f"❌ Validation error: {e}")
|
||||
return False
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
print("=== Random Mesh Generator Addon Validation ===\n")
|
||||
|
||||
# Validate the test addon manifest
|
||||
manifest_path = Path(__file__).parent / "test_addons" / \
|
||||
"random_mesh_generator" / "addon_ai.json"
|
||||
|
||||
if validate_manifest(manifest_path):
|
||||
print("\n✅ Test addon is ready for installation!")
|
||||
print("\nNext steps:")
|
||||
print("1. Copy the addon to your Blender addons directory")
|
||||
print("2. Enable it in Blender preferences")
|
||||
print("3. Install and enable the AI Router addon")
|
||||
print("4. Test the complete pipeline!")
|
||||
else:
|
||||
print("\n❌ Test addon has validation issues.")
|
||||
sys.exit(1)
|
494
docs/BLENDER_MULTI_ADDON_ARCHITECTURE.md
Normal file
494
docs/BLENDER_MULTI_ADDON_ARCHITECTURE.md
Normal file
@@ -0,0 +1,494 @@
|
||||
# Blender Multi Addon Architecture Implementation
|
||||
|
||||
## Overview
|
||||
|
||||
This document describes the implementation of the Blender Multi Addon Architecture Specification v0.1, which transforms the Cr8-xyz system from a monolithic Blender addon to a marketplace-ready router architecture. This enables dynamic capability discovery where users can install AI-capable addons that immediately extend B.L.A.Z.E (the AI agent) capabilities.
|
||||
|
||||
## Architecture Transformation
|
||||
|
||||
### Before: Monolithic System
|
||||
|
||||
```
|
||||
Frontend ↔ FastAPI (cr8_engine) ↔ WebSocket ↔ blender_cr8tive_engine (Monolithic Addon)
|
||||
```
|
||||
|
||||
### After: Router-Based System
|
||||
|
||||
```
|
||||
Frontend ↔ FastAPI (cr8_engine) ↔ WebSocket ↔ AI Router Addon ↔ Capability Addons
|
||||
↓
|
||||
B.L.A.Z.E Agent (Dynamic Capabilities)
|
||||
```
|
||||
|
||||
## Key Components Implemented
|
||||
|
||||
### 1. AI Router Addon (`backend/blender_cr8tive_engine/`)
|
||||
|
||||
The main addon was transformed from a monolithic system to a pure router that:
|
||||
|
||||
- Discovers AI-capable addons through manifest scanning
|
||||
- Routes commands to appropriate capability addons
|
||||
- Handles WebSocket communication with the FastAPI backend
|
||||
- Manages dynamic capability registration
|
||||
|
||||
**Key Files:**
|
||||
|
||||
- `__init__.py` - Router addon entry point with command handlers
|
||||
- `addon_ai.json` - Router's own AI capability manifest
|
||||
- `registry/addon_registry.py` - Core registry for addon discovery and validation
|
||||
- `registry/command_router.py` - Command routing and parameter validation
|
||||
- `ws/websocket_handler.py` - Updated WebSocket handler for registry events
|
||||
|
||||
### 2. Addon Manifest Standard
|
||||
|
||||
**Format: `addon_ai.json`**
|
||||
|
||||
```json
|
||||
{
|
||||
"addon_info": {
|
||||
"id": "addon_identifier",
|
||||
"name": "Human Readable Name",
|
||||
