7c5a44c71f13ef00067f5c5951a275eb2eab2eef

The Alembic importer now works with local coordinates. Previously, the importer converted transformations from Alembic to world coordinates before processing them further; this processing often included re-converting to local coordinates. This change made it possible to remove some code that assumed that a child transform was only read after its parent transform. Blender's Alembic code follows the Maya convention, where in the zero orientation the camera looks forward instead of down. This extra rotation is now handled more consistently, and now also properly handles children of cameras. This fixes T73269. Unit tests were added to at least ensure that the importer and exporter are compatible with each other, and that static and animated camera transforms are handled in the same way.
…
.. Keep this document short & concise, linking to external resources instead of including content in-line. See 'release/text/readme.html' for the end user read-me. Blender ======= Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing. .. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg :scale: 50 % :align: center Project Pages ------------- - `Main Website <http://www.blender.org>`__ - `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__ - `User Community <https://www.blender.org/community/>`__ Development ----------- - `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__ - `Code Review & Bug Tracker <https://developer.blender.org>`__ - `Developer Forum <https://devtalk.blender.org>`__ - `Developer Documentation <https://wiki.blender.org>`__ License ------- Blender as a whole is licensed under the GNU Public License, Version 3. Individual files may have a different, but compatible license. See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
Description
Languages
C++
78.1%
Python
15%
C
2.8%
GLSL
1.8%
CMake
1.2%
Other
0.9%