Commit Graph

24838 Commits

Author SHA1 Message Date
Campbell Barton
b511fbea6d Sequencer display overlay option, this can show a border area from another time to help compare for color grading.
- Okey sets the border in the display.
- Okey resets the frame offset in the sequencer timeline.
- ghost icon in the header can enable/disable.
- frame offset can be relative or absolute (lock icon)

Not very happy that this commit adds a call to BKE_animsys_evaluate_animdata(scene, ...) in do_build_seq_array_recursively()
without this the offset frames dont have fcurves applied.
Though we will need something like this for prefetch frames to work too.
2010-07-08 10:03:29 +00:00
Dalai Felinto
ff51a96d58 Logic UI: small commit - set visible flag for sensor and actuator (so it works with the move logic bricks operator to be committed) 2010-07-08 09:25:18 +00:00
Dalai Felinto
779368fd45 Logic UI: fix for #Motion Actuator Dynamic options not showing for Soft Body and Rigid Body (reported by Mal Duffin (malCanDo) over email)
Originally (2.49) we were testing for ob->game_flag to see if the object is dynamic.
That could work here (it would require a new rna prop for the object (a read-only is_dynamic) or similar.
However using ob.game.physics_type is more explicit, therefore may be more interesting. I have no strong opinions on that...
2010-07-08 06:49:08 +00:00
Nathan Letwory
a797e81e31 === Windows installer ===
* cleanup link section for Start Menu
2010-07-08 06:16:08 +00:00
Brecht Van Lommel
c689e46ff3 Fix #22340: sintel appears in seemingly random poses on load.
Pose proxy synchronization happened after drivers were already evaluated,
now moved to start of object_handle_update.
2010-07-07 18:47:49 +00:00
Thomas Dinges
356a8697f2 Nodes:
* Tooltips for the Blur Node
2010-07-07 18:39:08 +00:00
Nicholas Bishop
6e60e57723 Fix for bug #22763, Blender 2.52 Crashes with the default scene when in weight paint mode clicking the Levels option
* Add a `return 0' to ED_vgroup_give_parray to avoid falling through from mesh to lattice
2010-07-07 17:32:50 +00:00
Brecht Van Lommel
1ff98fb454 Fix #21540: depsgraph problem on load, meshes on non-visible layers
were not created when objects on visible layers depended on them, now
it uses the flushed layer to determine if the object data should be
recalculated.
2010-07-07 17:08:20 +00:00
Campbell Barton
6debe0fcf6 fix for duplicating metastrips, unique names and animation data. 2010-07-07 16:37:41 +00:00
Brecht Van Lommel
9ab34c36ed Fix #22776: merge and remove doubles don't recalculate normals. 2010-07-07 16:23:38 +00:00
Campbell Barton
e8be069870 duplicating a sequence strip now duplicates its fcurves 2010-07-07 16:17:18 +00:00
Brecht Van Lommel
f65c15cd5a Fix #22772: remove unnecessary -fpascal-strings flag on OS X, only
some debug code in webplugin needed it.
2010-07-07 15:26:02 +00:00
Brecht Van Lommel
efb58cdab9 Fix #22219: compile error with videotexture/libavutil and recent gcc,
need __STDC_CONSTANT_MACROS defined.
2010-07-07 15:24:06 +00:00
Campbell Barton
be1846bcf6 fix for numeric problems for color balance in the sequencer (same check as in compositor).
for optimized builds this gave crazy colors.
2010-07-07 15:06:57 +00:00
Brecht Van Lommel
358738c1aa Fix #22354, #22727, #22501: image window not display correct
renders with compositing and slots.
2010-07-07 14:28:22 +00:00
Thomas Dinges
8476d5a2b3 Constraint UI:
* Some code cleaning.
* Removed icon and emboss for the "enabled" bool, use default checkbox now.
2010-07-07 14:10:41 +00:00
Campbell Barton
ed1de5d276 dont swap strip names when swapping strips, means they keep their fcurves 2010-07-07 13:14:51 +00:00
Nathan Letwory
ccf35e0a68 remove unused files. 2010-07-07 12:50:24 +00:00
Nathan Letwory
120d49cf27 === Windows Installer ===
* have nice image also in uninstaller
* ensure we can remove start menu links
2010-07-07 12:46:39 +00:00
Andrea Weikert
c468f94f53 fix mingw compile
- seems to have been conflicting #defines for INT, solved by moving #include up
2010-07-06 20:31:55 +00:00
Damien Plisson
ea183b58d3 Fixed bug [#22757] : hide dock and menu on OSX only when Blender window is maximized to fullscreen on the primary monitor 2010-07-06 19:59:37 +00:00
Damien Plisson
e64f3dd4d5 File/installation paths: fix path of startup.blend for OSX
Also fix the header file no reinclusion macro name

Thanks to Jens Verwiebe for the patch
2010-07-06 19:42:06 +00:00
Diego Borghetti
cfc35a4d30 Bring back "Sort Faces" command.
This was the old Ctrl + FKEY in object mode, now it's in
edit mode and is part of the Ctrl + FKEY menu (Faces).

I also assing this to the Ctrl + Alt + FKEY, but Matt please
check this and feel free to change (or tell me and I will change).