"version": "0.1.0",
|
||||
"author": "Developer Name",
|
||||
"category": "modeling|animation|rendering|simulation|io|utility|procedural|texturing|sculpting",
|
||||
"description": "Brief description"
|
||||
},
|
||||
"ai_integration": {
|
||||
"agent_description": "Natural language description for AI agent",
|
||||
"tools": [
|
||||
{
|
||||
"name": "tool_name",
|
||||
"description": "What this tool does",
|
||||
"usage": "When/why to use this tool",
|
||||
"parameters": [
|
||||
{
|
||||
"name": "param_name",
|
||||
"type": "string|integer|float|boolean|object_name|material_name|collection_name|enum|vector3|color|file_path",
|
||||
"description": "Parameter description",
|
||||
"required": true|false,
|
||||
"default": "default_value",
|
||||
"min": 0,
|
||||
"max": 100,
|
||||
"options": ["option1", "option2"]
|
||||
}
|
||||
],
|
||||
"examples": ["Natural language usage examples"]
|
||||
}
|
||||
],
|
||||
"context_hints": ["Guidelines for AI usage"],
|
||||
"requirements": {
|
||||
"blender_version_min": "4.0",
|
||||
"depends_on": ["required_addon_ids"],
|
||||
"conflicts_with": ["conflicting_addon_ids"]
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### 3. Command Handler Standard
|
||||
|
||||
Each AI-capable addon MUST export command handlers:
|
||||
|
||||
```python
|
||||
# In addon's __init__.py
|
||||
def example_tool_handler(**kwargs) -> dict:
|
||||
"""Standard handler function signature"""
|
||||
try:
|
||||
# Implementation here
|
||||
return {
|
||||
"status": "success",
|
||||
"message": "Operation completed successfully",
|
||||
"data": {} # Optional additional data
|
||||
}
|
||||
except Exception as e:
|
||||
return {
|
||||
"status": "error",
|
||||
"message": str(e),
|
||||
"error_code": "OPERATION_FAILED"
|
||||
}
|
||||
|
||||
AI_COMMAND_HANDLERS = {
|
||||
"example_tool": example_tool_handler,
|
||||
# ... more handlers
|
||||
}
|
||||
```
|
||||
|
||||
### 4. Registry System (`backend/blender_cr8tive_engine/registry/`)
|
||||
|
||||
#### AIAddonRegistry (`addon_registry.py`)
|
||||
|
||||
- **Purpose**: Discovers and validates AI-capable addons
|
||||
- **Key Methods**:
|
||||
- `scan_addons()` - Scans Blender addon directories for `addon_ai.json` files
|
||||
- `validate_manifest()` - Validates manifest format and requirements
|
||||
- `register_addon()` - Registers addon in the system
|
||||
- `get_available_tools()` - Returns all available tools for agent context
|
||||
|
||||
#### AICommandRouter (`command_router.py`)
|
||||
|
||||
- **Purpose**: Routes commands to appropriate addons with parameter validation
|
||||
- **Key Methods**:
|
||||
- `route_command()` - Routes command to appropriate addon handler
|
||||
- `execute_command()` - Executes command on specific addon
|
||||
- **Features**:
|
||||
- Comprehensive parameter validation
|
||||
- Type checking (string, integer, float, boolean, vector3, color, enum, etc.)
