Brecht Van Lommel
c25cfd3044
Fix cycles AO issue, still was missing AO pass for black/non-diffuse objects.
2012-11-23 13:41:25 +00:00
Sergey Sharybin
c8767b514d
m_overlay wasn't initialized in a constructor of FastGaussianBlurValueOperation
2012-11-23 12:54:44 +00:00
Sergey Sharybin
587067b4fc
Fix usage of uninialized memory in some operations
...
- FastGaussianBlurValueOperation is a value operation, so use only first vector
component in initializeTileData.
- Gamma correct/uncorrect operations didn't set alpha for output which lead to
usage of uninitialzied memory further in nodes graph.
2012-11-23 12:50:59 +00:00
Brecht Van Lommel
12f31472d6
Fix related to #33259 : cycles normal map node color input couldn't be
...
disconnected properly with dragging.
2012-11-23 12:42:01 +00:00
Lukas Toenne
130c60efa0
Compositor: Disabled debug assert checks for connected input sockets after convertToOperations. This breaks quite a lot and is not really necessary, since connected Node inputs are ignored later on. Connected outputs however are still forbidden, this indicates a real bug.
2012-11-23 12:39:49 +00:00
Campbell Barton
1b32f258e7
ifdef'd gcc diagnostic pragma's to quiet msvc and others.
2012-11-23 10:03:50 +00:00
Sergey Sharybin
83169542c5
Fix #33271 : Box tool delay
...
Issue was introduced in svn rev51808 which was a fix for #33038
One of changes in that patch lead to a situation that if some keymap don't have
modifier key it wouldn't be triggered in cases modifier key was pressed.
2012-11-23 10:00:15 +00:00
Sergey Sharybin
84fb45c2a5
Fix #33266 : Transforming with Y axis constraint didn't apply aspect ratio correct
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It first needed to constraint numeric input and then apply aspect correction only,
otherwise aspect correction would be applied on a wrong axis.
2012-11-23 09:22:34 +00:00
Sergey Sharybin
d35565c2e7
Fix #33270 : Opening file browser crashes when sequencer preview is visible
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Crash only happens if thumbnails are enabled and crash was caused by removing
jobs while iterating them.
2012-11-23 07:54:04 +00:00
Mitchell Stokes
f22fb939d3
BGE Docs: Adding some docs for some of the Steering Actuator attributes. I grabbed the docs from the UI descriptions from RNA for the Steering Actuator. However, these aren't the best descriptions, and both the UI descriptions and the docs could use some attention. Also, steeringVec and facingMode didn't have corresponding UI elements, so I've left them undocumented for now. Someone who knows what they do can hopefully document them.
2012-11-23 07:47:53 +00:00
Campbell Barton
8ab5aa6e8d
code cleanup: warning & style
2012-11-23 06:35:06 +00:00
Campbell Barton
b688a79b30
skip some redundant looping in bevel code.
2012-11-23 06:09:03 +00:00
Campbell Barton
0446e2571f
fix for inset getting bad UV's/VCols at face boundaries.
2012-11-23 05:49:00 +00:00
Daniel Genrich
ef67ddeba9
Bugfix [ #29186 ] Object contribute to fluid sim animation start earlier than keyframe
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Also fix:
- Fluid simulation was always lagging 1 frame behind: E.g. the 250th frame in blender showed 249th frame of the fluid simulation.
Change:
- Animated enabled/disabled property only gets counted as "on" if value >= 1
Note that this bugfix should solve many problems with timings of animated fluid sim properties.
2012-11-23 05:00:07 +00:00
Howard Trickey
7189a9db51
Fix bevel crash in OSX debug build.
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Code to select from output slot moved before
EDBM_op_finish, which frees slot buffers.
2012-11-23 03:15:16 +00:00
Dalai Felinto
f403ca34c7
final fix for Sensor Fit (AUTO, HOR, VERT) in panorama lens - patch by Brecht Van Lommel and me
2012-11-23 02:10:13 +00:00
Joshua Leung
08d5bad60d
Bugfix [ #33268 ] Crash when delete all or segment from curve with SplineIK
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Path rebuild may fail after certain editing operations. Instead of blindly
assuming that path rebuilds will always succeed, we now give up trying to
evaluate in case of failure.
2012-11-22 23:19:15 +00:00
Joshua Leung
c8734334a1
Style: AnimData vars should be named "adt" NOT "ad"
2012-11-22 22:58:01 +00:00
Mitchell Stokes
c6f98cfa95
BGE Docs: Adding docs for bge.logic.NextFrame() and bge.logic.PrintMemInfo() based on their doc strings. There was also an :rtype: in the bge.logic.setExitKey() docs that should have been :type:.
2012-11-22 22:38:31 +00:00
Mitchell Stokes
de57d61f62
BGE Docs: Adding docs for KX_Scene.drawObstacleSimulation() based on its doc string.
2012-11-22 22:25:12 +00:00
Brecht Van Lommel
a72c03bc1c
Fix cycles OSL wrong reflection texture coordinate.
2012-11-22 22:24:34 +00:00
Mitchell Stokes
ff94827965
BGE Docs: Documenting missing Sound Actuator attributes based on RNA UI strings.
