Commit Graph

45453 Commits

Author SHA1 Message Date
Campbell Barton
4e732b9860 Fix building as Python module (manpage-generation) 2014-09-08 11:22:40 +10:00
Andrea Weikert
3fec3f0bce Fix T41737 using append from menu will result in error message
message in terminal was: RNA_boolean_get: WM_OT_append.relative_path not found.
Added check for existence of the relative path property which was removed from append
since it is not needed and used.
2014-09-07 16:05:44 +02:00
Bastien Montagne
65da19b0cd Fix T41740: Different behaviour of custom hotkey
Quick fix, this is actually a demonstration of why we should use modal keymaps!
We can give any event to *start* the op, but then hard-code how to *end* it... tsk.
2014-09-07 14:45:05 +02:00
Bastien Montagne
3a47c1a9d3 Fix T40507: Blender Internal Render's Gather don't use node's emit color.
Node was simply ignored by occ shading (noted as TODO), though it's a mere matter
of a very few lines of code, nowadays... Just copied from similar task in bake code.
2014-09-06 22:50:31 +02:00
Bastien Montagne
e44c49d89d Py Mathutils: add invert_safe() and inverted_safe() to Matrix.
Those two mimic our BLI invert_m4_m4_safe - they add a small offset to diagonal values,
in case org matrix is degenerated, and if still non-invertible, return identity matrix.

Org patch by me, final enhanced version by ideasman42, many thanks!
2014-09-06 14:58:38 +02:00
Campbell Barton
1083da4bde Fix T41730: Knife Cut fails on concave faces 2014-09-06 18:39:59 +10:00
Campbell Barton
f7945c659b Knife: remove redundant allocations 2014-09-06 18:39:59 +10:00
Campbell Barton
671f75a12a Math Lib: Add copy_m2_m2, unit_m2, zero_m2 2014-09-06 11:29:27 +10:00
Campbell Barton
7971e441c1 Knife: no need to find the face-loops
Just check if verts are used in the face.
2014-09-06 11:28:06 +10:00
Antony Riakiotakis
d5fa1f8a52 Cleanup:
Move projection paint data ensure function to projective texture
painting. Also, cleanup draw data when generating a new image for
painting in image paint mode.
2014-09-05 15:48:45 +02:00
Antony Riakiotakis
91006d5a7a Fix T41723, different tints in texture painting.
Blend brush color with texture before converting to srgb
2014-09-05 15:48:45 +02:00
Sergey Sharybin
5a8644bd97 Fix T41721: Muting render layer input nodes has no effect 2014-09-05 16:02:20 +06:00
Martijn Berger
4776d80aaa Disable msvc runtime fma3 use in an attempt to fix msvc 2013 + windows 7 issues.
MS report:
https://connect.microsoft.com/VisualStudio/feedback/details/811093
2014-09-05 11:09:54 +02:00
Campbell Barton
220fcd43a9 Fix uninitialized variable use 2014-09-05 11:00:52 +10:00
Campbell Barton
a7f87cfc0d Cleanup: de-duplicate link/append props 2014-09-05 10:16:11 +10:00
Antony Riakiotakis
1871c08160 Fix T41716, crash with image mode when painting without materials.
* As always, make sure all slots of the object have a material
2014-09-04 20:23:03 +02:00
Antony Riakiotakis
84a7a578e2 Fix T41715 fill tools not respecting alpha lock 2014-09-04 20:04:16 +02:00
Andrea Weikert
61914883ff Separate operators for Link and Append.
Since the choice to link or append has been removed in the file browser operator panel,
there was no way to tell whether as a user you were linking or appending.
To fix this the proposed patch separates the operators.

