4595bef2b401ec3d3da08641b75bef6ffa182fdc

#5417: Only Shadow material gave shadow outside of Spot bundle #5414: Material Nodes: sockets without input were always treated as single value inputs, ignoring color or vector. (Caused by commit to do automatic conversions of socket links). #5420: When reading with old Blender a new file that has a new window type, saving it over, and read back in current Blender, the window type should be reset to EMPTY, because all its data got lost.
Welcome to the fun world of open source. For instructions on building and installing Blender, please see the file named INSTALL. ---------------------.Blanguages and the .blender directory--------------------- The .blender directory holds various data files for Blender. In the 2.28a release those are the .Blanguages file containing a list of translations, the translations themselves and a default ttf font. Blender checks for the presence of this directory in several locations: - the current directory - your home directory - On OSX, the blender bundle is also checked - On Windows, the installation dir is checked. If you get a 'File ".Blanguages" not found' warning, try to copy the .blender dir to one of these locations (your home directory being recommended). -------------------------------------Links-------------------------------------- Getting Involved: http://www.blender.org/docs/get_involved.html Community: http://www.blender3d.org/Community/ Main blender development site: http://www.blender.org/ The Blender project homepage: http://projects.blender.org/projects/bf-blender/ Documentation: http://www.blender.org/modules.php?op=modload&name=documentation&file=index Bug tracker: http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse Feature request tracker: http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse
Description
Languages
C++
78.1%
Python
15%
C
2.8%
GLSL
1.8%
CMake
1.2%
Other
0.9%