Commit Graph

63256 Commits

Author SHA1 Message Date
Campbell Barton
90705d6eda Add missing glLineWidth call 2016-02-17 20:36:35 +11:00
Campbell Barton
60d735df14 Use high precision for scene scale
Without this its possible to accidentally truncate the value.
2016-02-17 20:36:35 +11:00
Lukas Stockner
8d95178c0b Fix T47411: Cycles portals luminance artifacts
When using multiple portals, scene areas behind one of the portals were rendered darker than they should.
The reason for that is a pretty stupid mistake: Since portals are only used at positions that aren't behind them,
only portals that are used should be accounted for in the PDF calculation. That was actually the case, but the final
divide incorrectly divided by the total amount of portals, not the amount of visible ones.

Another issue with areas behind portals was the PDF evaluation function.
The new evaluation code is shorter, simpler and fixes this issue.

Also, the threshold for the distance check was increased to avoid artifacts where portals touch a surface.
2016-02-17 03:06:30 +01:00
Brecht Van Lommel
0ccae52394 Fix OpenCL kernel build errors after recent 3D texture changes. 2016-02-17 01:38:55 +01:00
Brecht Van Lommel
833eb863eb Fix (harmless) assert in BVH spatial splits with Visual Studio debug builds. 2016-02-17 00:07:35 +01:00
Bastien Montagne
2f7237ac78 Fix broken ghash performance gtest.
Regression from rB2dba2b3d71d9781bce45. Do not understand why MSVC needs this convoluted
allocation (looks like broken compiler crap?), but at least let's do it correctly!
2016-02-16 22:22:41 +01:00
Campbell Barton
1c958f5bef Cleanup: avoid -Wnarrowing warning 2016-02-17 05:18:47 +11:00
Sergey Sharybin
480b814e02 Cycles: Remove back some tweaks for inline policies
While kernel compiles fine, it seems generated binary is not really correct.
2016-02-16 17:25:58 +01:00
Sergey Sharybin
b82538d3b7 Make game engine ready for FFmpeg-3.0 as well 2016-02-16 16:30:14 +01:00
Campbell Barton
4f8e051883 Correct label for simple deform modifier 2016-02-17 01:55:40 +11:00
Sergey Sharybin
d0246d5f30 Cycles: Some cleanup, should be no functional changes
Addressing meaningful feedback from coverity.
2016-02-16 15:33:00 +01:00
Julian Eisel
21c88df7c7 Fix items in mode pie changing position by supporting more than 8 items in operator-enum pies
Now a 'More' item is added to the pie when there are too many items. It opens a sub-pie that contains the remaining items.
Note that this only touches operator-enum pies (like the object mode pie is), it is not a complete support for pies with more than 8 items. For this further design and code work would be needed, but this is too urgent to wait for that.

This is a better fix for T46973, should definitely be applied for 2.77 release.

Patch D1800 by myself with some edits by @campbellbarton, thanks!
2016-02-16 15:04:33 +01:00
Campbell Barton
8f944789cd Add missing line-width for curve widget 2016-02-16 23:46:04 +11:00
Sergey Sharybin
63b60be6d7 Fix T47427: Crash caused by OSL 2016-02-16 13:38:07 +01:00
Campbell Barton
f630964feb Set line-width for sequencer borders 2016-02-16 23:23:40 +11:00
Campbell Barton
7e60f61007 Fix sample mis-match w/ OpenGL full-sample render 2016-02-16 23:12:11 +11:00
Thomas Dinges
ab5417870d Cleanup: Typo. 2016-02-16 13:00:44 +01:00
Campbell Barton
03cfc2bf6a Amend T47425 fix, use scene setting
There are times when the preview background is important.
2016-02-16 22:41:27 +11:00
Sergey Sharybin
c5e1781944 Cycles: Fix crash when trying to render after re-enabling the addon 2016-02-16 12:47:31 +01:00
Sergey Sharybin
0b03785eb5 Make Blender compilable with FFmpeg-3.0
While it's not something we'll be using for the official release,
it's nice to support new libraries at least on "it compiles" level,
so it's not that many frustrated developers around.

