Commit Graph

65574 Commits

Author SHA1 Message Date
Sergey Sharybin
c02f9bc569 Revert "Depsgraph: Prioritize evaluation of the new scheduled nodes"
This reverts commit 9444cd56db.

This commit caused some flickering in the bones when swapping IK to Fk.

While it's unclear why such change caused any regressions, let's revert
it to unlock the studio.
2016-09-06 16:45:03 +02:00
lazydodo
abd54f1ed2 [cmake/cpack] allow override of package name
Cpack generates a standard filename with git information in it, which might not always be wanted for release builds, this patch adds an option to override that default filename.

Reviewers: sergey, juicyfruit

Reviewed By: juicyfruit

Differential Revision: https://developer.blender.org/D2199
2016-09-06 07:22:04 -06:00
Sergey Sharybin
b40d1c1903 Fix T41883: Strip keyframes not respected for scenes rendered by other scenes 2016-09-06 14:08:11 +02:00
Sergey Sharybin
e3e8ce08a6 Add script which scales splash screen down
Based on reading documentation around. This particular version
is based on the ImageMagic documentation which could be found
there:

  http://www.imagemagick.org/Usage/filter/
  http://www.imagemagick.org/Usage/filter/nicolas/

Current filter is based on measuring mean error with the current
splash screen and choosing combination of parameters which
gives minimal mean error.
2016-09-06 12:27:58 +02:00
Mike Erwin
14e47472fe cleanup: macro whitespace \ alignment
Gotta be careful mixing tabs & spaces. This commit uses 4-space indent
to align the line continuation markers.

Follow-up to 3b52c4056a
2016-09-05 13:30:57 -04:00
Mike Erwin
8f509698d7 Fix cast shadows (material option) in the viewport
Fix cast shadows options (in material tab) not working in the viewport.
An off-by-one error. See D2194 for more.

Committing for Ulysse Martin (youle) who found & fixed this.
2016-09-05 13:05:47 -04:00
Mai Lavelle
56d2f4c20a Fix T49252: Crash when image textures used with true displacement 2016-09-05 12:57:33 -04:00
Julian Eisel
718bf8fd9d UI: Ctrl+Tab and Ctrl+Shift+Tab to cycle through space context "tabs"
In User Preferences, Properties Editor and toolshelf, Ctrl+Tab and Ctrl+Shift+Tab now activates the next or previous space context (or category in case of toolshelf tabs), respectively.

For Properties Editor such functionality was completely missing, only toolshelf allowed cycling using ctrl+mousewheel (or only mousewheel while hovering tab region). Ctrl+Tab and Ctrl+Shift+Tab are common web browser shortcuts, so they're a reasonable choice to go with.
Reaching the first/last item doesn't cause the cycling to stop, we continue at the other end of the list then. (I didn't add this to Ctrl+Mousewheel toggling in toolshelf since I wanted to keep its behavior unchanged.)

We could get rid of (Ctrl+)Mousewheel cycling in toolshelf, but this may break user habits.

The cycling happens using a new operator, UI_OT_space_context_cycle, for toolshelf tabs it's hardcoded in panel handling code though.
Generalized rna_property_enum_step a bit and moved it to rna_access.c to allow external reuse.

Reviewed By: venomgfx
Differential Revision: https://developer.blender.org/D2189
2016-09-05 17:28:41 +02:00
Sergey Sharybin
922aefba25 OpenSubdiv: Fix missing ORCO when enabling OSD but having dependency to the geometry
Was causing huge viewport lags.

Reported by angavrilov in IRC, thanks!

Safe and nice for 2.78.
2016-09-05 17:08:09 +02:00
Alexander Gavrilov
a31eca3fdd Fix T49251: moving smoke domain with additional resolution causes crash.
This is a bug in the multithreaded task manager in negative value range.

The problem here is that if previter is unsigned, the comparison in the
return statement is unsigned, and works incorrectly if stop < 0 &&
iter >= 0. This in turn can happen if stop is close to 0, because this
code is designed to overrun the stop by chunk_size*num_threads as
the threads terminate.

