Porteries Tristan 377822729c BGE: Fix T40555: LibLoad material caching issue
Previously we don't merge material cached list, it create dangling pointer and memory leak.
Now we merge material cache list during the scene merge, and remove material in this list during the library free.

Reviewers: agoose77, dfelinto, hg1, pgi, campbellbarton, moguri

Reviewed By: campbellbarton, moguri

Subscribers: campbellbarton, youle, kupoman

Projects: #game_engine

Differential Revision: https://developer.blender.org/D1278
2015-05-19 19:24:14 +02:00
2015-05-17 17:26:01 +10:00
2015-05-01 01:15:55 +10:00
2013-12-24 22:57:27 +06:00
2014-08-08 06:00:49 +10:00
2015-03-24 07:49:17 +11:00
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