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blender/intern/cycles/kernel/sample/jitter.h

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/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
CCL_NAMESPACE_BEGIN
ccl_device_inline uint32_t laine_karras_permutation(uint32_t x, uint32_t seed)
{
x += seed;
x ^= (x * 0x6c50b47cu);
x ^= x * 0xb82f1e52u;
x ^= x * 0xc7afe638u;
x ^= x * 0x8d22f6e6u;
return x;
}
ccl_device_inline uint32_t nested_uniform_scramble(uint32_t x, uint32_t seed)
{
x = reverse_integer_bits(x);
x = laine_karras_permutation(x, seed);
x = reverse_integer_bits(x);
return x;
}
ccl_device_inline uint cmj_hash(uint i, uint p)
{
i ^= p;
i ^= i >> 17;
i ^= i >> 10;
i *= 0xb36534e5;
i ^= i >> 12;
i ^= i >> 21;
i *= 0x93fc4795;
i ^= 0xdf6e307f;
i ^= i >> 17;
i *= 1 | p >> 18;
return i;
}
ccl_device_inline uint cmj_hash_simple(uint i, uint p)
{
i = (i ^ 61) ^ p;
i += i << 3;
i ^= i >> 4;
i *= 0x27d4eb2d;
return i;
}
ccl_device_inline float cmj_randfloat(uint i, uint p)
{
return cmj_hash(i, p) * (1.0f / 4294967808.0f);
}
ccl_device_inline float cmj_randfloat_simple(uint i, uint p)
{
return cmj_hash_simple(i, p) * (1.0f / (float)0xFFFFFFFF);
}
ccl_device_inline float cmj_randfloat_simple_dist(uint i, uint p, float d)
{
return cmj_hash_simple(i, p) * (d / (float)0xFFFFFFFF);
}
ccl_device float pmj_sample_1D(KernelGlobals kg, uint sample, uint rng_hash, uint dimension)
{
uint hash = rng_hash;
float jitter_x = 0.0f;
if (kernel_data.integrator.scrambling_distance < 1.0f) {
hash = kernel_data.integrator.seed;
jitter_x = cmj_randfloat_simple_dist(
dimension, rng_hash, kernel_data.integrator.scrambling_distance);
}
/* Perform Owen shuffle of the sample number to reorder the samples. */
#ifdef _SIMPLE_HASH_
const uint rv = cmj_hash_simple(dimension, hash);
#else /* Use a _REGULAR_HASH_. */
const uint rv = cmj_hash(dimension, hash);
#endif
#ifdef _XOR_SHUFFLE_
# warning "Using XOR shuffle."
const uint s = sample ^ rv;
#else /* Use _OWEN_SHUFFLE_ for reordering. */
const uint s = nested_uniform_scramble(sample, rv);
#endif
/* Based on the sample number a sample pattern is selected and offset by the dimension. */
const uint sample_set = s / NUM_PMJ_SAMPLES;
const uint d = (dimension + sample_set);
const uint dim = d % NUM_PMJ_PATTERNS;
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/* The PMJ sample sets contain a sample with (x,y) with NUM_PMJ_SAMPLES so for 1D
* the x part is used for even dims and the y for odd. */
int index = 2 * ((dim >> 1) * NUM_PMJ_SAMPLES + (s % NUM_PMJ_SAMPLES)) + (dim & 1);
float fx = kernel_tex_fetch(__sample_pattern_lut, index);
#ifndef _NO_CRANLEY_PATTERSON_ROTATION_
/* Use Cranley-Patterson rotation to displace the sample pattern. */
# ifdef _SIMPLE_HASH_
float dx = cmj_randfloat_simple(d, hash);
# else
float dx = cmj_randfloat(d, hash);
# endif
/* Jitter sample locations and map back into [0 1]. */
fx = fx + dx + jitter_x;
fx = fx - floorf(fx);
