Commit Graph

24838 Commits

Author SHA1 Message Date
Campbell Barton
eb4795be57 mistake in recent commit, set all axis values. 2010-07-14 20:19:53 +00:00
Jason Wilkins
e25c0445f5 * new settings for brushes in do_versions had wrong subversionfile 2010-07-14 20:16:04 +00:00
Jason Wilkins
7de6a8e1ac * Accidentally bumped file subversion after sculpt merge. Perhaps this should be done, but not without permission.
My comment even said not to merge it :)
2010-07-14 20:08:30 +00:00
Jason Wilkins
fd8380da93 * removed unneeded autosmooth_overlap, forgot to remove before merge
* replaced omp critical sections, code either crashes or does not function correctly without them
2010-07-14 20:04:02 +00:00
Campbell Barton
d4b04fac04 partial fix [#22846] GCC 4.4.1 support in Windows
Still getting error:
 Warning: .drectve `/DEFAULTLIB:"LIBCMT" /DEFAULTLIB:"OLDNAMES" ' unrecognized
2010-07-14 18:22:39 +00:00
Damien Plisson
a6a646cf5b Scons/darwin (OSX): blender.app package is now created correctly in the install folder 2010-07-14 18:19:34 +00:00
Campbell Barton
8e3a9634a3 Change to text3d: When back or front is enabled, the bevel rim on the other side is not created anymore, just as the back/front filling faces are not created when disabled.
when both are off the behavior is unchanged.

This is needed when rendering alpha text so its possible to have a single layer of faces but use the bevel option to make text thicker.
adding a rim on the back when back is disabled also doesnt make much sense IMHO.

minor python edits too.
2010-07-14 17:47:58 +00:00
Guillermo S. Romero
fe958e647f SVN maintenance. 2010-07-14 17:27:56 +00:00
Nathan Letwory
18c82ce390 Make SConstruct look in build_files/scons/tools and import from there, so no more 'import tools.Blender'.
This fixes problem after change to this new location, but with .pyc files still lingering in old tools/
directory that still got imported due to syspath form.
2010-07-14 16:38:09 +00:00
Campbell Barton
46f89336d6 fix for autocomp., was raising an error when autocompleating functions defined in the console because their file wasnt found (which is correct in this case). 2010-07-14 14:56:33 +00:00
Brecht Van Lommel
267c286091 Fix compile error after merge, gpu_buffers.h -> GPU_buffers.h. 2010-07-14 14:31:27 +00:00
Jason Wilkins
5505697ac5 Merge GSOC Sculpt Branch: 28499-30319
https://svn.blender.org/svnroot/bf-blender/branches/soc-2010-jwilkins
See log of that branch for details.
2010-07-14 14:11:03 +00:00
Campbell Barton
ae1748b984 bugfix [#22847] 18+ char Name in Edit Strip causes errors when duplicating strips 2010-07-14 12:16:23 +00:00
Campbell Barton
80355fd456 bugfix [#22843] Cannot export to folder with ".blend" on the end. 2010-07-14 11:58:19 +00:00
Joshua Leung
fef943873c DopeSheet: Commented out menu entry for 'Grease Pencil' mode for now, since I don't have time to restore this now (i.e. in time for 2.53). It will come back some day, but just probably not for another few months. 2010-07-14 11:07:30 +00:00
Joshua Leung
9a93713f64 Bugfix #22792: Blender crashes after inserting keyframe pressing "I" key
Insert Keyframe function was not checking that an ID-block was given before trying to resolve the RNA-path using it.
2010-07-14 11:03:07 +00:00
Brecht Van Lommel
f406cf4ac8 Fix a few compile warnings and rename gpu_buffers.h to GPU_buffers.h
for consistency.
2010-07-14 10:46:12 +00:00
Brecht Van Lommel
ee9437f794 Fix for #22818: blender doesn't find a systemwide installed python.
What happens is that blender looks for a directory "python" in the same
place as the executable for local installations, but that also means when
you have /usr/bin/blender it will look for /usr/bin/python, which is an
executable. Now it checks if it is actually a directory and not a file.
2010-07-14 10:44:34 +00:00
Brecht Van Lommel
7ad8e5b6f8 Fix #22816: crash in depsgraph loading some 2.49 files, tagging objects for
update on load should be done later because it's not known yet which scene
is used with which layers visible before the windows are created.
2010-07-14 09:46:26 +00:00
Campbell Barton
a305a72939 select parent/child now works for multiple selections ([/] keys) 2010-07-14 09:40:26 +00:00
Joerg Mueller
e7877979af Merging revision 30301:30302 from my GSoC branch to trunk, log:
Fixed error in 2.4x sound conversion.
2010-07-14 08:55:08 +00:00
Campbell Barton
935ca611c3 [#22830] Hex colour number (COLOUR BALANCE) is out the range in video strip
- use FTOCHAR macro which clamps values above 1.0 (rather then wrapping)
- also fixes a problem rounding down where white would display as FEFEFE rather then FFFFFF

