Commit Graph

42706 Commits

Author SHA1 Message Date
Jens Verwiebe
efe012eeac OSX/scons/osl: un-hardcode the osl libpath 2012-11-19 17:15:33 +00:00
Sergey Sharybin
d3960ee3d7 Fix #33223: Instant Crash on Window minimize
Issue was caused by manipulating with triple buffers of minimized window.
It's more like an Intel driver bug but we can workaround it in quite clear
way by skipping draw of minimized windows.
2012-11-19 16:46:48 +00:00
Sergey Sharybin
cfd5d58282 Fix #33229: Blender crashes on finishing render 2012-11-19 16:42:14 +00:00
Brecht Van Lommel
1e98e96f7c Windows Libs: move OpenEXR headers to same directory structure as other platforms. 2012-11-19 16:02:29 +00:00
Brecht Van Lommel
abce6309e3 Scons: better fix for OSL compiler path, so it also works on OS X. 2012-11-19 15:50:28 +00:00
Lukas Toenne
2f50102131 Implementation of string lookup functions for collections in the C API. These were declared in RNA_blender.h but not actually implemented in the respective *_gen.c files. 2012-11-19 15:18:08 +00:00
Campbell Barton
48639af5f8 use input and output slots for bmesh operators, needed for the python api to get return values. 2012-11-19 14:58:31 +00:00
Brecht Van Lommel
312abf8cb2 SCons: make OSL linking work on windows, and fix OSL compiler path issue to
properly expand to absolute path.
2012-11-19 14:54:35 +00:00
Sergey Sharybin
9947f70f19 Localization should not depend on debug locale library
Linking happens fine, but blender crashes on startup -- crash with familiar
backtrace happens with i18n disabled (in that case it's something to do with OIIO).
2012-11-19 13:15:11 +00:00
Jens Verwiebe
3b570440e4 OSX/scons: refine oslc compile workaround 2012-11-19 11:46:55 +00:00
Jens Verwiebe
45f75df1ce OSX/cmake: py 3.3 migration 2012-11-19 11:45:25 +00:00
Bastien Montagne
7ecbc39610 Basic work for an ALL_STATIC option, to enable when you want to build blender in a portable way. Still WIP! 2012-11-19 11:12:30 +00:00
Bastien Montagne
063ca9b2a6 No boost system when we have own compiled version! 2012-11-19 10:45:03 +00:00
Jens Verwiebe
29fe8abf8d OSX/scons: migration to py 3.3 2012-11-19 10:14:55 +00:00
Bastien Montagne
67031c1712 Fix when statically linking with distro's boost: in this case, we most likely also need to statically link against icu, as most boost packages are built with it. Without that, you get a bunch of errors at link time (when using boost_locale, or, in freestyle branch, boost_regex).
So when you enable Boost_USE_STATIC_LIBS, you should also set Boost_USE_ICU to True. Will add a note about that in build doc too.
2012-11-19 08:51:35 +00:00
Bastien Montagne
509e178f72 Definitive fix for version_ge with equal versions like "1.0.0" and "1.0".
Also fixed DEB boost version checking, own fault.
And disabled building ocio's apps, else it would go searching for an oiio lib (and we have not yet built ours) - anyway, if users want them, they can build them on their own!
2012-11-19 08:48:21 +00:00
Campbell Barton
185cf6095e improvements to bevel
- the resulting selection is now correct

internal details
- bev_rebuild_polygon() now only rebuilds polygons that are attached to a bevel vertex (was rebuilding ALL).
  ... need to take care we don't leave faces pointing to removed geometry, so far this works fine.

-  bev_rebuild_polygon() uses stack memory for <32 size ngons to reduce allocs.

- skip hash lookup when removing bevel verts (use tag instead).
2012-11-19 02:26:59 +00:00
Campbell Barton
cdc4037f0d bmesh: BM_verts_in_face was using bmesh operator flag which is no longer ensured to be available,
use internal apiflag instead, Thanks to Nicholas Bishop for spotting.

also quiet some warnings.
2012-11-19 00:54:55 +00:00
Mitchell Stokes
eb1fccd8a5 BGE: The Step Height for a character physics controller is now set to 0.01, which means that Step Height can no longer be 0, which causes issues such as those noted in issue #33221, "KX_CharacterWrapper inconsistencies and error," reported by Angus Hollands (agoose77). I've also added a do_versions() fix that will give objects with 0 Step Height sane defaults. This means old files will now work better with character physics. 2012-11-18 20:56:50 +00:00
Mitchell Stokes
2bed09e7a6 BGE: Changing "transform_uv" -> "transformUV" in some error messages. 2012-11-18 20:38:27 +00:00
Bastien Montagne
0aadad0896 Partial fix to version_ge (greater or equal), was not working correctly with eaqual versions, now will do with exact same versions at least (yet have to fix case like comparing 1.0 and 1.0.0).
Also refactored a bit osl/llvm/etc. stuff for DEB (so that now all osl-deps are only installed when we do have a valid llvm and want to [try to!] build osl).