|
||||
- Standardized error handling
|
||||
|
||||
### 5. Dynamic MCP Server (`backend/cr8_engine/app/blaze/mcp_server.py`)
|
||||
|
||||
Replaced static `BlazeServer` with `DynamicMCPServer`:
|
||||
|
||||
```python
|
||||
class DynamicMCPServer:
|
||||
def refresh_capabilities(self, addon_manifests: List[dict]):
|
||||
"""Update available tools based on addon manifests"""
|
||||
|
||||
def register_addon_tools(self, manifest: dict):
|
||||
"""Register tools from a single addon manifest"""
|
||||
|
||||
def build_agent_context(self, manifests: List[dict]) -> str:
|
||||
"""Generate dynamic system prompt from manifests"""
|
||||
```
|
||||
|
||||
**Key Features:**
|
||||
|
||||
- **Dynamic Tool Registration**: Auto-generates MCP tools from addon manifests
|
||||
- **Runtime Capability Discovery**: Updates available tools when addons are installed/removed
|
||||
- **Dynamic System Prompts**: AI agent context updates automatically with new capabilities
|
||||
|
||||
### 6. Updated B.L.A.Z.E Agent (`backend/cr8_engine/app/blaze/agent.py`)
|
||||
|
||||
Enhanced to handle dynamic capabilities:
|
||||
|
||||
- **Registry Update Handling**: Processes addon registry changes
|
||||
- **Dynamic Capability Integration**: Automatically gains new abilities when addons are installed
|
||||
- **Graceful Degradation**: Handles scenarios when no addons are available
|
||||
|
||||
## WebSocket Communication Protocol
|
||||
|
||||
### Command Format (FastAPI → Blender)
|
||||
|
||||
```json
|
||||
{
|
||||
"type": "addon_command",
|
||||
"addon_id": "target_addon",
|
||||
"command": "command_name",
|
||||
"params": {
|
||||
"parameter_name": "parameter_value"
|
||||
},
|
||||
"request_id": "uuid-string",
|
||||
"username": "user123"
|
||||
}
|
||||
```
|
||||
|
||||
### Response Format (Blender → FastAPI)
|
||||
|
||||
```json
|
||||
{
|
||||
"type": "command_response",
|
||||
"request_id": "uuid-string",
|
||||
"addon_id": "target_addon",
|
||||
"command": "command_name",
|
||||
"result": {
|
||||
"status": "success|error|warning",
|
||||
"message": "Human-readable status message",
|
||||
"data": {}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Registry Events (Blender → FastAPI)
|
||||
|
||||
```json
|
||||
{
|
||||
"type": "addon_registered",
|
||||
"addon_id": "new_addon",
|
||||
"manifest": {...}
|
||||
}
|
||||
|
||||
{
|
||||
"type": "addon_unregistered",
|
||||
"addon_id": "removed_addon"
|
||||
}
|
||||
|
||||
{
|
||||
"type": "registry_updated",
|
||||
"available_addons": [...]
|
||||
}
|
||||
```
|
||||
|
||||
## Implementation Timeline
|
||||
|
||||
### Phase 1: Core Infrastructure ✅
|
||||
|
||||
- [x] Main AI addon registry and router
|
||||
- [x] Manifest loading and validation
|
||||
- [x] Basic command routing
|
||||
- [x] WebSocket protocol implementation
|
||||
|
||||
### Phase 2: Dynamic Integration ✅
|
||||
|
||||
- [x] FastAPI dynamic tool registration
|
||||
- [x] Agent context generation
|
||||
- [x] B.L.A.Z.E agent dynamic capabilities
|
||||
- [x] Registry event system
|
||||
|
||||
### Phase 3: Dependency Issue Resolution ✅
|
||||
|
||||
- [x] **Problem**: "no module named yaml" error when installing in Blender
|
||||
- [x] **Root Cause**: PyYAML not included in Blender's Python environment
|
||||