the report also mentions how editing colors above 255 is broken but think this isnt worth trying to support.
2010-07-14 08:39:59 +00:00
Campbell Barton
16a54c9b8f [#22782] Solidify Thickness negative and positive values are the same result
more a communication problem but Ed Britton raises a valid point that often you want the original faces so changing the default offset to -1.0.
2010-07-14 08:24:24 +00:00
Campbell Barton
bdd733c3f2 bugfix [#22840] Folders with ".blend" on the end are processed like .blend files
elubie, this was added r27523 but cant see why it would be useful to have.
2010-07-14 08:00:03 +00:00
Campbell Barton
6b6cdbe322 pointcache support for relative external paths with the useual // prefix as well as library path option. 2010-07-14 07:47:03 +00:00
Joshua Leung
7a2394c718 Patch #22807: Add select/deselect buttons to armature bone group panel
Patch submitted by Torsten Rupp (rupp)
2010-07-14 03:19:19 +00:00
Campbell Barton
3580d6229a - text3d was missing menu items for toggling bold/underline/italic/smallcaps.
- made smallcaps use a temp flag so caps can still have the smallcaps flag.
- utility function for getting the char from a font. find_vfont_char(), was inline in ~5 places.
- removed CU_STYLE mix of flags only used in one place, not needed. removed 'style' from rna too.
- fix for some warnings.
2010-07-13 23:51:21 +00:00
Campbell Barton
03e638d128 - make duplis real wasnt redrawing
- small caps option for titles (doing manually is quite painful to watch).
2010-07-13 22:21:59 +00:00
Campbell Barton
c5d6665cb3 fix for rendering sequencer float buffers, need to convert into linear color space for the render buffer. 2010-07-13 19:52:04 +00:00
Campbell Barton
7f8f32db40 dont show active spline for text 2010-07-13 19:24:35 +00:00
Brecht Van Lommel
78487eb0a2 RNA cleanup: review of booleans done. 2010-07-13 17:11:50 +00:00
Campbell Barton
c0ba1671c3 group refcount checking was inconsistent.
- if a group has one or more objects in it, it gets a refcount of 1 on load (unchanged from before)
- dupli-groups, and materials no longer add/remove a reference.
- now groups are only freed when they contain no objects or when manually unlinked.
2010-07-13 16:53:17 +00:00
Campbell Barton
8ee36e1da5 - fix for eternal loop with metaballs in set scenes.
- next_object() now loops through all set scenes, not just the first one.
- removed F_SET, rather them having a mode for looping on a set, just use the set when the first scene ends.
- metaballs can now glob between scenes however there are still some depsgraph issues that existed before.
2010-07-13 16:06:51 +00:00
Diego Borghetti
ea143875f7 Fix [#22833] missing lock icon
Was missing the icon in makesrna definition.
2010-07-13 15:20:35 +00:00
Joerg Mueller
e86b78c47c Merging revision 30264:30270 from my GSoC branch to trunk, logs:
Bugfix for [#22284] Blender cursor gets stuck in the timeline when scrubbing (jack transport).

