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blender/intern
Brecht Van Lommel a35db17cee Cycles Volume Render: work on nodes and closures.
* Henyey-Greenstein scattering closure implementation.
* Rename transparent to absorption node and isotropic to scatter node.
* Volume density is folded into the closure weights.
* OSL support for volume closures and nodes.
* This commit has no user visible changes, there is no volume render code yet.

This is work by "storm", Stuart Broadfoot, Thomas Dinges and myself.
2013-12-28 16:57:02 +01:00
..
2013-11-29 15:13:12 -05:00
2013-11-29 15:13:12 -05:00
2012-12-17 08:01:43 +00:00
2013-12-27 14:21:03 +11:00