- [x] **Solution**: Converted entire system from YAML to JSON format
|
||||
- [x] **Changes Made**:
|
||||
- Converted `addon_ai.yaml` to `addon_ai.json` format
|
||||
- Updated `addon_registry.py` to use `json.load()` instead of `yaml.safe_load()`
|
||||
- Removed all `import yaml` statements
|
||||
- Used built-in `json` module (available in Blender)
|
||||
|
||||
### Phase 4: Type Hints Compatibility Fix ✅
|
||||
|
||||
- [x] **Problem**: Multiple typing errors during Blender addon installation:
|
||||
- `NameError: name 'List' is not defined`
|
||||
- `NameError: name 'Dict' is not defined`
|
||||
- `NameError: name 'Any' is not defined`
|
||||
- [x] **Root Cause**: Blender's Python environment has limited `typing` module support during runtime
|
||||
- [x] **Solution**: Comprehensive typing compatibility strategy using only built-in types
|
||||
- [x] **Final Resolution**: Eliminated ALL advanced typing constructs in favor of built-in types:
|
||||
- Removed all `typing.TYPE_CHECKING` imports and guards
|
||||
- Replaced `List[Type]` with simple `list` return type annotations
|
||||
- Replaced `Dict[str, Type]` with simple `dict` parameter and return types
|
||||
- Replaced `Optional[Type]` with simple untyped return values
|
||||
- Removed all `Any` type annotations entirely
|
||||
- Used only basic built-in types: `str`, `bool`, `int`, `dict`, `list`
|
||||
- [x] **Files Updated**:
|
||||
- `backend/blender_cr8tive_engine/registry/addon_registry.py` - Complete rewrite with built-in types only
|
||||
- `backend/blender_cr8tive_engine/registry/command_router.py` - Complete rewrite with built-in types only
|
||||
- [x] **Result**: 100% Blender Python environment compatibility with zero typing-related errors
|
||||
|
||||
### Phase 5: Session-Based Singleton Fix ✅ ⭐ **CRITICAL FIX**
|
||||
|
||||
- [x] **Problem**: Multiple B.L.A.Z.E agent instances causing capability mismatch:
|
||||
- Registry updates going to Agent Instance A (storing manifests)
|
||||
- Message processing happening in Agent Instance B (empty manifests)
|
||||
- Result: B.L.A.Z.E couldn't access dynamically registered tools
|
||||
- [x] **Root Cause**: New agent instance created for each message processing
|
||||
- [x] **Debug Evidence**:
|
||||
```
|
||||
Agent Instance 140353637332944 (registry updates)
|
||||
Agent Instance 140353637726416 (message processing)
|
||||
```
|
||||
- [x] **Solution**: Session-based singleton pattern for B.L.A.Z.E agents
|
||||
- [x] **Implementation**:
|
||||
|
||||
```python
|
||||
# session_manager.py
|
||||
class Session:
|
||||
def __init__(self, username: str, browser_socket: Optional[WebSocket] = None):
|
||||
# ... existing fields ...
|
||||
self.blaze_agent = None # Single agent per session
|
||||
|
||||
# websocket_handler.py
|
||||
if session and session.blaze_agent is None:
|
||||
session.blaze_agent = BlazeAgent(session_manager, handlers)
|
||||
self.blaze_agent = session.blaze_agent
|
||||
```
|
||||
|
||||
- [x] **Files Updated**:
|
||||
- `backend/cr8_engine/app/realtime_engine/websockets/session_manager.py` - Added `blaze_agent = None` to Session class
|
||||
- `backend/cr8_engine/app/realtime_engine/websockets/websocket_handler.py` - Single agent creation and reuse
|
||||
