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f92359cc2998126395ff772f1f0d20867c058be0
blender
/
intern
/
cycles
/
kernel
/
shaders
History
Thomas Dinges
f92359cc29
Fix [
#33239
] Cycles OSL : Environment Texture Rotation Incorrect:
...
* Projection mappings were not implemented yet.
2012-11-20 14:18:56 +00:00
..
CMakeLists.txt
Cycles OSL: windows build system changes to support static OSL/OIIO.
2012-11-15 17:16:27 +00:00
node_add_closure.osl
…
node_ambient_occlusion.osl
Fix
#33183
: cycles bump mapping was not executed with only an AO node in a material.
2012-11-15 14:08:46 +00:00
node_attribute.osl
…
node_background.osl
…
node_brick_texture.osl
…
node_brightness.osl
…
node_bump.osl
…
node_camera.osl
…
node_checker_texture.osl
…
node_color.h
…
node_combine_rgb.osl
…
node_convert_from_color.osl
…
node_convert_from_float.osl
…
node_convert_from_int.osl
…
node_convert_from_normal.osl
…
node_convert_from_point.osl
…
node_convert_from_vector.osl
…
node_diffuse_bsdf.osl
…
node_emission.osl
…
node_environment_texture.osl
Fix [
#33239
] Cycles OSL : Environment Texture Rotation Incorrect:
2012-11-20 14:18:56 +00:00
node_fresnel.h
…
node_fresnel.osl
…
node_gamma.osl
…
node_geometry.osl
Cycles: 4 new nodes.
2012-11-06 19:59:02 +00:00
node_glass_bsdf.osl
…
node_glossy_bsdf.osl
…
node_gradient_texture.osl
…
node_holdout.osl
…
node_hsv.osl
…
node_image_texture.osl
…
node_invert.osl
…
node_layer_weight.osl
…
node_light_falloff.osl
…
node_light_path.osl
…
node_magic_texture.osl
…
node_mapping.osl
…
node_math.osl
…
node_mix_closure.osl
…
node_mix.osl
…
node_musgrave_texture.osl
…
node_noise_texture.osl
…
node_normal_map.osl
Cycles: add strength input for normal map node.
2012-11-08 16:35:20 +00:00
node_normal.osl
…
node_object_info.osl
…
node_output_displacement.osl
…
node_output_surface.osl
…
node_output_volume.osl
…
node_particle_info.osl
…
node_refraction_bsdf.osl
Cycles: 4 new nodes.
2012-11-06 19:59:02 +00:00
node_rgb_ramp.osl
…
node_separate_rgb.osl
…
node_set_normal.osl
…
node_sky_texture.osl
…
node_tangent.osl
Cycles: 4 new nodes.
2012-11-06 19:59:02 +00:00
node_texture_coordinate.osl
…
node_texture.h
…
node_translucent_bsdf.osl
…
node_transparent_bsdf.osl
…
node_value.osl
…
node_vector_math.osl
…
node_velvet_bsdf.osl
…
node_voronoi_texture.osl
…
node_ward_bsdf.osl
Cycles: 4 new nodes.
2012-11-06 19:59:02 +00:00
node_wave_texture.osl
…
oslutil.h
…
SConscript
Scons: better fix for OSL compiler path, so it also works on OS X.
2012-11-19 15:50:28 +00:00
stdosl.h
Cycles OSL: phong_ramp(N, exponent, colors[8]) closure added, which works like
2012-11-06 19:59:07 +00:00