Reviewers: campbellbarton, carter2422, venomgfx

Subscribers: fsiddi

Maniphest Tasks: T41593

Differential Revision: https://developer.blender.org/D770
2014-09-04 19:35:18 +02:00
Antony Riakiotakis
1fb50c5ca7 Attempt to solve T41708,
Refresh always when clicking on a palette color (state here may be same
as state of button, not causing a refresh as it should)
2014-09-04 17:21:01 +02:00
Antony Riakiotakis
a1578f08dc Metastrips: disallow making a metastrip with only one strip present. 2014-09-04 16:59:30 +02:00
Bastien Montagne
9c95fd0a98 Fix T41713: Lattice - Influence vertexgroup in curve modifier gets ignored
This was never implemented, actually... Was also the occasion to rework a bit
`curve_deform_verts()`, code there was sometimes needlessly complicated and slowish
(like getting weight from dm vertex per vertex, instead of whole array at once...).
2014-09-04 16:43:52 +02:00
Bastien Montagne
3af9015139 Fix related to previous commit: do not store panels (state, position, etc.) in default startup.
In this case, we want to use defaults as defined by UI code (among other, from order of registering),
there is no point in storing those data in factory startup.
2014-09-04 15:06:24 +02:00
Bastien Montagne
bf54ed0c7c Fix T41704: 2.71.6 no longer reading user ui panel arrangement from earlier saved blend files.
This reverts rB52c06440d8e51c8661a679bcb33742666ce8dbf9 and rBe40d8258bb46926a1aecf51236822532397993f3
(tabname is old 2.4x tabed panels system, *not* new 2.7x tool tabs!).

Also disabled (#idef'ed) everything regarding tabname/tabed panels for now, we may even remove it completely,
would make things clearer imho.

Note files saved with 2.71.6 up till now would have two versions of some panels in store (with two different
values for their tabname), can give some order oddities in those cases, which have to be fixed by hand...
2014-09-04 15:06:24 +02:00
Campbell Barton
15d39eaac1 Write Compressed blend files directly
Writing compressed files would write the uncompressed blend, then re-compress on-disk.

Use a wrapper for open/write/close commands
2014-09-04 21:54:24 +10:00
Campbell Barton
5e3b63a22b Fix T41463: Mirror Modifier breaks Automatic-Weights in weight-paint mode
The problem was it used copied verts on the opposite side.
2014-09-04 17:53:10 +10:00
Campbell Barton
94f35ecf1b Fix setting Curve-handle type moving the wrong one
Issue noted in T35952, now if you convert a free handle to an aligned handle,
it will move the selected handle.
2014-09-04 16:14:02 +10:00
Campbell Barton
bbf2db82a2 Fix View3D 'Auto Keying' alignment (when dpi!=72) 2014-09-04 15:56:40 +10:00
Campbell Barton
4987eb4dc9 Fix T35952: Switching a single handle to free would lock the others alignment 2014-09-04 15:43:21 +10:00
Campbell Barton
ca8d026fef Fix T40595: File broken after "make local->all" 2014-09-04 14:14:42 +10:00
Campbell Barton
c6b96c241b Vert-rip left an invalid selection with (>1 verts)
Now report the error and fail early.
2014-09-04 12:15:52 +10:00
Antony Riakiotakis
c5a2c08dd9 Code cleanup, defined shared stroke properties to one central function. 2014-09-03 14:09:05 +02:00
Antony Riakiotakis
728687c571 Texture painting:
Free draw objects instead of tagging object update and doing
recalculation of derived meshes. The reason is that if user deletes all
slots and tries to paint, the system will invalidate the cached in
projection painting derivedmesh. This will promptly crash. Invalidating
the draw objects only is also much cheaper.
2014-09-03 12:14:09 +02:00
Antony Riakiotakis
16dc208ef6 Expose "select all strips to left/right" in the select menu.
Shortcut is ctrl click but might not be discoverable, as we found out
the hard way on gooseberry.
2014-09-03 11:18:44 +02:00
Campbell Barton
c1ae899463 Fix T41691: Blender-internal crash (counting edges) 2014-09-03 17:33:37 +10:00
Sergey Sharybin
8bda880b57 Skip distortion of the grease pencil associated with the track 2014-09-03 12:40:47 +06:00
Campbell Barton
802ac0cb8f Fix FileSelector dividers disappearing
Was clamped to short
2014-09-03 16:18:31 +10:00
Campbell Barton
5d31f5792e Fix FileSelector drawing missing some files 2014-09-03 16:04:12 +10:00
Sergey Sharybin
bae31de4a4 Fix set black/white points didn't operate in the linear space 2014-09-03 11:49:29 +06:00
Antony Riakiotakis
1448082ba3 Add missing update tag to material when adding texture slots. 2014-09-02 18:57:10 +02:00
Antony Riakiotakis
5f76dea30d Fix erase alpha not having any output on viewport after last commit. 2014-09-02 16:48:43 +02:00
Antony Riakiotakis
3733eb6340 Fix T41682.
Bring back shading in texture painting.