Dirty hack fix for:
* [#22366] Cutting audio and meta strips with audio does not actually cut audio
* [#22639] Audio not clipped to meta bounds

Also fixed a seemingly symptomless bug in sequencer_edit.c
2010-07-13 15:19:15 +00:00
Brecht Van Lommel
44f1decdc0 Fix #22829: build error in openjpeg with SSE using MSVC, already fixed
in openjpeg svn but not in any release, so adding just that fix for now.
2010-07-13 13:59:34 +00:00
Brecht Van Lommel
ee03a99695 Fix #20461: deleting VBO's from threads used for rendering or baking would
crash, as OpenGL can't be called from these. Now deleting VBO's is delayed
until the next redraw in the main thread.
2010-07-13 13:31:43 +00:00
Dalai Felinto
f533a70a4b Logic UI: HEADERS changes:
adding option to change state + showing the name, type as label when not-expanded + renaming rna prop "states" (from state_number) + small UI changes + capitalizing Controller Type names (as we had in 2.49). Why? I'm not sure. Therefore let's stick to 2.49 way of doing it for a bit longer.

* It would be really nice to have a drag&drop system for logic (instead of the move up/down button)
* The controller header is so messy :/ definitively should find a better way to handle that (for one the "change state" operator doesn't need this up/down arrow. I'm (temporarly) using the old code for that, so this will wait for when we use proper rna ui here.
* I wonder if it's possible to get the name of the logic type straight from the rna prop (instead of using sensor_name(sens->type) )
2010-07-13 11:06:19 +00:00
Brecht Van Lommel
a806a89255 Fix #22804: own mistake, remove doubles shouldn't get cancelled if no
vertices are merged, but finish so the threshold can be tweaked.
2010-07-13 10:45:40 +00:00
Brecht Van Lommel
161ee379a0 2.5: startup.blend changes, these should all be consistent with new datablocks,
mostly the startup.blend was trailing behind. Also renamed B.blend.c.

* Lamp shadow buffer was Classical instead of Classical Halfway.
* Point Lamp was named "Spot".
* Render resolution is 50% 1080p.
* Scene and material bake/use tangent space normal maps.
* Remove empty text datablock.
* Enable auto ray bias on material.
* Change default material diffuse color to match new material.
* Mist start/depth from 0/0 to 5/25 so it does something.
* AO uses Add instead of Multiply.
* Change world colors for new world same as startup.blend.
* Default cube rotation was 0,-0,0 now 0,0,0.
* Enable relative/filter/hide files in user preferences.
2010-07-13 10:29:41 +00:00
Campbell Barton
862427e0b2 fix for crash copying in the sequencer. 2010-07-13 09:31:28 +00:00
Dalai Felinto
37173c0cd8 Logic Editor UI: Make the Active object always the first one of the list, and have the ADD button only for it.
The reason for that is because I can't find a way to change the active object for a particular context (it may be even a bug in the rna/UI base code). So for the time being (a.k.a. for Beta) this will make it.

I actually like this solution, maybe the bug is for the good afterall.
2010-07-13 09:29:02 +00:00
Campbell Barton
291c99c5d9 - saturation option for sequencer strips, runs before multiply and color balance.
- multiply of 0.0 wasnt being applied.
2010-07-13 09:28:01 +00:00
Campbell Barton
ef76dfd591 sequencer ui tweaks & display frame position of the playhead in a strip, helpful for working out the exact frame of an avi <> exr 2010-07-13 08:20:34 +00:00
Campbell Barton
bfe11037b5 move nan mk files from source/ into build_files/make/ 2010-07-13 00:57:19 +00:00
Campbell Barton
ded8ba1d90 - more misc rna rename updates
- edited the rna_cleaner.py script to use repr() on descriptions so quotes dont result in invalid generated python scripts.
2010-07-12 23:43:14 +00:00
Campbell Barton
395d964a70 - minimum -> min, maximum -> max
- have min/max as suffix
- replace unneeded use of common suffix 'ing' and 'ness' where possible
- replace term 'brightness' for 'intensity'
2010-07-12 22:49:42 +00:00
Campbell Barton
5436008e40 rna api cleanup...
- remove 'ing' suffix
- use 'blend_type' rather then 'blend_mode' or 'blending'
2010-07-12 22:24:53 +00:00
Campbell Barton
fd560e8697 unmodified property names ready for editing (all props excluding bools) 2010-07-12 22:11:44 +00:00
Campbell Barton
64091ff5bd fix for crash when psys_get_dupli_texture() was called on a subsurf mesh with simplify enabled. 2010-07-12 20:35:10 +00:00