Mike Erwin 0a9935cb28 OpenGL: various small optimizations
- set uniform colors outside of loop
- replace glBegin/End with DrawRangeElements
- use GL_LINES when drawing single lines
2016-01-05 01:35:19 -05:00
2016-01-04 21:02:05 +01:00
2016-01-04 14:20:48 +05:00
2016-01-04 21:09:39 +01:00
2016-01-04 14:20:48 +05:00
2016-01-04 19:39:13 +05:00
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