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@@ -71,14 +71,8 @@ struct Material;
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struct Object;
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struct rcti;
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intptr_t mesh_octree_table(struct Object *ob, struct BMEditMesh *em, const float co[3], char mode);
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int mesh_mirrtopo_table(struct Object *ob, char mode);
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/* editmesh_utils.c */
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/* retrieves mirrored cache vert, or NULL if there isn't one.
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* note: calling this without ensuring the mirror cache state
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* is bad.*/
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void EDBM_verts_mirror_cache_begin(struct BMEditMesh *em, const short use_select); /* note, replaces EM_cache_x_mirror_vert in trunk */
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void EDBM_verts_mirror_apply(struct BMEditMesh *em, const int sel_from, const int sel_to);
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struct BMVert *EDBM_verts_mirror_get(struct BMEditMesh *em, struct BMVert *v);
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@@ -86,7 +80,9 @@ void EDBM_verts_mirror_cache_clear(struct BMEditMesh *em, struct BMVer
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void EDBM_verts_mirror_cache_end(struct BMEditMesh *em);
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void EDBM_mesh_normals_update(struct BMEditMesh *em);
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void EDBM_mesh_clear(struct BMEditMesh *em);
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void EDBM_selectmode_to_scene(struct bContext *C);
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void EDBM_mesh_make(struct ToolSettings *ts, struct Scene *scene, struct Object *ob);
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void EDBM_mesh_free(struct BMEditMesh *tm);
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void EDBM_mesh_load(struct Object *ob);
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@@ -110,27 +106,15 @@ void EDBM_selectmode_flush(struct BMEditMesh *em);
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void EDBM_deselect_flush(struct BMEditMesh *em);
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void EDBM_select_flush(struct BMEditMesh *em);
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void EDBM_selectmode_set(struct BMEditMesh *em);
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void EDBM_selectmode_convert(struct BMEditMesh *em, short oldmode, const short selectmode);
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void undo_push_mesh(struct bContext *C, const char *name);
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int EDBM_vert_color_check(struct BMEditMesh *em);
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void EDBM_mesh_hide(struct BMEditMesh *em, int swap);
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void EDBM_mesh_reveal(struct BMEditMesh *em);
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void EDBM_update_generic(struct bContext *C, struct BMEditMesh *em, const short do_tessface);
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int EDBM_backbuf_check(unsigned int index);
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int EDBM_backbuf_border_mask_init(struct ViewContext *vc, int mcords[][2], short tot,
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short xmin, short ymin, short xmax, short ymax);
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void EDBM_backbuf_free(void);
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int EDBM_backbuf_border_init(struct ViewContext *vc, short xmin, short ymin, short xmax, short ymax);
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int EDBM_backbuf_circle_init(struct ViewContext *vc, short xs, short ys, short rads);
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void EDBM_deselect_by_material(struct BMEditMesh *em, const short index, const short select);
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struct UvElementMap *EDBM_uv_element_map_create(struct BMEditMesh *em, int selected, int doIslands);
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void EDBM_uv_element_map_free(struct UvElementMap *vmap);
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@@ -141,60 +125,86 @@ void EDBM_uv_vert_map_free(struct UvVertMap *vmap);
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struct UvMapVert *EDBM_uv_vert_map_at_index(struct UvVertMap *vmap, unsigned int v);
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struct UvVertMap *EDBM_uv_vert_map_create(struct BMEditMesh *em, int selected, int do_face_idx_array, const float limit[2]);
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void EDBM_select_toggle_all(struct BMEditMesh *em);
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void EDBM_select_swap(struct BMEditMesh *em); /* exported for UV */
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int EDBM_select_interior_faces(struct BMEditMesh *em);
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void EDBM_flag_enable_all(struct BMEditMesh *em, const char hflag);
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void EDBM_flag_disable_all(struct BMEditMesh *em, const char hflag);
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/* editmesh_select.c */
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void EDBM_select_mirrored(struct Object *obedit, struct BMEditMesh *em, int extend);
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void EDBM_automerge(struct Scene *scene, struct Object *ob, int update);
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/* editmesh_mods.c */
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int EDBM_backbuf_border_init(struct ViewContext *vc, short xmin, short ymin, short xmax, short ymax);
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int EDBM_backbuf_check(unsigned int index);
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void EDBM_backbuf_free(void);
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int EDBM_backbuf_border_mask_init(struct ViewContext *vc, int mcords[][2], short tot,