#else
# warning "Not using Cranley-Patterson Rotation."
#endif
return fx;
}
ccl_device void pmj_sample_2D(KernelGlobals kg,
Cycles: Kernel address space changes for MSL This is the first of a sequence of changes to support compiling Cycles kernels as MSL (Metal Shading Language) in preparation for a Metal GPU device implementation. MSL requires that all pointer types be declared with explicit address space attributes (device, thread, etc...). There is already precedent for this with Cycles' address space macros (ccl_global, ccl_private, etc...), therefore the first step of MSL-enablement is to apply these consistently. Line-for-line this represents the largest change required to enable MSL. Applying this change first will simplify future patches as well as offering the emergent benefit of enhanced descriptiveness. The vast majority of deltas in this patch fall into one of two cases: - Ensuring ccl_private is specified for thread-local pointer types - Ensuring ccl_global is specified for device-wide pointer types Additionally, the ccl_addr_space qualifier can be removed. Prior to Cycles X, ccl_addr_space was used as a context-dependent address space qualifier, but now it is either redundant (e.g. in struct typedefs), or can be replaced by ccl_global in the case of pointer types. Associated function variants (e.g. lcg_step_float_addrspace) are also redundant. In cases where address space qualifiers are chained with "const", this patch places the address space qualifier first. The rationale for this is that the choice of address space is likely to have the greater impact on runtime performance and overall architecture. The final part of this patch is the addition of a metal/compat.h header. This is partially complete and will be extended in future patches, paving the way for the full Metal implementation. Ref T92212 Reviewed By: brecht Maniphest Tasks: T92212 Differential Revision: https://developer.blender.org/D12864
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uint sample,
uint rng_hash,
uint dimension,
ccl_private float *x,
ccl_private float *y)
{
uint hash = rng_hash;
float jitter_x = 0.0f;
float jitter_y = 0.0f;
if (kernel_data.integrator.scrambling_distance < 1.0f) {
hash = kernel_data.integrator.seed;
jitter_x = cmj_randfloat_simple_dist(
dimension, rng_hash, kernel_data.integrator.scrambling_distance);
jitter_y = cmj_randfloat_simple_dist(
dimension + 1, rng_hash, kernel_data.integrator.scrambling_distance);
}
/* Perform a shuffle on the sample number to reorder the samples. */
#ifdef _SIMPLE_HASH_
const uint rv = cmj_hash_simple(dimension, hash);
#else /* Use a _REGULAR_HASH_. */
const uint rv = cmj_hash(dimension, hash);
#endif
#ifdef _XOR_SHUFFLE_
# warning "Using XOR shuffle."
const uint s = sample ^ rv;
#else /* Use _OWEN_SHUFFLE_ for reordering. */
const uint s = nested_uniform_scramble(sample, rv);
#endif
/* Based on the sample number a sample pattern is selected and offset by the dimension. */
const uint sample_set = s / NUM_PMJ_SAMPLES;
const uint d = dimension + sample_set;
uint dim = d % NUM_PMJ_PATTERNS;
int index = 2 * (dim * NUM_PMJ_SAMPLES + (s % NUM_PMJ_SAMPLES));
float fx = kernel_tex_fetch(__sample_pattern_lut, index);
float fy = kernel_tex_fetch(__sample_pattern_lut, index + 1);
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#ifndef _NO_CRANLEY_PATTERSON_ROTATION_
/* Use Cranley-Patterson rotation to displace the sample pattern. */
# ifdef _SIMPLE_HASH_
float dx = cmj_randfloat_simple(d, hash);
float dy = cmj_randfloat_simple(d + 1, hash);
# else
float dx = cmj_randfloat(d, hash);
float dy = cmj_randfloat(d + 1, hash);
# endif
/* Jitter sample locations and map back to the unit square [0 1]x[0 1]. */
float sx = fx + dx + jitter_x;
float sy = fy + dy + jitter_y;
sx = sx - floorf(sx);
sy = sy - floorf(sy);
#else
# warning "Not using Cranley Patterson Rotation."
#endif
(*x) = sx;
(*y) = sy;
}
CCL_NAMESPACE_END