This probably should go into 2.78 as it prevents a crash.
2016-09-05 15:50:12 +03:00
Bastien Montagne
c51cfbbc7f Fix own mistake in recent rB8b2a45052093, broke saving render results as images in some cases.
Reported by sebastian_k over IRC, thanks.

To be backported to 2.78.
2016-09-05 13:13:49 +02:00
Sergey Sharybin
1df4f792db Attempt to fix compilation error with static boost on certain platforms
This was reported in T49231.
2016-09-05 13:10:19 +02:00
Bastien Montagne
33fcd0444d Fix T35333: Update some WM/UI API functions docstrings.
Based on patch by @codemanx, but with slightly less verbose descriptions.

More detailed behavior etc. rather belongs to doc/python_api/examples/bpy.ops.x.py imho.
2016-09-05 11:04:33 +02:00
Sergey Sharybin
7f682dd704 Fix T49226: Incorrect Material viewport shading of Cycles Normal Map node in Edit mode for an object with Array modifier
Was incorrect indexing done in the array. Caused by 5abae51.

Not sure why it needed to be changed here, but array here is supposed to be
a loop data, so bringing back loop index as it originally was. The shading was
wrong in edit mode with BI active as well (so it's not like it's needed for
BI only).

Patch in collaboration with Alexander Gavrilov (angavrilov), thanks!

Should be double-checked and ported to 2.78.
2016-09-05 10:20:43 +02:00
Sergey Sharybin
3b52c4056a Fix glUniform called from glBegin/glEnd blocks
Was causing some invalid operations in OpenGL.

After more testing should be fine for 2.78.
2016-09-05 10:14:07 +02:00
Sergey Sharybin
062732905a Fix T49220: Vertex paint doesn't work with OpenSubdiv
It's a bit tricky to align vertex color data between Blender and OpenSubdiv
so for now we simply disable OpenSubdiv in the paint modes.

Safe for 2.78.
2016-09-05 10:14:07 +02:00
Sergey Sharybin
83ae39cc2e CMake: Skip addons_contrib for release candidate builds
Nowadays release candidates are supposed to be as close to the final
release as possible.

Safe for 2.78 release branch.
2016-09-05 10:14:07 +02:00
Bastien Montagne
e35a87c5ff API doc: add new pure-rsync py script to update API doc on Blender server.
The other one (sphinx_doc_gen.sh) needs an ssh account on the server to work - and I hate bash, too! :P
2016-09-05 09:38:53 +02:00
Bastien Montagne
f50ddbf60a We are in bcon again, so master goes back to alpha in release cycle. 2016-09-05 09:23:49 +02:00
Lukas Stockner
0bd87b1976 Cycles: Fix unreported - Missing node group for the Camera Node
Thanks to linda2 for reporting in IRC.
2016-09-05 04:08:51 +02:00
Kévin Dietrich
569a13f4b2 Alembic: fix parenting issues when an object has multiple curves/points
subobjects.
2016-09-05 03:46:25 +02:00
Kévin Dietrich
2024cd09a0 Fix T49249: Alembic export with multiple hair systems crash blender
Crash was due to a name collision in Alembic objects caused by the fact
that names derive from the one of the Blender object. An object having
multiple particles system would thus give its name to various
subobjects.

Now use the name of the particles system for the Alembic object.
2016-09-05 03:32:36 +02:00
Julian Eisel
0351e701ce Correction to previous commit (PEP 8) 2016-09-05 00:55:44 +02:00
Julian Eisel
2b240b0430 Combine all Proportional Editing options under one menu
Image of the result of this patch:

{F352849}

The only thing different from the above image and this patch is I added a colon after "Falloff" after I took the screen shot.