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short xmin, short ymin, short xmax, short ymax);
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int EDBM_backbuf_circle_init(struct ViewContext *vc, short xs, short ys, short rads);
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struct BMVert *EDBM_vert_find_nearest(struct ViewContext *vc, int *dist, short sel, short strict);
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struct BMEdge *EDBM_edge_find_nearest(struct ViewContext *vc, int *dist);
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struct BMFace *EDBM_face_find_nearest(struct ViewContext *vc, int *dist);
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int EDBM_select_pick(struct bContext *C, const int mval[2], short extend, short deselect, short toggle);
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void EDBM_selectmode_set(struct BMEditMesh *em);
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void EDBM_selectmode_convert(struct BMEditMesh *em, short oldmode, const short selectmode);
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void EDBM_deselect_by_material(struct BMEditMesh *em, const short index, const short select);
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void EDBM_select_toggle_all(struct BMEditMesh *em);
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void EDBM_select_swap(struct BMEditMesh *em); /* exported for UV */
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int EDBM_select_interior_faces(struct BMEditMesh *em);
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void em_setup_viewcontext(struct bContext *C, struct ViewContext *vc); /* rename? */
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extern unsigned int bm_vertoffs, bm_solidoffs, bm_wireoffs;
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int mouse_mesh(struct bContext *C, const int mval[2], short extend, short deselect, short toggle);
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struct BMVert *editbmesh_get_x_mirror_vert(struct Object *ob, struct BMEditMesh *em, struct BMVert *eve, const float co[3], int index);
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int mesh_get_x_mirror_vert(struct Object *ob, int index);
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int *mesh_get_x_mirror_faces(struct Object *ob, struct BMEditMesh *em);
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int join_mesh_exec(struct bContext *C, struct wmOperator *op);
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int join_mesh_shapes_exec(struct bContext *C, struct wmOperator *op);
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/* mesh_ops.c */
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void ED_operatortypes_mesh(void);
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void ED_operatormacros_mesh(void);
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void ED_keymap_mesh(struct wmKeyConfig *keyconf);
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/* editmesh.c */
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void ED_spacetypes_init(void);
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void ED_keymap_mesh(struct wmKeyConfig *keyconf);
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/* bmesh_mods.c */
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extern unsigned int bm_vertoffs, bm_solidoffs, bm_wireoffs;
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/* bmesh_tools.c (could be moved) */
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/* spacetypes.c */
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void ED_spacetypes_init(void);
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/* editmesh_tools.c (could be moved) */
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void EMBM_project_snap_verts(struct bContext *C, struct ARegion *ar, struct Object *obedit, struct BMEditMesh *em);
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/* editface.c */
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void paintface_flush_flags(struct Object *ob);
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int paintface_mouse_select(struct bContext *C, struct Object *ob, const int mval[2], int extend, int deselect, int toggle);
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int do_paintface_box_select(struct ViewContext *vc, struct rcti *rect, int select, int extend);
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int paintface_mouse_select(struct bContext *C, struct Object *ob, const int mval[2], int extend, int deselect, int toggle);
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int do_paintface_box_select(struct ViewContext *vc, struct rcti *rect, int select, int extend);
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void paintface_deselect_all_visible(struct Object *ob, int action, short flush_flags);
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void paintface_select_linked(struct bContext *C, struct Object *ob, int mval[2], int mode);
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int paintface_minmax(struct Object *ob, float r_min[3], float r_max[3]);
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int paintface_minmax(struct Object *ob, float r_min[3], float r_max[3]);
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void paintface_hide(struct Object *ob, const int unselected);
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void paintface_reveal(struct Object *ob);
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void paintvert_deselect_all_visible(struct Object *ob, int action, short flush_flags);
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void paintvert_flush_flags(struct Object *ob);
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void paintvert_flush_flags(struct Object *ob);
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/* mirrtopo */
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typedef struct MirrTopoStore_t {
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intptr_t *index_lookup;
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int prev_vert_tot;
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int prev_edge_tot;
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int prev_ob_mode;