And added osl/llvm/etc. code for RPM (osl does not compile under fedora currently, though :/ ).
2012-11-18 20:31:58 +00:00
Bastien Montagne
00c194718a More cleanup/deduplication. Also explicitly using gawk (so system without it should print a much comprehensive error message!).
Note: RPM-related edits not yet tested.
2012-11-18 17:47:26 +00:00
Bastien Montagne
76c901d342 Better handing of llvm version (now we can be sure to use the same for osl and blender - and the latest one available!).
And more cosmetic cleanups...
2012-11-18 17:27:29 +00:00
Bastien Montagne
a996a42526 CMakeList: Better handling of llvm under linux (now you can try to force usage of a specific version of llvm before using default one).
Also cleared LIBDIR var from linux code, as we have no more those svn folders!
2012-11-18 17:26:23 +00:00
Thomas Dinges
70b6e2717a Windows / OSL:
* Scons cleanup, to avoid redeclaration of /EHsc. Linking still fails.
2012-11-18 15:02:09 +00:00
Bastien Montagne
03f4e7fba4 Fix own stupid mistake for threads count, and edits to user messages (mostly adding the ldconfig trick for dynamic boost libs). 2012-11-18 14:27:19 +00:00
Joshua Leung
2d68893d40 Request from Riggers/Animators at BlenderPRO:
Armature modifiers added via Ctrl-P operation will no longer have "envelope"
deforms enabled. This helps cut down the number of unintended deformations
arising from rouge-sized envelopes or stray control bones.
2012-11-18 13:10:43 +00:00
Campbell Barton
a9af563526 bmesh: lazy initialize bmesh tool flag pool, has the advantage that modifiers that dont use bmesh operators can skip allocating it. 2012-11-18 12:14:22 +00:00
Campbell Barton
317dff520c fix for skin modifier calling rotate_normalized_v3_v3v3fl with a non unit length axis. 2012-11-18 11:48:21 +00:00
Campbell Barton
42ebc9bc80 bmesh: move internal API flags out of BMFlagLayer, into BMHeader which was being padded up anyway, added static assert to make sure it stays <=16 bytes. 2012-11-18 10:17:07 +00:00
Campbell Barton
fd9dac77d1 bevel now only takes manifold edges (so it doesnt need to check for them) 2012-11-18 09:33:11 +00:00
Campbell Barton
b72c1ac33c bmesh function was still using bmesh operator flags, use edge tags instead. 2012-11-18 09:25:57 +00:00
Campbell Barton
02049cfe6b commented bevel modifier code now calls bevel direct rather then the bevel operator. 2012-11-18 08:56:47 +00:00
Campbell Barton
4401ac8c9e finish moving bevel code out of the operator dir (it works again) 2012-11-18 08:35:27 +00:00
Campbell Barton
9a74fb5b05 moving bevel to tools dir as-is to keep svn history (breaks build, will fix next). 2012-11-18 08:20:02 +00:00
Campbell Barton
916039f520 move decimator into tools/ dir 2012-11-18 08:16:09 +00:00
Campbell Barton
d3d5c57c32 move source/darwin into release/darwin since these files are for osx packaging. 2012-11-18 07:41:38 +00:00
Thomas Dinges
6810813068 OSL / Windows:
* Some fixes for scons, kernel/osl compiles now. 
* Still disabled per default, as relative path to oslc.exe does not work and linking fails.
2012-11-18 03:56:53 +00:00
Campbell Barton
8cdc141b9a typo in own recent commit. 2012-11-18 03:01:31 +00:00
Campbell Barton
973cb29d84 style cleanup: if's on the same line. 2012-11-18 02:41:55 +00:00
Campbell Barton
b867f9f17e style cleanup: comments & spelling 2012-11-18 01:22:31 +00:00
Campbell Barton
8b57f7502b code cleanup: gpl header update (formatting) 2012-11-18 00:30:06 +00:00
Brecht Van Lommel
fd7a3db8eb Buildbot:
* Use rsync upload for Mac slave, rather than uploading entire file. This could
  be enabled for more slaves, should make more frequent builds possible.
* Split Mac into 10.6 and 10.5 builds.
2012-11-18 00:20:23 +00:00
Brecht Van Lommel
0c12ea0939 Buildbot: show OS X target version in buildbot zip filename. 2012-11-17 23:00:04 +00:00
Sergey Sharybin
ecb11b43fc Install dependencies: added check for minimal version of x264
Also fixed parsing of package version with epoch
2012-11-17 17:58:15 +00:00
Brecht Van Lommel
469324b049 Fix compositing normal node not properly showing vector XYZ values when opening
socket menu, and make the normal animatable.
2012-11-17 16:11:02 +00:00
Brecht Van Lommel
e2b58126a2 Fix render layer properties not being animatable. 2012-11-17 16:10:47 +00:00
Sergey Sharybin
9748a2b7dc One more remained issue in legacy compositor, Hopefully last one. 2012-11-17 15:34:06 +00:00
Bastien Montagne
f55b9b6e2f Mono-core platform seem to not output the cores field in /proc/cpuinfo :/
Also adding gawk packages (gnu awk), looks like some distro do not have that one by default!
2012-11-17 14:41:18 +00:00
Thomas Dinges
4cb3aba762 Windows / Cmake:
* Another place where "psapi" was missing, caused OIIO errors.
2012-11-17 14:35:35 +00:00