Mitchell Stokes
ff94827965
BGE Docs: Documenting missing Sound Actuator attributes based on RNA UI strings.
2012-11-22 22:13:27 +00:00
Mitchell Stokes
f90298bc0a
BGE Docs: Adding docs for the KX_GameObject.playAction() play_mode constants.
2012-11-22 21:52:30 +00:00
Mitchell Stokes
2765f1fffc
BGE Docs: Reordering the "Various" constants so they are in alphabetical order.
2012-11-22 21:37:12 +00:00
Sergey Sharybin
fa9c12bbd1
Reverting previous buildbot commit - sm_13 still fails actually
2012-11-22 17:22:08 +00:00
Brecht Van Lommel
773f459c90
Fix #33265 : editing uv vertex coordinates in panel could move hidden uv's.
2012-11-22 17:12:41 +00:00
Sergey Sharybin
9c24ae52ee
Buildbot: enable sm_13 for 32bit linux
2012-11-22 16:16:33 +00:00
Brecht Van Lommel
f4297c2ec5
Cycles: disable anisotropic BSDF on CUDA sm 1.x, to try to get it building again.
2012-11-22 16:08:18 +00:00
Sergey Sharybin
eb75e43685
Solved descriptors leak in OCIO module on windows
...
Seems was simply caused by wrong destructor used in processorRelease
2012-11-22 12:48:09 +00:00
Sergey Sharybin
3583686433
Fix #33264 : Array MOD First Last option does nothing
2012-11-22 12:03:15 +00:00
Brecht Van Lommel
d4222c2240
Tweak macbook trackpad version check, now assumes to be there for version >= 10.
2012-11-22 11:50:15 +00:00
Sergey Sharybin
be61d4eeac
Fix for animation possible offset in sequencer.
...
BKE_scene_update_for_newframe should be called before RE_BlenderFrame in
seq_render_scene_strip. It's not entirely nice, but bot sure about better
solution for now.
2012-11-22 11:45:52 +00:00
Sergey Sharybin
13e528240c
Fix #33263 : Sequencer Command Line Bugs
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Was own regressions since recursive sequencer commit.
2012-11-22 11:45:39 +00:00
Jens Verwiebe
b3b3d00e06
Fix #33185 correct now, forgot stringlength incrased
2012-11-22 11:26:21 +00:00
Mitchell Stokes
899290dd47
BGE Docs: Moving the KX_ArmatureSensor.type constant docs from bge.types.rst to bge.logic.rst where the rest of the constants docs are.
2012-11-22 11:09:42 +00:00
Mitchell Stokes
9968778373
BGE: KX_ACT_ARMATURE_SETINFLUENCE constant for BL_ArmatureActuator.type was documented but not actually added to bge.logic.
2012-11-22 11:03:17 +00:00
Campbell Barton
9682108113
minor speedup for bevel, avoid calling find_bevvert() when we know the edge isn't beveled.
2012-11-22 11:02:57 +00:00
Jens Verwiebe
d8958e02d2
Fix #33185 by taking new sysctl hw.model into accont
2012-11-22 10:59:46 +00:00
Campbell Barton
449369adf3
minor edit to console line adding, all callers have the console space, may as well pass it.
2012-11-22 09:57:38 +00:00
Campbell Barton
62331fd0f8
fix for clear line adjusting console selection.
2012-11-22 09:49:56 +00:00
Mitchell Stokes
989b5983c8
BGE Docs: Changing ROT_* Armature Channel constants in the docs to be ROT_MODE_* to match the actual constants from bge.logic.
2012-11-22 09:20:36 +00:00
Mitchell Stokes
9b571c2d54
BGE Docs: Fixing indentation.
2012-11-22 09:12:21 +00:00
Campbell Barton
93ad97c131
avoid string -> unicode conversion when registering classes, also avoid unlikely but possible crash if the py-class returns new instances of PyObjects it doesnt own when registering the class.
2012-11-22 08:45:32 +00:00
Campbell Barton
762016c746
indentation edits
2012-11-22 08:30:54 +00:00
Mitchell Stokes
74ffa7bb8a
BGE Docs: Adding some basic docs for the KX_STEERING_* constants. Right now just their names and values are in the docs, not what they actually do.
2012-11-22 08:22:46 +00:00
Mitchell Stokes
d9f6edff14
BGE Docs: Moving the BL_ArmatureChannel.rotation_mode constant docs from bge.types.rst to bge.logic.rst where the rest of the constants docs are.
2012-11-22 08:16:30 +00:00
Mitchell Stokes
8dd96bcefb
BGE Docs: Moving the BL_ArmatureConstraint constant docs from bge.types.rst to bge.logic.rst with the rest of the constants docs are.