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} MirrTopoStore_t;
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int ED_mesh_mirrtopo_recalc_check(struct Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_topo_store);
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void ED_mesh_mirrtopo_init(struct Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_topo_store,
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const short skip_em_vert_array_init);
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void ED_mesh_mirrtopo_free(MirrTopoStore_t *mesh_topo_store);
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/* object_vgroup.c */
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#define WEIGHT_REPLACE 1
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#define WEIGHT_ADD 2
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#define WEIGHT_SUBTRACT 3
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@@ -215,9 +225,6 @@ void ED_vgroup_vert_add(struct Object *ob, struct bDeformGroup *
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void ED_vgroup_vert_remove(struct Object *ob, struct bDeformGroup *dg, int vertnum);
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float ED_vgroup_vert_weight(struct Object *ob, struct bDeformGroup *dg, int vertnum);
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struct BMVert *EDBM_vert_find_nearest(struct ViewContext *vc, int *dist, short sel, short strict);
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struct BMEdge *EDBM_edge_find_nearest(struct ViewContext *vc, int *dist);
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struct BMFace *EDBM_face_find_nearest(struct ViewContext *vc, int *dist);
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/* mesh_data.c */
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// void ED_mesh_geometry_add(struct Mesh *mesh, struct ReportList *reports, int verts, int edges, int faces);
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@@ -245,25 +252,6 @@ int ED_mesh_color_add(struct bContext *C, struct Scene *scene, struct Object *ob
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int ED_mesh_color_remove(struct bContext *C, struct Object *ob, struct Mesh *me);
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int ED_mesh_color_remove_named(struct bContext *C, struct Object *ob, struct Mesh *me, const char *name);
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void EDBM_selectmode_to_scene(struct bContext *C);
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void EDBM_mesh_clear(struct BMEditMesh *em);
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#include "../mesh/editmesh_bvh.h"
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/* mirrtopo */
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typedef struct MirrTopoStore_t {
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intptr_t *index_lookup;
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int prev_vert_tot;
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int prev_edge_tot;
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int prev_ob_mode;
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} MirrTopoStore_t;
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int ED_mesh_mirrtopo_recalc_check(struct Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_topo_store);
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void ED_mesh_mirrtopo_init(struct Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_topo_store,
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const short skip_em_vert_array_init);
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void ED_mesh_mirrtopo_free(MirrTopoStore_t *mesh_topo_store);
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/* mesh backup */
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typedef struct BMBackup {
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struct BMesh *bmcopy;
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@@ -276,10 +264,25 @@ void EDBM_redo_state_restore(struct BMBackup, struct BMEditMesh *em, int recalct
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/* delete the backup, optionally flushing it to an editmesh */
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void EDBM_redo_state_free(struct BMBackup *, struct BMEditMesh *em, int recalctess);
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/* mesh_tools.c */
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/* meshtools.c */
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int join_mesh_exec(struct bContext *C, struct wmOperator *op);
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int join_mesh_shapes_exec(struct bContext *C, struct wmOperator *op);
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intptr_t mesh_octree_table(struct Object *ob, struct BMEditMesh *em, const float co[3], char mode);
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int mesh_mirrtopo_table(struct Object *ob, char mode);
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/* retrieves mirrored cache vert, or NULL if there isn't one.
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* note: calling this without ensuring the mirror cache state
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* is bad.*/
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int mesh_get_x_mirror_vert(struct Object *ob, int index);
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struct BMVert *editbmesh_get_x_mirror_vert(struct Object *ob, struct BMEditMesh *em, struct BMVert *eve, const float co[3], int index);
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int *mesh_get_x_mirror_faces(struct Object *ob, struct BMEditMesh *em);
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int ED_mesh_pick_face(struct bContext *C, struct Mesh *me, struct Object *ob, const int mval[2], unsigned int *index, short rect);
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int ED_mesh_pick_vert(struct bContext *C, struct Mesh *me, const int mval[2], unsigned int *index, int size);
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#include "../mesh/editmesh_bvh.h"
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#ifdef __cplusplus
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}
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