
Adds scrambling distance to the PMJ sampler. This is based on the work by Mathieu Menuet in D12318 who created the original implementation for the Sobol sampler. Reviewed By: brecht Maniphest Tasks: T92181 Differential Revision: https://developer.blender.org/D12854
196 lines
5.5 KiB
C
196 lines
5.5 KiB
C
/*
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* Copyright 2011-2013 Blender Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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CCL_NAMESPACE_BEGIN
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ccl_device_inline uint32_t laine_karras_permutation(uint32_t x, uint32_t seed)
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{
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x += seed;
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x ^= (x * 0x6c50b47cu);
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x ^= x * 0xb82f1e52u;
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x ^= x * 0xc7afe638u;
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x ^= x * 0x8d22f6e6u;
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return x;
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}
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ccl_device_inline uint32_t nested_uniform_scramble(uint32_t x, uint32_t seed)
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{
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x = reverse_integer_bits(x);
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x = laine_karras_permutation(x, seed);
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x = reverse_integer_bits(x);
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return x;
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}
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ccl_device_inline uint cmj_hash(uint i, uint p)
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{
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i ^= p;
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i ^= i >> 17;
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i ^= i >> 10;
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i *= 0xb36534e5;
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i ^= i >> 12;
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i ^= i >> 21;
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i *= 0x93fc4795;
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i ^= 0xdf6e307f;
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i ^= i >> 17;
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i *= 1 | p >> 18;
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return i;
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}
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ccl_device_inline uint cmj_hash_simple(uint i, uint p)
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{
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i = (i ^ 61) ^ p;
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i += i << 3;
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i ^= i >> 4;
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i *= 0x27d4eb2d;
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return i;
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}
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ccl_device_inline float cmj_randfloat(uint i, uint p)
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{
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return cmj_hash(i, p) * (1.0f / 4294967808.0f);
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}
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ccl_device_inline float cmj_randfloat_simple(uint i, uint p)
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{
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return cmj_hash_simple(i, p) * (1.0f / (float)0xFFFFFFFF);
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}
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ccl_device_inline float cmj_randfloat_simple_dist(uint i, uint p, float d)
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{
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return cmj_hash_simple(i, p) * (d / (float)0xFFFFFFFF);
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}
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ccl_device float pmj_sample_1D(KernelGlobals kg, uint sample, uint rng_hash, uint dimension)
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{
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uint hash = rng_hash;
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float jitter_x = 0.0f;
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if (kernel_data.integrator.scrambling_distance < 1.0f) {
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hash = kernel_data.integrator.seed;
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jitter_x = cmj_randfloat_simple_dist(
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dimension, rng_hash, kernel_data.integrator.scrambling_distance);
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}
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/* Perform Owen shuffle of the sample number to reorder the samples. */
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#ifdef _SIMPLE_HASH_
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const uint rv = cmj_hash_simple(dimension, hash);
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#else /* Use a _REGULAR_HASH_. */
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const uint rv = cmj_hash(dimension, hash);
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#endif
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#ifdef _XOR_SHUFFLE_
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# warning "Using XOR shuffle."
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const uint s = sample ^ rv;
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#else /* Use _OWEN_SHUFFLE_ for reordering. */
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const uint s = nested_uniform_scramble(sample, rv);
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#endif
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/* Based on the sample number a sample pattern is selected and offset by the dimension. */
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const uint sample_set = s / NUM_PMJ_SAMPLES;
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const uint d = (dimension + sample_set);
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const uint dim = d % NUM_PMJ_PATTERNS;
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/* The PMJ sample sets contain a sample with (x,y) with NUM_PMJ_SAMPLES so for 1D
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* the x part is used for even dims and the y for odd. */
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int index = 2 * ((dim >> 1) * NUM_PMJ_SAMPLES + (s % NUM_PMJ_SAMPLES)) + (dim & 1);
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float fx = kernel_tex_fetch(__sample_pattern_lut, index);
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#ifndef _NO_CRANLEY_PATTERSON_ROTATION_
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/* Use Cranley-Patterson rotation to displace the sample pattern. */
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# ifdef _SIMPLE_HASH_
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float dx = cmj_randfloat_simple(d, hash);
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# else
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float dx = cmj_randfloat(d, hash);
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# endif
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/* Jitter sample locations and map back into [0 1]. */
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fx = fx + dx + jitter_x;
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fx = fx - floorf(fx);
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#else
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# warning "Not using Cranley-Patterson Rotation."
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#endif
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return fx;
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}
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ccl_device void pmj_sample_2D(KernelGlobals kg,
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uint sample,
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uint rng_hash,
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uint dimension,
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ccl_private float *x,
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ccl_private float *y)
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{
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uint hash = rng_hash;
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float jitter_x = 0.0f;
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float jitter_y = 0.0f;
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if (kernel_data.integrator.scrambling_distance < 1.0f) {
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hash = kernel_data.integrator.seed;
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jitter_x = cmj_randfloat_simple_dist(
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dimension, rng_hash, kernel_data.integrator.scrambling_distance);
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jitter_y = cmj_randfloat_simple_dist(
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dimension + 1, rng_hash, kernel_data.integrator.scrambling_distance);
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}
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/* Perform a shuffle on the sample number to reorder the samples. */
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#ifdef _SIMPLE_HASH_
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const uint rv = cmj_hash_simple(dimension, hash);
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#else /* Use a _REGULAR_HASH_. */
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const uint rv = cmj_hash(dimension, hash);
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#endif
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#ifdef _XOR_SHUFFLE_
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# warning "Using XOR shuffle."
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const uint s = sample ^ rv;
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#else /* Use _OWEN_SHUFFLE_ for reordering. */
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const uint s = nested_uniform_scramble(sample, rv);
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#endif
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/* Based on the sample number a sample pattern is selected and offset by the dimension. */
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const uint sample_set = s / NUM_PMJ_SAMPLES;
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const uint d = dimension + sample_set;
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uint dim = d % NUM_PMJ_PATTERNS;
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int index = 2 * (dim * NUM_PMJ_SAMPLES + (s % NUM_PMJ_SAMPLES));
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float fx = kernel_tex_fetch(__sample_pattern_lut, index);
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float fy = kernel_tex_fetch(__sample_pattern_lut, index + 1);
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#ifndef _NO_CRANLEY_PATTERSON_ROTATION_
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/* Use Cranley-Patterson rotation to displace the sample pattern. */
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# ifdef _SIMPLE_HASH_
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float dx = cmj_randfloat_simple(d, hash);
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float dy = cmj_randfloat_simple(d + 1, hash);
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# else
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float dx = cmj_randfloat(d, hash);
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float dy = cmj_randfloat(d + 1, hash);
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# endif
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/* Jitter sample locations and map back to the unit square [0 1]x[0 1]. */
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float sx = fx + dx + jitter_x;
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float sy = fy + dy + jitter_y;
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sx = sx - floorf(sx);
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sy = sy - floorf(sy);
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#else
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# warning "Not using Cranley Patterson Rotation."
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#endif
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(*x) = sx;
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(*y) = sy;
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}
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CCL_NAMESPACE_END
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