Nexyon, please have a look into Audaspace changes :)
2016-02-16 12:34:15 +01:00
Campbell Barton
462b6dd919 Sequencer: GL preview, use transparent background
Fixes T47425, match 2.76 and non-preview behavior
2016-02-16 21:12:10 +11:00
Campbell Barton
2ecd67efa4 Fix T47422: Factory startup loads too many fonts 2016-02-16 07:52:16 +11:00
Sergey Sharybin
1c4f21f85e Cycles: Initial support of 3D textures for CUDA rendering
Supports both smoke/fire and point density textures now.

Reduces number of textures available for sm_20 and sm_21, but you have
to compromise somewhere on such a limited hardware.

Currently limited to linear interpolation only, and decoupled ray
marching is not supported yet. Think those could be considered just a
further improvement.

Some quick example:

  https://developer.blender.org/F282934

Code is minimal and we can fully consider it a fix for missing
support of 3D textures with CUDA.

Reviewers: lukasstockner97, brecht, juicyfruit, dingto

Reviewed By: brecht, juicyfruit, dingto

Subscribers: mib2berlin

Differential Revision: https://developer.blender.org/D1806
2016-02-15 21:26:29 +01:00
Martijn Berger
b5171e250c Make cycles standalone link again 2016-02-15 21:00:25 +01:00
Bastien Montagne
f2d564d4f3 Usual i18n tweaks... 2016-02-15 20:09:10 +01:00
Bastien Montagne
9a0fb589f7 Cleanup: reorganize BKE ID tagging functions.
BKE_main_id_tag_/BKE_main_id_flag_ were horrible naming now that we split those
into flags (for presistent one) and tags (for runtime ones).

Got rid of previous 'tag_' functions behavior (those who were dedicated shortcuts
to set/clear LIB_TAG_DOIT), so now '_tag_' functions affect tags, and '_flag_'
functions affect flags.
2016-02-15 19:38:51 +01:00
Bastien Montagne
a1495366af Cleanup: rna_main_api: use macro to define tag() and is_updated rna functions. 2016-02-15 19:38:51 +01:00
Sergey Sharybin
6c298a16e4 Buildbot: Support CUDA kernels cross-compile and enable it for 32bit platforms 2016-02-15 19:13:52 +01:00
Sergey Sharybin
c93069083e Cycles: Tweaks for 32bit CUDA binaries
Tweak some inline policies. Not totally crazy yet, and in fact we now
have one less ifdef statement now.
2016-02-15 19:11:02 +01:00
Sergey Sharybin
1336e97b12 Cycles: Use CUDA_64_BIT_DEVICE_CODE to detect which CUDA architecture to use
It is initialized based on size of pointer, which matches our previous
behavior, but using it in Cycles side allows to cross-compile CUDA
binaries.
2016-02-15 19:08:36 +01:00
Sergey Sharybin
06743f4018 Cycles: Make guarded allocator compatible with MSVC2015 2016-02-15 18:33:36 +05:00
Campbell Barton
3e6b7d0fd8 Fix white balance, was doing unnecessary linear conversions
This made byte & float images behave differently, where other modifiers remain the same.
Also remove scene from the modifier (should have been passed as arg but no longer needed).
2016-02-16 00:07:03 +11:00
Sergey Sharybin
473eff2df8 Compositor: Re-consider the way how track speed works
Based on an user feedback, previous implementation with providing
decoupled X and Y speeds didn't work in production at all: there
is no way to combine this speeds to an usable vector.

So now we're providing speed vector output instead, which provides
speed in an exactly the way Vector Blur node expects it to be:
first two components is a speed from the past, second two components
defines speed to the future.

Old behavior can be achieved by RGBA separating the speed output
and using first tow components.