Still there is no "reverse" function, but I commit now to finish
in my home.
2010-07-06 19:26:38 +00:00
Campbell Barton
0d8e1abff5 selected_sequences wasnt working right, added 'sequences' property to the context 2010-07-06 18:07:10 +00:00
Campbell Barton
228ba56579 metaball outlines were drawing with Render Override enabled. 2010-07-06 17:10:02 +00:00
Campbell Barton
2a95a246ed color balance can now be animated in the sequencer. 2010-07-06 16:44:05 +00:00
Campbell Barton
577cd54c8e use normal mouse speed for the color wheel unless shift is pressed. 2010-07-06 16:40:56 +00:00
Nathan Letwory
ca5de1ea33 === Windows Installer ===
Make sure for win64 version of Blender that we set default install dir to $PROGRAMFILES64
and keep win32 version to $PROGRAMFILES32.

Reported on Graphicall.org by Robroy
2010-07-06 16:39:40 +00:00
Campbell Barton
a0e1221472 complain if running with py2 2010-07-06 14:30:31 +00:00
Luca Bonavita
513c8738ce == rna cleanup ==
small fixes adnm tentative new keywords
those discussed by campbell and brecht are still there, but commented
with these keywords I'm happy how booleans went, committing to discuss with cambpell
2010-07-06 13:56:50 +00:00
Campbell Barton
d6ae565247 fix for crash on active camera poll (from own recent commit) 2010-07-06 11:50:59 +00:00
Brecht Van Lommel
137e53064c Revert revision 29735:
Fix #22051: crash when scaling parent metaball. Keep the constant resolution
for any motherball's scale.

This avoids running out of memory when scaling the metaball down, but there's
a reason it depends on this scaling, for example for instancing it's more
useful to have this. It also doesn't really solve the problem but only moves it,
it's still possible to run out of memory with different setups/scales.
2010-07-06 11:44:45 +00:00
Campbell Barton
8049f9066c library tooltip for outliner icons 2010-07-06 11:14:35 +00:00
Campbell Barton
ca252e39f5 Correction to recent color balance compositor and sequencer changes.
- In my changes lift was acting like a second gamma.
- In blender 2.4x it was being added which gave ugly clipping.
- in Magic Bullet Looks it scales the color about 1.0: (col - 1 * (2-lift)) + 1

Did more testing and made sure the order of applying lift/gamma/gain works the same as MagicBulletLooks (tested on Collin's mac laptop).
2010-07-06 10:21:28 +00:00
Nathan Letwory
f38511cbed === Windows Installer ===
* add info about bitness: 32bit, 64bit or mingw-build
2010-07-06 09:19:52 +00:00
Nathan Letwory
b0cee52ecc Waste less memory ;) 2010-07-06 09:15:33 +00:00
Nathan Letwory
f655911c91 === Windows Installer ===
* Proper deletion of install dir - everything under it will be gone
* Ask if config/userdata can be removed and act accordingly. If selected, everything under user/config dir (BLENDERHOME) will be gone.
* The installer now will automatically update vc runtime

To be able to properly create an installer, you need:
- NSIS, and the MoreInfo plugin for NSIS. Make sure NSIS is in your path
- Set in your user-config.py BF_VCREDIST full path to the redist you have.

Note: this works only with SCons.
2010-07-06 09:13:10 +00:00
Nathan Letwory
bb626c3963 give an actually existing buffer instead of potential NULL 2010-07-06 06:43:21 +00:00
Nathan Letwory
d37bae5bd1 committed one file too many 2010-07-06 05:24:18 +00:00
Campbell Barton
d9f86e3c73 pedantic pep8 warnings, mostly white space. 2010-07-05 22:22:22 +00:00
Campbell Barton
4926667018 change the range for sequencer lift/gamma/gain to be 2.0 max 2010-07-05 21:43:46 +00:00
Damien Plisson
dd724f2826 File/installation paths: osx (cocoa & carbon) update in ghost 2010-07-05 19:59:37 +00:00
Nathan Letwory
78adaa6bc7 * use blender_decimal_version() in places where '.blender/' was still being used
* simplify the NSIS file creation (and add those files back).

NOTE: The installer is still pretty much WIP, tomorrow more improvements.
2010-07-05 19:59:27 +00:00
Brecht Van Lommel
59b8f8d18c Fix #21201: double click didn't use the original mouse position, now
it stores it and sets it later when the double click event is handled.

Decided to not reuse prevx but made prevclickx, because there may be
multiple mousemoves between the two clicks, and prevx is already used
for some other tricky things.
2010-07-05 16:42:42 +00:00
Brecht Van Lommel
e738c731c2 Fix #21917: add object operator has 30 layers, now the layer property
has just 20 and the local view layers are added afterwards.
2010-07-05 16:20:52 +00:00
Campbell Barton
deb7402299 option for color wheel widget to make it easier to select values closer to white, enable for color balance. 2010-07-05 15:52:25 +00:00
Campbell Barton
aea7ea5b30 recent commit broke invert option for sequencer lift. 2010-07-05 14:53:11 +00:00
Diego Borghetti
63335f2d10 Fix Makefile for new getUserDir system. 2010-07-05 14:32:15 +00:00
Campbell Barton
b1cdc52b30 Color Balance Node
changes from sequencer applied to compositor mostly noticable is how the lift works.

Before & After,
http://www.graphicall.org/ftp/ideasman42/color_balance_before_after.png

even with lower values these kinds of errors can be seen.
2010-07-05 14:29:16 +00:00
Brecht Van Lommel
d89d1aa098 Fix #21992: linked objects could be in edit/particle/paint/sculpt mode,
not allowed, so disable mode on append and don't enable it on load.
2010-07-05 13:14:14 +00:00