Reviewers: Severin, meta-androcto

Subscribers: plyczkowski

Tags: #bf_blender, #user_interface

Maniphest Tasks: T33436

Differential Revision: https://developer.blender.org/D2195
2016-09-05 00:27:11 +02:00
Julian Eisel
c126a5179f Fix menu drawing printing 'unknown operator' warning when building without WITH_BULLET 2016-09-05 00:11:12 +02:00
Brecht Van Lommel
e76e8fcdcc Fix a few OpenCL compiler warnings. 2016-09-03 23:06:12 +02:00
Gaia Clary
95cb714511 fix: not initialised variable can crash blender (related to modifiers with cage editing enabled) 2016-09-03 18:01:04 +02:00
Bastien Montagne
16cb939163 Fix T48911: Fix T48847: Issues with some shortcuts on non-US latin keyboards, and with non-first layouts.
This is a tentative fix, own tests here seem to be working OK,
but don't think it's safe enough to be backported to 2.78.
2016-09-03 17:50:56 +02:00
Bastien Montagne
6c0307f888 Fix T49228: Separate by material, materials dissappear after reload.
Yet another mismatch where code would decrease usercount (of Material here) but never increase it again
when re-assigning the datablock...
2016-09-03 12:51:50 +02:00
Bastien Montagne
27c64e3f46 Fix T49229: ID user decrement error when deleting group instance twice.
Another great example of inconsistency in usercount handling - dupli_group was considered
as refcounted by readfile.c code (and hence by library_query.c one, which is based on it),
but not by editor/BKE_object code, which never increased group's usercount when creating
an instance of it etc.

To be backported to 2.78.
2016-09-03 11:47:17 +02:00
Sergey Sharybin
ad400006d3 Point submodules to latest master branches
We did not update them for really long time and the currently used
hashes are quite old and probably wouldn't work without manually
updating all submodules.

Not as if it's something totally crucial (we ask to update submodules
all the times and that's what `make update` does) but updating hashes
will save some cloning/checkout time.
2016-09-02 11:44:22 +02:00
Sergey Sharybin
98d28a8a6c Blender 2.78 commit!
Includes:

- Version bump to 2.78
- Doxy file update
- New splash screen
- Wrapped some do_versions with version check
- Updated template to use proper font

After poking around a lot it seems Droid Sans was used during 2.7x series.
(or at least difference between using this font and comparing to previous
splash screens gives none visible difference).
2016-09-02 11:37:25 +02:00
Sergey Sharybin
b399a6d33f Fix T49180: Cycles MIS Map for Animated Environment Texture Movie Doesn't Update on Frame Change
Not really ideal fix at all, but we are at RC today, so better to play really safe.
2016-09-02 09:58:41 +02:00
Sergey Sharybin
fce8f24628 Cycles: Silence strict compiler warning in release build 2016-09-02 09:14:34 +02:00
Bastien Montagne
8b2a450520 Fix T49222: Image Save settings are overridden by the File Save Screen ones.
There were two inconsistencies in how 'save image' op initiated its settings:
* It would always use ImBuf->planes value.
* It would always use Image views settings.

Both of those settings should come from scene->r.im_format (as everything else)
when saving render/compo result...
2016-09-02 08:37:57 +02:00
Mai Lavelle
e7ea1ae78c Cycles microdisplacement: Improved automatic bump mapping
Object coordinates can now be used in the displacement shader and will give
correct results, where as before bump mapping was calculated from the displace
positions and resulted in incorrect shading.

This works by evaluating the shader in two parts, first bump then surface, and
setting the shader state to match what it would be if the surface was
undisplaced for the bump shader evaluation. Currently only `P` is set as if
undisplaced, but other shader variables could be set as well, such as `I` or
`time`. Since these aren't set to anything meaningful for displacement I left
them out of this patch, we can decide what to do with them separately.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D2156
2016-09-01 22:45:49 -04:00
Mai Lavelle
62aecbdac1 Cycles: Store undisplaced coordinates for meshes when needed
Reviewed By: brecht