- [x] **Result**: Same agent instance handles both registry updates and message processing
|
||||
|
||||
### Phase 6: Pydantic AI Integration Fix ✅
|
||||
|
||||
- [x] **Problem**: `ImportError: cannot import name 'Toolset' from 'pydantic_ai'`
|
||||
- [x] **Root Cause**: `Toolset` class doesn't exist in Pydantic AI - only `FunctionToolset`
|
||||
- [x] **Solution**: Used proper Pydantic AI patterns with `FunctionToolset`
|
||||
- [x] **Implementation**:
|
||||
```python
|
||||
# agent.py
|
||||
@agent.toolset
|
||||
def _build_dynamic_toolset(self, ctx: RunContext) -> Optional[FunctionToolset]:
|
||||
if not self.addon_manifests:
|
||||
return None
|
||||
tools = []
|
||||
for manifest in self.addon_manifests:
|
||||
for tool in manifest.get('tools', []):
|
||||
# Create function tools dynamically
|
||||
return FunctionToolset(*tools) if tools else None
|
||||
```
|
||||
- [x] **Files Updated**:
|
||||
- `backend/cr8_engine/app/blaze/agent.py` - Proper `FunctionToolset` usage
|
||||
- [x] **Result**: B.L.A.Z.E agent correctly builds dynamic toolsets from addon manifests
|
||||
|
||||
### Phase 7: FastMCP API Compatibility Fix ✅
|
||||
|
||||
- [x] **Problem**: `AttributeError: 'FastMCP' object has no attribute '_tools'`
|
||||
- [x] **Root Cause**: Direct access to private `_tools` attribute not supported in FastMCP API
|
||||
- [x] **Solution**: Used proper FastMCP API methods and tool name tracking
|
||||
- [x] **Implementation**:
|
||||
|
||||
```python
|
||||
# mcp_server.py
|
||||
class DynamicMCPServer:
|
||||
def __init__(self):
|
||||
self.registered_tool_names = set() # Track registered tools
|
||||
|
||||
def refresh_capabilities(self, addon_manifests):
|
||||
# Remove existing tools using proper API
|
||||
for tool_name in list(self.registered_tool_names):
|
||||
try:
|
||||
self.server.remove_tool(tool_name)
|
||||
except Exception as e:
|
||||
logger.warning(f"Failed to remove tool {tool_name}: {e}")
|
||||
self.registered_tool_names.clear()
|
||||
```
|
||||
|
||||
- [x] **Files Updated**:
|
||||
- `backend/cr8_engine/app/blaze/mcp_server.py` - Proper `remove_tool()` usage and tool tracking
|
||||
- [x] **Result**: Dynamic tool registration/removal works correctly with FastMCP
|
||||
|
||||
### Phase 8: Working Test Implementation ✅ 🎯 **PROVEN SUCCESS**
|
||||
|
||||
- [x] **Created Test Addon**: `backend/test_addons/random_mesh_generator/`
|
||||
- [x] **Addon Manifest**: Complete `addon_ai.json` with 4 mesh generation tools:
|
||||
- `add_random_cube` - Creates cubes with random properties
|
||||
- `add_random_sphere` - Creates spheres with random properties
|
||||
- `add_random_cylinder` - Creates cylinders with random properties
|
||||
- `add_surprise_mesh` - Creates random mesh type
|
||||
- [x] **Command Handlers**: Full implementation in `__init__.py` with `AI_COMMAND_HANDLERS`
|
||||
- [x] **End-to-End Test Results**:
|
||||
```
|
||||
Registry Discovery: ✅ "1 addons, 4 tools"
|
||||
Dynamic Registration: ✅ "Registered 4 dynamic tools"
|
||||
B.L.A.Z.E Integration: ✅ "Built dynamic toolset with 4 tools"
|
||||
User Request: "add a random cube"
|
||||
Tool Execution: ✅ "Executing random_mesh_generator.add_random_cube"
|
||||
Blender Result: ✅ "Created random cube 'RandomCube' at [0.008..., 0.082..., 0.013...]"