This works now but it uses 3 texture units instead of two. Most GPUs of
DirectX 8 (OpenGL 1.4 should cover that) functionality even should have
those, but some old GPUs might not work with that. In any case, I hope
we will be moving to OpenGL 2.1 requirement soon anyway where 4-8
texture units are usually the norm.
2014-09-02 15:57:38 +02:00
Tamito Kajiyama
f6b4b12961 Better fix for T41464: Material Boundary bug in Freestyle.
The problem addressed here is that there was no mean to check if an iterator
points the last of the elements being iterated over.  Such checking is necessary
to reliably dereference the iterator (i.e., calling the operator*() method of the
underlying C++ iterator object).

Now Interface0DIterator and StrokeVertexIterator have an .at_last property
to check if an iterator points the last element.  Using this new API feature,
the present commit partly reverts the previous commit rBeb8964fb7f19 to
better address T41464.

Differential revision: https://developer.blender.org/D752

Author: flokkievids (Folkert de Vries)

Reviewed by: kjym3 (Tamito Kajiyama)
2014-09-02 21:24:41 +09:00
Martijn Berger
0c1ff4b75b Hacky fixes can apply to more then one compiler.
TODO: really get rid of any and all bare #include <windows.h> in
the codebase in favour of central BLI_winstuff.h.
2014-09-02 13:42:00 +02:00
Campbell Barton
a1c628e503 Fixes localview and view-local layers
- Drawing grease pencil fail without scene-lock.
- Converting to curve failed without scene-lock.
- Outliner drag into viewport failed with local-view.
2014-09-02 21:20:31 +10:00
Martijn Berger
daa17ef402 Hacky fix for cleanup rBc23733d290c095ab77310b55c75293465891d5b8 2014-09-02 12:22:55 +02:00
Sergey Sharybin
d4fe34b1c0 A bit of a code cleanup in GLSL shader 2014-09-02 15:58:38 +06:00
Antony Riakiotakis
ac1ddb6e64 Support window coordinates in cycles nodes. 2014-09-02 11:49:14 +02:00
Sergey Sharybin
bf0f3a04cc Fix second part of T41068 -- reflection mapping was wrong
Few things:
- reflect() takes arguments in this order: N, I, it was swapped
  in the previous code for some reason.

- Normal and view vectors are to be normalized. For the view
  vector we're now using shade_view() in order to deal with the
  ortho camera. However, Cycles does not support ortho camera
  for reflection, but this is easy to do in a separate commit.

- Reflection vector is to be in the world space. Kudos to
  Antony Riakiotakis for figuring this out!
2014-09-02 15:41:50 +06:00
Campbell Barton
8230ea4858 Fix editmesh-connect with adjacent vert selection
The result of running connect wasn't deterministic when adjacent vertices selected.
2014-09-02 16:38:31 +10:00
Campbell Barton
6b3ec0c515 Fix editmesh-connect with hidden geometry
- ignore hidden faces & verts
- when cutting a pair, select edges co-linear to the cut.

Also support creating a buffer from hidden elem's even if BMO_FLAG_RESPECT_HIDE is enabled.
(if the hflag used includes BM_ELEM_HIDDEN).
2014-09-02 14:35:56 +10:00