Antony Riakiotakis
fa92f2fb55
Update build systems to copy needed dlls from MinGW-w64, turn openmp on by default for MinGW.
2012-07-05 11:39:11 +00:00
Campbell Barton
2442bcf807
add the ability to make objects and obdata local but not materials.
2012-07-05 11:37:04 +00:00
Bastien Montagne
e62ec9261c
Japanese and Ukranian are now above 60% done, congrats!
2012-07-05 10:56:58 +00:00
Jeroen Bakker
e5e1d7bc9f
Added a default margin to the tile dependancy of the lens distortion
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node.
2012-07-05 09:39:06 +00:00
Jeroen Bakker
5e0f7467e9
Adjusted margin of the lens distortion
2012-07-05 08:33:17 +00:00
Jeroen Bakker
4e836ab476
Moved highlight code to the workscheduler.
2012-07-05 06:34:31 +00:00
Nicholas Rishel
19011d44cf
Doxygen cleanup
2012-07-05 04:47:47 +00:00
Nicholas Bishop
0085c7110b
Code cleanup: move PBVH ray/AABB intersection test to BLI_math_geom
2012-07-05 03:55:55 +00:00
Sergej Reich
2d5b9c4ae4
Draw outdated point cache in a lighter color
2012-07-05 02:58:02 +00:00
Thomas Dinges
0ee0eec6c6
Fix for [ #32016 ] Tracking Settings Presets not working
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* Removed outdated properties from the presets.
Note: it does not fail anymore, but needs an update for new settings probably.
2012-07-04 23:00:49 +00:00
Antony Riakiotakis
3818a47e4a
Change order of inclusion to stop MinGW from complaining
2012-07-04 22:55:40 +00:00
Campbell Barton
2a140e93c1
style cleanup
2012-07-04 21:41:05 +00:00
Campbell Barton
9f22750422
style cleanup
2012-07-04 20:47:12 +00:00
Campbell Barton
21bf13989f
code cleanup: remove Python.h include from blenkernel.
2012-07-04 20:13:39 +00:00
Campbell Barton
6e97ecee00
fix for crash with zero area mask.
2012-07-04 18:49:09 +00:00
Campbell Barton
8054c3a78e
style cleanup
2012-07-04 18:40:19 +00:00
Bastien Montagne
99f0589ea7
Minor update to make it work within i18n repo too.
2012-07-04 18:19:58 +00:00
Daniel Genrich
958cf139f6
Bugfix Smoke / DynamicPaint: Missing update call from depsgraph was missing when force fields were used.
2012-07-04 16:55:17 +00:00
Thomas Dinges
6829f613c2
Cmake / Boost:
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* Code cleanup
2012-07-04 16:39:34 +00:00
Alexander Pinzon
04343ecd8c
Windows (msvc 2010) is now using Boost 1.49 - Updated cmake file.
2012-07-04 16:10:22 +00:00
Campbell Barton
7180551890
fix for carve memory leak, update carve to hg bf36d92ff093
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reported: http://code.google.com/p/carve/issues/detail?id=33
2012-07-04 16:07:01 +00:00
Bastien Montagne
4149ea5f50
Last spell checking (for now).
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Only mysterious courant from bpy.types.ParticleSettings.courant_target reamins...
2012-07-04 15:52:07 +00:00
Bastien Montagne
558721ab59
More spell checking.
2012-07-04 15:04:38 +00:00
Campbell Barton
715edceb42
spelling cleanup: metre -> er
2012-07-04 12:56:58 +00:00
Jeroen Bakker
7cde835c2e
relay the original node to a different place holder to resolve some
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crashes.
2012-07-04 12:30:17 +00:00
Bastien Montagne
4d2a6a8e21
Spellfixes: colour -> color
2012-07-04 12:19:50 +00:00
Campbell Barton
16e6b7b867
cycles changes:
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- images that can't be loaded because of the limit are printed in the console.
- textures that can't be found show up as pink (so we know somethings wrong).
2012-07-04 11:48:42 +00:00
Jeroen Bakker
778999cbbf
Two pass execution:
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1. first pass only fast nodes are calculated and only to the active
viewer node
2. second pass all nodes to all outputs
Temp disabled highlights because of random crashes.