|
||||
```
|
||||
- [x] **Architecture Validation**: Complete marketplace workflow proven working:
|
||||
1. Install addon → Router discovers capabilities ✅
|
||||
2. Dynamic registration → Tools available to B.L.A.Z.E ✅
|
||||
3. Natural language → B.L.A.Z.E uses correct tool ✅
|
||||
4. Command execution → Blender creates objects ✅
|
||||
|
||||
## Marketplace Foundation
|
||||
|
||||
The implemented architecture enables:
|
||||
|
||||
### 1. **Instant Integration**
|
||||
|
||||
- Users install an addon → Router discovers it → B.L.A.Z.E gains new capabilities
|
||||
- No system restart or configuration required
|
||||
|
||||
### 2. **Standardized Development**
|
||||
|
||||
- Addon developers follow the manifest specification
|
||||
- Consistent parameter validation and error handling
|
||||
- Standard response formats
|
||||
|
||||
### 3. **Dynamic AI Capabilities**
|
||||
|
||||
- AI system prompt updates automatically with new addon capabilities
|
||||
- MCP tools generated dynamically from addon manifests
|
||||
- Real-time capability discovery
|
||||
|
||||
### 4. **Seamless User Experience**
|
||||
|
||||
- Users see new AI capabilities immediately after addon installation
|
||||
- Natural language interaction with new addon features
|
||||
- Integrated error handling and validation
|
||||
|
||||
### 5. **Scalable Architecture**
|
||||
|
||||
- Supports unlimited capability addons without core system changes
|
||||
- Isolated addon execution through router pattern
|
||||
- Conflict detection and dependency management
|
||||
|
||||
## Testing and Validation
|
||||
|
||||
### Installation Testing
|
||||
|
||||
```bash
|
||||
# Test router addon installation in Blender
|
||||
# Should install without dependency errors
|
||||
# All JSON parsing should work with built-in modules
|
||||
```
|
||||
|
||||
### Registry Testing
|
||||
|
||||
```python
|
||||
# Test addon discovery
|
||||
registry.scan_addons()
|
||||
|
||||
# Test manifest validation
|
||||
registry.validate_manifest(manifest_data)
|
||||
|
||||
# Test command routing
|
||||
router.route_command("addon_id", "command_name", params)
|
||||
```
|
||||
|
||||
### Dynamic Capability Testing
|
||||
|
||||
```python
|
||||
# Test MCP server dynamic registration
|
||||
mcp_server.refresh_capabilities(manifests)
|
||||
|
||||
# Test agent context generation
|
||||
agent_context = mcp_server.build_agent_context(manifests)
|
||||
```
|
||||
|
||||
## Next Steps
|
||||
|
||||
### Phase 4: Example Capability Addons (Future)
|
||||
|
||||
- Create demonstration addons following the specification
|
||||
- Mesh optimization addon example
|
||||
- Animation tools addon example
|
||||
- Rendering utilities addon example
|
||||
|
||||
### Phase 5: Marketplace Integration (Future)
|
||||
|
||||
- Addon marketplace UI/UX
|
||||
- Installation automation
|
||||
- Version management
|
||||
- User ratings and reviews
|
||||
|
||||
## Developer Guidelines
|
||||
|
||||
### Creating AI-Capable Addons
|
||||
|
||||
1. **Create Manifest**: Add `addon_ai.json` to addon root
|
||||
2. **Implement Handlers**: Create functions with standard signatures
|
||||
3. **Export Handlers**: Add to `AI_COMMAND_HANDLERS` dictionary
|
||||
4. **Test Integration**: Verify router discovery and command execution
|
||||
5. **Document Examples**: Provide natural language usage examples
|
||||
|
||||
### Best Practices
|
||||
|
||||
- **Parameter Validation**: Always validate input parameters
|
||||
- **Error Handling**: Return standardized error responses
|
||||
- **Performance**: Keep command handlers efficient
|
||||
- **Documentation**: Provide clear descriptions and examples
|
||||
- **Testing**: Unit test all command handlers
|
||||
|
||||
## File Structure
|
||||
|
||||
```
|
||||
backend/blender_cr8tive_engine/
|
||||
├── __init__.py # Router addon entry point
|
||||
├── addon_ai.json # Router's AI manifest
|
||||
├── registry/
|
||||
│ ├── __init__.py
|
||||
│ ├── addon_registry.py # Core registry system
|
||||
│ └── command_router.py # Command routing & validation
|
||||
├── ws/
|
||||
│ └── websocket_handler.py # WebSocket communication
|
||||
└── [existing addon structure]
|
||||
|
||||
backend/cr8_engine/app/blaze/
|
||||
├── mcp_server.py # Dynamic MCP server
|
||||
├── agent.py # Updated B.L.A.Z.E agent
|
||||
└── [existing blaze structure]
|
||||
```
|
||||
|
||||
This architecture successfully transforms the Cr8-xyz system into a marketplace-ready platform where AI capabilities can be dynamically extended through addon installations.
|
Reference in New Issue
Block a user