2012-11-22 08:07:13 +00:00
Mitchell Stokes
5da6c02188
BGE Docs: Adding RM_* mode constants from KX_NavMeshObject.draw()
2012-11-22 08:01:02 +00:00
Mitchell Stokes
a660ebc16e
Moving the Armature Actuator constant docs from bge.types.rst to bge.logic.rst with the rest of the constants docs are. Not only is this more consistent, but it also makes Campbell's script happier.
2012-11-22 07:52:17 +00:00
Mitchell Stokes
6a5d5ed206
Some KX_CONSTRAINTACT_* constants were incorrectly documented as KX_CONSTRAINT_*.
2012-11-22 07:31:51 +00:00
Mitchell Stokes
8a62ec63c8
Adding docs for KX_NavMeshObject based on doc strings found in KX_NavMeshObject.cpp.
2012-11-22 07:24:00 +00:00
Mitchell Stokes
30a292b61f
BGE: KX_PhysicsObjectWrapper was not being used anywhere in the code base, but it was being maintained (style, docs, name changes, etc), so I'm removing it.
2012-11-22 07:08:02 +00:00
Mitchell Stokes
6577117c4e
BGE: Removing some glIsEnabled() calls from DisableForText() in KX_BlenderGL.cpp. Use of glIsEnabled() is discouraged since it causes a potential sync with the graphics card. Also, it's faster to just always use glDisable() (even if that feature is already disabled) then to check if it's enabled first.
2012-11-22 06:11:05 +00:00
Campbell Barton
b7f5c1c121
more bge reference api docstrings, leaving KX_FontObject and KX_NavMeshObject as TODO.
2012-11-22 06:04:12 +00:00
Campbell Barton
89b0b0516e
bge camera axix actuator was undocumented and python had incorrect limits on this attribute.
2012-11-22 05:33:05 +00:00
Campbell Barton
796988adc9
modify the python stub to include __file__ and __name__, also correct odd indent in KX_KetsjiEngine.cpp
2012-11-22 05:20:51 +00:00
Campbell Barton
9d0334bc74
add missing bgl and gpu api docstrings (found using docstring completeness checker)
2012-11-22 05:15:52 +00:00
Campbell Barton
55535b21fe
fix own error - remove doubles slot name.
2012-11-22 01:00:40 +00:00
Brecht Van Lommel
629ea82a13
Fix 33149: LLVM caused startup crash on linux systems using Mesa llvmpipe.
...
Now we hide the LLVM symbols with an ld version script to avoid conflicts.
2012-11-21 22:28:15 +00:00
Antony Riakiotakis
031230265c
Fix: Normal maps and triangulate modifier will give incorrect result on
...
rectangular faces after applying rotation, reported by Metalliandi
This issue is caused by floating point precision error. After applying
rotation, the edge lengths change slightly and on rectangular faces the
length comparison can be flipped. Solved by giving a slight offset to
the length calculation for the diagonal during triangulation
calculation. (Same as done during uv unwrapping)
2012-11-21 21:42:07 +00:00
Dalai Felinto
1ecde9a137
camera sensor ui fix: grey out values when not affecting camera
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reviewed by Thomas Dinges (DingTo)
2012-11-21 19:08:27 +00:00
Bastien Montagne
7503bd59e1
Fix two stupid mistakes... Btw, osl now compiles with Fedora17, once llvm-3.1 has been compiled! ;)
2012-11-21 15:42:12 +00:00
Brecht Van Lommel
6094011c90
Fixes for OS X default locale: use pclose and do error checking for file read.
2012-11-21 15:14:19 +00:00
Jens Verwiebe
d314eef7a7
OSX/locale: moved command up, so errorchecking also happens
2012-11-21 14:29:34 +00:00
Jens Verwiebe
d0b7b0d228
OSX/locale: workaround to get osx system locale from user defaults
2012-11-21 13:54:54 +00:00
Sergey Sharybin
cdcab16d12
Style cleanup: mixed tabs/spaces were used for indentation in osl_closures.h
2012-11-21 13:45:37 +00:00
Sergey Sharybin
b118512448
Cycles: solve -Wmissing-declarations for osl kernel
2012-11-21 13:41:47 +00:00
Campbell Barton
e72ee8ec19
fix [ #29633 ] Mirror-Y also flips Z axis
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Was floating point precision error (FLT_EPSILON was too small).
2012-11-21 13:39:32 +00:00
Brecht Van Lommel
a9c601ceff
Fix #33257 : cycles camera clipping did not work through transparent objects.
2012-11-21 13:22:24 +00:00
Bastien Montagne
7011d3cfe2
Enable llvm building for fedora too.
...
Unfortunately, this does not solve OSL compile problem in this distro (still the same errors, looks related to gnu c++... :/).
2012-11-21 13:13:50 +00:00
Howard Trickey
0d27c16894
bevel: fix bug where constructed where parallel test
...
didn't work (angle check too sensitive). Caused some
(nan,nan,nan) results from offset_in_two_planes.
2012-11-21 13:07:03 +00:00