Differential Revision: https://developer.blender.org/D2156
2016-09-01 22:45:29 -04:00
Mai Lavelle
9f1c42392e Cycles: remove duplicate shader storage
Storing multiple copies of a shader was needed when the displacement method was
a mesh option and could be different for each mesh. Now that its a shader option
this is unnecessary.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D2156
2016-09-01 22:44:42 -04:00
lazydodo
f0159d1d48 Fix T49215 2016-09-01 14:00:20 -06:00
Bastien Montagne
159ac3f638 Fix T49224: Crash due to dangling value in 'Object.proxy_from' pointer.
Why/how this may happen remains a mystery, so for now simply clearing this runtime-only
pointer on Object reading...
2016-09-01 21:16:54 +02:00
Campbell Barton
ff57589afc Curve Fitting: correct initial handle sign
In practice the initial values are almost never used.
2016-09-02 02:58:34 +10:00
Campbell Barton
2d589e8549 Math Lib: avoid char > int conversion w/ line plot 2016-09-02 02:54:16 +10:00
Julian Eisel
96dd1943af Fix crash calling wm.open_mainfile from menu with --debug-memory enabled
Didn't do any bisecting, but guess it's caused rBb54e95a5c8dcb7 (2.74 is fine, 2.75 isn't).
I think this fix makes some other hacks redundant but need to check details (will do when we're back to bcon1 to avoid regressions).
2016-09-01 16:55:01 +02:00
Julian Eisel
e240025276 Fix T49199: Combination of dialog + wm.open_mainfile causes crash
Issue was that the wm.open_mainfile OP caused all handlers to be removed and since rB45592291 cancelled (which is correct in general), the menu that triggered the OP should not be cancelled though.
Not sure if this is a nice fix or not, it's however the safest fix I found. A different fix would be to call UI_popup_block_close before WM_operator_call_ex (in dialog_exec_cb), but not sure how safe this is and want to further investigate if it makes other hacks/fixes redundant.

There's still a crash with --debug-memory that confused the heck out of me (since I always have --debug-memory enabled), but I'll commit fix for that separately.
2016-09-01 16:37:45 +02:00
Sybren A. Stüvel
40d072ca7f D2184 Stamp: Make drawing stamp labels optional.
When using metadata stamping, it's often handy to have "Camera" in
front of the camera name, "Marker" in front of the marker text, etc.,
but sometimes those get in the way. This patch allows an artist to
turn those labels on/off.

Reviewed by: sergey, mont29, venomgfx
2016-09-01 15:45:54 +02:00
Sybren A. Stüvel
718f8ae141 pydoc: added missing 'compress' parameter to b.t.BlendDataLibraries.write 2016-09-01 15:30:05 +02:00
Sergey Sharybin
9e39488fa6 OpenSubdiv: Fix missing object ORCO when Subsurf uses OpenSubdiv but disabled fore viewport 2016-09-01 15:27:08 +02:00
Sergey Sharybin
f7263b8b1a Cleanup: Reduce amount of misleading indentation
Was polluting compile output too much.
2016-09-01 12:14:16 +02:00
Brecht Van Lommel
475b43ad4a Fix T49175: GLSL material crash with environment maps. 2016-08-31 20:13:08 +02:00
Bastien Montagne
bfd8da753d Fix T49210: Issue with User Count on Images in some shader nodetrees when rendering previews
Our usercount handling was really... infuriating :|

Here, localization (i.e. 'shalow' copy that should not touch to usercounts) was incrementing
usercounts of the sole Textures IDs of lamps and worlds (on the weak and fallacious pretext
that related BKE_free... functions would decrement those counts)... Seriously...

So now, localize funcs do not increment any usercount anymore (since matching BKE_free... ones do
not decrement any either), and we do not call anymore that stupid unlink when freeing temp
localized copies of lamps/materials at end of preview generation.

Note that we probably still have a lot to do to cleanup that copy/localize code, pretty sure
we can dedpulicate a lot more.
2016-08-31 16:48:27 +02:00