be61d4eeac2b29f4e97e393f8ccfa59d754a366f

BKE_scene_update_for_newframe should be called before RE_BlenderFrame in seq_render_scene_strip. It's not entirely nice, but bot sure about better solution for now.
…
Description
No description provided
Languages
C++
78.1%
Python
15%
C
2.8%
GLSL
1.8%
CMake
1.2%
Other
0.9%