2012-07-04 11:39:28 +00:00
Jeroen Bakker
33e12a2983
Highlight nodes that are being processed
2012-07-04 10:01:45 +00:00
Bastien Montagne
592196cb70
Revert the DNA pdef_stickness -> pdef_stickiness part of r48556.
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Forgot DNA needed stable names... :/ Correct spelling would involve keeping the old one for load code anyway, so better live with incorrect spelling here.
2012-07-04 07:35:54 +00:00
Sergey Sharybin
facc2429ab
Mask node: create a copy of layers to be rasterized in initExecution
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This creates a list of splines to be rasterized in nitExecution which
is being called from main thread. This should resolve possible threading
issues discovered in tomato branch.
2012-07-04 07:10:23 +00:00
Campbell Barton
81a509fa40
fix error in node template and quiet warning.
2012-07-03 21:03:39 +00:00
Bastien Montagne
468ef74ed7
More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise->normalize).
2012-07-03 19:09:07 +00:00
Bastien Montagne
14b2c348c8
Minor updates.
2012-07-03 19:06:43 +00:00
Bastien Montagne
37dc4006c7
First load of spell and typo fixes (mostly UI messages, but also one or two pieces of code using mis-spelled names).
2012-07-03 17:20:21 +00:00
Sergey Sharybin
bc78942be0
Also fix Anim Player button for node editor
2012-07-03 16:04:26 +00:00
Bastien Montagne
8d4f9f9390
Grmph! module renaming broke the tool!
2012-07-03 15:05:10 +00:00
Sergey Sharybin
06b797033a
Fix #32002 : "Anim Player" button on header doesn't appear
2012-07-03 15:01:54 +00:00
Campbell Barton
2e3c474b2d
image sequence - apply cyclic option AFTER the image offset,
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there was no way to properly loop on a sequence of images that didnt start frame 1.
2012-07-03 14:25:06 +00:00
Campbell Barton
42aaa47e9b
dont display image sequences outside the frame range in the 3D viewport.
2012-07-03 14:04:39 +00:00
Joshua Leung
44ca0a4328
Fix for the "black F-Curves" bug on undo
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(From personal stash of bugs - since early 2.5 versions)
F-Curve colors get applied only on Graph Editor "refresh()". In some cases, undo
was reverting back to a state where the colors had not yet been set. In these
cases, there would be no refresh() after that undo (until expanding a channel or
some other similar action), resulting in "black F-Curves" appearing. So, now we
force such an update after undo to ensure that the curves never display black.
(Noticed while investigating another bug for Mango related to
CLIP_OT_constraint_to_fcurve not sending notifiers required when new F-Curves
are added)
2012-07-03 13:47:13 +00:00
Bastien Montagne
69ca014d50
More exception words to the ui dico... :/
2012-07-03 13:24:13 +00:00
Bastien Montagne
1f81930ad8
Minor edits.
2012-07-03 13:15:23 +00:00
Bastien Montagne
971ffd8fad
Fix [ #31977 ] Export Animated Mesh, terminate baking in fluid-sim
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* Elbeem exporter code now overrides user settings to No Slip in case the object is animated;
* UI of fluid obstacles now disables slip settings when export animated is enabled;
* Added in this later option's tooltip a mention that it enforces No Slip!
2012-07-03 12:40:19 +00:00
Campbell Barton
f42d606789
rename module to something less generic.
2012-07-03 11:32:42 +00:00
Campbell Barton
314a275850
fix (actually nasty workaround), for groups incorrectly drawing in the object panel when the blend file has naming collisions with library data.
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also minor style cleanup in bpy_rna.c
2012-07-03 10:32:10 +00:00
Jeroen Bakker
2f5735a9d4
Optimized the area of interest of the lensdistortion node.
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This will have faster feedback to the user, as lensdistortion is mostly
a node that is located at the end of a composite
2012-07-03 09:05:19 +00:00
Bastien Montagne
63810ffcef
Style edit (mostly), use """ for docstrings (not ''').
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Should also fix the broken py ops tips...
2012-07-03 09:02:41 +00:00
Jeroen Bakker
a0a4c54710
Check for nullpointers.
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The ID of group nodes are not always filled.
2012-07-03 08:54:07 +00:00
Campbell Barton
55027b8232
fix for memory leak in BKE_mesh_ensure_navmesh(), it would add 2 navmesh layers, once referencing the other.
2012-07-03 08:16:14 +00:00