code cleanup: move 2d bevel list into its own function. (as with 3d bevel)

This commit is contained in:
Campbell Barton
2013-02-21 17:16:51 +00:00
parent d4c97029ef
commit c84e4da7dd

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@@ -2202,6 +2202,70 @@ static void make_bevel_list_segment_3D(BevList *bl)
copy_qt_qt(bevp2->quat, bevp1->quat);
}
/* only for 2 points */
static void make_bevel_list_segment_2D(BevList *bl)
{
BevPoint *bevp2 = (BevPoint *)(bl + 1);
BevPoint *bevp1 = bevp2 + 1;
const float x1 = bevp1->vec[0] - bevp2->vec[0];
const float y1 = bevp1->vec[1] - bevp2->vec[1];
calc_bevel_sin_cos(x1, y1, -x1, -y1, &(bevp1->sina), &(bevp1->cosa));
bevp2->sina = bevp1->sina;
bevp2->cosa = bevp1->cosa;
/* fill in dir & quat */
make_bevel_list_segment_3D(bl);
}
static void make_bevel_list_2D(BevList *bl)
{
/* note: bevp->dir and bevp->quat are not needed for beveling but are
* used when making a path from a 2D curve, therefor they need to be set - Campbell */
BevPoint *bevp2 = (BevPoint *)(bl + 1);
BevPoint *bevp1 = bevp2 + (bl->nr - 1);
BevPoint *bevp0 = bevp1 - 1;
int nr;
nr = bl->nr;
while (nr--) {
const float x1 = bevp1->vec[0] - bevp0->vec[0];
const float x2 = bevp1->vec[0] - bevp2->vec[0];
const float y1 = bevp1->vec[1] - bevp0->vec[1];
const float y2 = bevp1->vec[1] - bevp2->vec[1];
calc_bevel_sin_cos(x1, y1, x2, y2, &(bevp1->sina), &(bevp1->cosa));
/* from: make_bevel_list_3D_zup, could call but avoid a second loop.
* no need for tricky tilt calculation as with 3D curves */
bisect_v3_v3v3v3(bevp1->dir, bevp0->vec, bevp1->vec, bevp2->vec);
vec_to_quat(bevp1->quat, bevp1->dir, 5, 1);
/* done with inline make_bevel_list_3D_zup */
bevp0 = bevp1;
bevp1 = bevp2;
bevp2++;
}
/* correct non-cyclic cases */
if (bl->poly == -1) {
BevPoint *bevp = (BevPoint *)(bl + 1);
bevp1 = bevp + 1;
bevp->sina = bevp1->sina;
bevp->cosa = bevp1->cosa;
bevp = (BevPoint *)(bl + 1);
bevp += (bl->nr - 1);
bevp1 = bevp - 1;
bevp->sina = bevp1->sina;
bevp->cosa = bevp1->cosa;
/* correct for the dir/quat, see above why its needed */
bevel_list_cyclic_fix_3D(bl);
}
}
void BKE_curve_bevelList_make(Object *ob)
{
/*
@@ -2216,7 +2280,7 @@ void BKE_curve_bevelList_make(Object *ob)
BPoint *bp;
BevList *bl, *blnew, *blnext;
BevPoint *bevp, *bevp2, *bevp1 = NULL, *bevp0;
float min, inp, x1, x2, y1, y2;
float min, inp;
struct bevelsort *sortdata, *sd, *sd1;
int a, b, nr, poly, resolu = 0, len = 0;
int do_tilt, do_radius, do_weight;
@@ -2534,76 +2598,22 @@ void BKE_curve_bevelList_make(Object *ob)
/* STEP 4: 2D-COSINES or 3D ORIENTATION */
if ((cu->flag & CU_3D) == 0) {
/* note: bevp->dir and bevp->quat are not needed for beveling but are
* used when making a path from a 2D curve, therefor they need to be set - Campbell */
bl = cu->bev.first;
while (bl) {
/* 2D Curves */
for (bl = cu->bev.first; bl; bl = bl->next) {
if (bl->nr < 2) {
/* do nothing */
}
else if (bl->nr == 2) { /* 2 pnt, treat separate */
bevp2 = (BevPoint *)(bl + 1);
bevp1 = bevp2 + 1;
x1 = bevp1->vec[0] - bevp2->vec[0];
y1 = bevp1->vec[1] - bevp2->vec[1];
calc_bevel_sin_cos(x1, y1, -x1, -y1, &(bevp1->sina), &(bevp1->cosa));
bevp2->sina = bevp1->sina;
bevp2->cosa = bevp1->cosa;
/* fill in dir & quat */
make_bevel_list_segment_3D(bl);
make_bevel_list_segment_2D(bl);
}
else {
bevp2 = (BevPoint *)(bl + 1);
bevp1 = bevp2 + (bl->nr - 1);
bevp0 = bevp1 - 1;
nr = bl->nr;
while (nr--) {
x1 = bevp1->vec[0] - bevp0->vec[0];
x2 = bevp1->vec[0] - bevp2->vec[0];
y1 = bevp1->vec[1] - bevp0->vec[1];
y2 = bevp1->vec[1] - bevp2->vec[1];
calc_bevel_sin_cos(x1, y1, x2, y2, &(bevp1->sina), &(bevp1->cosa));
/* from: make_bevel_list_3D_zup, could call but avoid a second loop.
* no need for tricky tilt calculation as with 3D curves */
bisect_v3_v3v3v3(bevp1->dir, bevp0->vec, bevp1->vec, bevp2->vec);
vec_to_quat(bevp1->quat, bevp1->dir, 5, 1);
/* done with inline make_bevel_list_3D_zup */
bevp0 = bevp1;
bevp1 = bevp2;
bevp2++;
}
/* correct non-cyclic cases */
if (bl->poly == -1) {
bevp = (BevPoint *)(bl + 1);
bevp1 = bevp + 1;
bevp->sina = bevp1->sina;
bevp->cosa = bevp1->cosa;
bevp = (BevPoint *)(bl + 1);
bevp += (bl->nr - 1);
bevp1 = bevp - 1;
bevp->sina = bevp1->sina;
bevp->cosa = bevp1->cosa;
/* correct for the dir/quat, see above why its needed */
bevel_list_cyclic_fix_3D(bl);
}
make_bevel_list_2D(bl);
}
bl = bl->next;
}
}
else { /* 3D Curves */
bl = cu->bev.first;
while (bl) {
else {
/* 3D Curves */
for (bl = cu->bev.first; bl; bl = bl->next) {
if (bl->nr < 2) {
/* do nothing */
}
@@ -2613,7 +2623,6 @@ void BKE_curve_bevelList_make(Object *ob)
else {
make_bevel_list_3D(bl, (int)(resolu * cu->twist_smooth), cu->twist_mode);
}
bl = bl->next;
}
}
}