2012-11-22 22:13:27 +00:00
Mitchell Stokes
f90298bc0a
BGE Docs: Adding docs for the KX_GameObject.playAction() play_mode constants.
2012-11-22 21:52:30 +00:00
Mitchell Stokes
2765f1fffc
BGE Docs: Reordering the "Various" constants so they are in alphabetical order.
2012-11-22 21:37:12 +00:00
Sergey Sharybin
fa9c12bbd1
Reverting previous buildbot commit - sm_13 still fails actually
2012-11-22 17:22:08 +00:00
Brecht Van Lommel
773f459c90
Fix #33265 : editing uv vertex coordinates in panel could move hidden uv's.
2012-11-22 17:12:41 +00:00
Sergey Sharybin
9c24ae52ee
Buildbot: enable sm_13 for 32bit linux
2012-11-22 16:16:33 +00:00
Brecht Van Lommel
f4297c2ec5
Cycles: disable anisotropic BSDF on CUDA sm 1.x, to try to get it building again.
2012-11-22 16:08:18 +00:00
Sergey Sharybin
eb75e43685
Solved descriptors leak in OCIO module on windows
...
Seems was simply caused by wrong destructor used in processorRelease
2012-11-22 12:48:09 +00:00
Sergey Sharybin
3583686433
Fix #33264 : Array MOD First Last option does nothing
2012-11-22 12:03:15 +00:00
Brecht Van Lommel
d4222c2240
Tweak macbook trackpad version check, now assumes to be there for version >= 10.
2012-11-22 11:50:15 +00:00
Sergey Sharybin
be61d4eeac
Fix for animation possible offset in sequencer.
...
BKE_scene_update_for_newframe should be called before RE_BlenderFrame in
seq_render_scene_strip. It's not entirely nice, but bot sure about better
solution for now.
2012-11-22 11:45:52 +00:00
Sergey Sharybin
13e528240c
Fix #33263 : Sequencer Command Line Bugs
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Was own regressions since recursive sequencer commit.
2012-11-22 11:45:39 +00:00
Jens Verwiebe
b3b3d00e06
Fix #33185 correct now, forgot stringlength incrased
2012-11-22 11:26:21 +00:00
Mitchell Stokes
899290dd47
BGE Docs: Moving the KX_ArmatureSensor.type constant docs from bge.types.rst to bge.logic.rst where the rest of the constants docs are.
2012-11-22 11:09:42 +00:00
Mitchell Stokes
9968778373
BGE: KX_ACT_ARMATURE_SETINFLUENCE constant for BL_ArmatureActuator.type was documented but not actually added to bge.logic.
2012-11-22 11:03:17 +00:00
Campbell Barton
9682108113
minor speedup for bevel, avoid calling find_bevvert() when we know the edge isn't beveled.
2012-11-22 11:02:57 +00:00
Jens Verwiebe
d8958e02d2
Fix #33185 by taking new sysctl hw.model into accont
2012-11-22 10:59:46 +00:00
Campbell Barton
449369adf3
minor edit to console line adding, all callers have the console space, may as well pass it.
2012-11-22 09:57:38 +00:00
Campbell Barton
62331fd0f8
fix for clear line adjusting console selection.
2012-11-22 09:49:56 +00:00
Mitchell Stokes
989b5983c8
BGE Docs: Changing ROT_* Armature Channel constants in the docs to be ROT_MODE_* to match the actual constants from bge.logic.
2012-11-22 09:20:36 +00:00
Mitchell Stokes
9b571c2d54
BGE Docs: Fixing indentation.
2012-11-22 09:12:21 +00:00
Campbell Barton
93ad97c131
avoid string -> unicode conversion when registering classes, also avoid unlikely but possible crash if the py-class returns new instances of PyObjects it doesnt own when registering the class.
2012-11-22 08:45:32 +00:00
Campbell Barton
762016c746
indentation edits
2012-11-22 08:30:54 +00:00
Mitchell Stokes
74ffa7bb8a
BGE Docs: Adding some basic docs for the KX_STEERING_* constants. Right now just their names and values are in the docs, not what they actually do.
2012-11-22 08:22:46 +00:00
Mitchell Stokes
d9f6edff14
BGE Docs: Moving the BL_ArmatureChannel.rotation_mode constant docs from bge.types.rst to bge.logic.rst where the rest of the constants docs are.
2012-11-22 08:16:30 +00:00
Mitchell Stokes
8dd96bcefb
BGE Docs: Moving the BL_ArmatureConstraint constant docs from bge.types.rst to bge.logic.rst with the rest of the constants docs are.
2012-11-22 08:07:13 +00:00
Mitchell Stokes
5da6c02188
BGE Docs: Adding RM_* mode constants from KX_NavMeshObject.draw()
2012-11-22 08:01:02 +00:00
Mitchell Stokes
a660ebc16e
Moving the Armature Actuator constant docs from bge.types.rst to bge.logic.rst with the rest of the constants docs are. Not only is this more consistent, but it also makes Campbell's script happier.
2012-11-22 07:52:17 +00:00
Mitchell Stokes
6a5d5ed206
Some KX_CONSTRAINTACT_* constants were incorrectly documented as KX_CONSTRAINT_*.
2012-11-22 07:31:51 +00:00