Now this speed gives quite the same results as a speed pass, with
the only difference that track position speed uses "shutter" of
1 while pass uses shutter of 0.5 (and there's no way to affect on
that?).
2016-02-15 12:43:14 +01:00
Sergey Sharybin
6371fccdbe Cycles: Fix guarded allocator issues on Windows
The issue was caused by static vectors allocating some internal
data using rebound element allocator for them, which was causing
access to a non-initialized statistics objects and was failing a
lot when switching Blender to a fully guarded allocation.

Additionally, we were not able to free that internal memory before
Blender exits, which was causing false-positive memory leak prints.

Now we're not using GuardedAllocator for those proxy containers.

Ideally this should be done as a GuardedAllocator::rebind, but
it didn't work for vector<bool> because it seems some internal
parts are converting bool to char32_t, which either makes it so
we can't use GuardedAllocator for those vectors or the compiler
get's confused when we're trying explicitly allow GuardedAllocator
for rebind<char32_t>.

This with current approach we should be fine for the release.
2016-02-15 11:46:13 +01:00
Campbell Barton
318d3b9ab4 Cleanup: rst style 2016-02-15 19:43:08 +11:00
Campbell Barton
41fb953fa0 Docs: update tip on using the systems Python 2016-02-15 19:35:54 +11:00
Campbell Barton
aa8fc57f1e Fix for Python executable not being found on Linux
Python name could include ABI-flags after the version,
since checking for all combinations of ABI flags can expand into many possibilities,
take the executable name from the build system.
2016-02-15 19:05:25 +11:00
Campbell Barton
3d24e57ce8 CMake: install python as an executable 2016-02-15 18:45:32 +11:00
Julian Eisel
19201f9ae3 Uber-picky: Too small margin in tooltip
Minor design detail, but kept bugging me :) Was removed in rBd57847ca5b9.
2016-02-14 23:06:43 +01:00
Sergey Sharybin
7d85da882b Cycles: Fix infinite recursion of md5 calculation on Windows
Was caused by some safety things of making sure we've for NULL
terminator for the buffer when doing mbs<->wcs conversion, but
it turns out this simply confuses str::string and it can no
longer have proper .size(). Let's assume behavior of string
allocation is same all over the std, and we can avoid having
that extra null-terminator allocated.
2016-02-14 21:08:11 +05:00
Brecht Van Lommel
b4e10aa70b Fix T47405: subsurf triangulation was producing incorrect normals after last fix. 2016-02-14 20:25:33 +01:00
Bastien Montagne
a9813f2380 Tweak doc section about overriding context - point out context.copy() usage! 2016-02-14 18:27:35 +01:00
Campbell Barton
1538f526e9 Docs: update doxy config 2016-02-14 22:11:35 +11:00
Campbell Barton
af49690b32 Docs: disable sharing docs within a group
This made using groups apply docstrings to undocumented functions in the group
(and give errors that the args didnt match).
2016-02-14 22:10:42 +11:00
Sergey Sharybin
a71523fab4 Cleanup: braces 2016-02-14 10:14:28 +01:00
Sergey Sharybin
1c870f46e7 Compositor: Cleanup, don't shortcut float values
Use 0.0f instead of 0.f and so on.
2016-02-14 10:12:45 +01:00
Brecht Van Lommel
de9ec80e64 Fix T47405: subsurf inconsistent triangulation in OpenGL compared to applied modifier and render. 2016-02-14 03:51:41 +01:00
Brecht Van Lommel
3143ec29d0 Fix T45606: cycles multires tangent space normal map bake issues. 2016-02-14 03:51:41 +01:00
Julian Eisel
f6f851d28a Fix T47404: Bones get draw fat line in pose mode
Removed this glLineWidth call in rBe8d7a0206e99, thought it wasn't needed. Really hope this was the last line width issue for now :/
2016-02-13 23:16:04 +01:00
Brecht Van Lommel
4c04149bca Fix crash when cancelling cycles bake in some cases. 2016-02-13 22:54:29 +01:00